arch/inorganic
silvernexus 07459a6e7e Run optipng on ashes image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21406 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-12 04:24:30 +00:00
..
ashes.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
ashes.base.111.png Run optipng on ashes image. 2020-09-12 04:24:30 +00:00
ashes.face Ashes. 2010-01-16 10:18:27 +00:00
cinna.base.111.png
cinna.face Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 14:34:06 +00:00
dirt.base.111.png
dirt.face
dust_effect.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
dust_effect.base.111.png
dust_effect.base.112.png
dust_effect.base.113.png
dust_effect.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
fix_mercury.base.111.png Apply patch #3586572: Put some alchemy supplies in perspective., by SilverNexus. 2012-11-18 10:37:47 +00:00
fix_mercury.base.112.png Apply patch #3586572: Put some alchemy supplies in perspective., by SilverNexus. 2012-11-18 10:37:47 +00:00
fix_mercury.clsc.111.png Apply patch #3586572: Put some alchemy supplies in perspective., by SilverNexus. 2012-11-18 10:37:47 +00:00
fix_mercury.clsc.112.png Apply patch #3586572: Put some alchemy supplies in perspective., by SilverNexus. 2012-11-18 10:37:47 +00:00
fix_mercury.face
graphite.base.111.png
graphite.face
grave_dirt.arc
gypsum.base.111.png
gypsum.face
lead.arc
lead.base.111.png
lead.face
lstone.base.111.png
lstone.face
mercury.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
mercury.base.111.png
mercury.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
min_oil.base.111.png New image for mineral oil (min_oil), old image now part of the classic set. 2016-11-30 06:55:37 +00:00
min_oil.clsc.111.png New image for mineral oil (min_oil), old image now part of the classic set. 2016-11-30 06:55:37 +00:00
min_oil.face
minerals.arc Fix newlines. 2012-11-18 18:25:24 +00:00
phil_minerals.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
phil_phos.base.111.png
phil_phos.base.112.png
phil_phos.base.113.png
phil_phos.face
phil_phosphorus.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
phil_salt.base.111.png
phil_salt.base.112.png
phil_salt.base.113.png
phil_salt.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
phil_sulphur.base.111.png
phil_sulphur.base.112.png
phil_sulphur.base.113.png
phil_sulphur.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
phosphor.base.111.png
phosphor.face
pyrite.base.111.png
pyrite.face
rock2.arc Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 14:34:06 +00:00
rock2.base.111.png
rock2.face
salt.base.111.png
salt.face
stone.arc
sulphur.base.111.png
sulphur.face
true_lead.arc Extract some 'magicmap' and 'visibility' attributes into .face files. 2008-12-13 14:34:06 +00:00
true_lead.base.111.png Apply patch #3586572: Put some alchemy supplies in perspective., by SilverNexus. 2012-11-18 10:37:47 +00:00
true_lead.clsc.111.png Fix picture naming mistake. 2012-11-18 16:38:32 +00:00
true_lead.face
uf6pile.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
uf6pile.base.111.png
uf6pile.face
uranium.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
uranium.base.111.png
uranium.face
uraniumoxide.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
vial_poison.arc Merge split lines. 2010-08-08 21:03:46 +00:00