From 06bd63d2d38a6c1b77c54331f66044e71a004b84 Mon Sep 17 00:00:00 2001 From: rjtanner Date: Wed, 4 Apr 2012 05:20:09 +0000 Subject: [PATCH] Capitalize proper name of Evil Master's in message text to Gothwolte's Castle, Level 2 (pup_land/ancient/castle/castle.2). git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17821 282e977c-c81d-0410-88c4-b93c2d0d6712 --- pup_land/ancient/castle/castle.2 | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pup_land/ancient/castle/castle.2 b/pup_land/ancient/castle/castle.2 index 6b755929d..7b23b88d4 100644 --- a/pup_land/ancient/castle/castle.2 +++ b/pup_land/ancient/castle/castle.2 @@ -8,7 +8,7 @@ enter_x 24 enter_y 3 msg Created: 1996-12-09 -Modified: 2012-02-22 Rick Tanner +Modified: 2012-04-04 Rick Tanner endmsg end arch marble @@ -2475,7 +2475,7 @@ end arch locked_door2 slaying evil_master_key2 msg -You need the evil master's key to open this door. +You need the Evil Master's key to open this door. endmsg face ldoor_white2.111 x 12