arch/monster
quinet b0d8589d98 Some monsters were always dropping two identical rings because of the
incorrect usage of "nrof 2" for rings in the treasure list.  The
correct way to generate two rings is to have two separate entries in
the treasure list.  This is a fix for bug #1530006.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4798 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-18 17:49:41 +00:00
..
acid - change resist_blinding to resist_blind 2004-02-12 02:45:46 +00:00
angel Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
animal Some monsters were always dropping two identical rings because of the 2006-08-18 17:49:41 +00:00
beholder - missed this one - remove last chopped dread image 2004-03-03 05:00:44 +00:00
chaos CVS: arch: adding an Archon by Ketche 2005-10-07 16:04:51 +00:00
demon Some monsters were always dropping two identical rings because of the 2006-08-18 17:49:41 +00:00
dragon CVS: arch: added chaos dragon and associated .trs, errac requested said monster 2005-09-24 02:45:19 +00:00
elemental Duplicated images to have 8 faces and 8 pics 2006-06-11 20:58:56 +00:00
giant Some monsters were always dropping two identical rings because of the 2006-08-18 17:49:41 +00:00
goblin Add new goblin facings. 2006-08-16 22:33:28 +00:00
humanoid add more facings for sage. 2006-08-16 19:48:42 +00:00
insect Better this way, actually. 2006-05-26 08:52:23 +00:00
misc Apply patch 1321682 - fix typos of many arches, as well as making 2006-01-02 06:11:00 +00:00
troll CVS: arch: adding armoured palms by Ketche, made arcs for them 2005-10-07 18:02:01 +00:00
undead CVS: arch: updating deathshead so he won't be so weak 2005-10-11 01:12:20 +00:00