Reduce the chance of player death or being trapped by the hidden floor spikes in Creepy House, Dungeon Level 2 - the player has a one tile gap of empty space now instead of being entirely surrounded by closed spikes

master^2
Rick Tanner 2023-11-22 17:38:39 -06:00
parent ffa56471d8
commit 09271c78b7
1 changed files with 0 additions and 29 deletions

View File

@ -3040,14 +3040,6 @@ arch dungeon_floor
x 21
y 4
end
arch spikes_open
name floor
face dung_floor.111
dam 18
x 21
y 4
invisible 1
end
arch button_handle
x 21
y 4
@ -3057,13 +3049,6 @@ arch dungeon_floor
x 21
y 5
end
arch spikes_open
name floor
face dung_floor.111
x 21
y 5
connected 2
end
arch dungeon_floor
x 21
y 6
@ -3217,24 +3202,10 @@ arch dungeon_floor
x 22
y 4
end
arch spikes_open
name floor
face dung_floor.111
x 22
y 4
connected 2
end
arch dungeon_floor
x 22
y 5
end
arch spikes_open
name floor
face dung_floor.111
x 22
y 5
connected 2
end
arch dungeon_floor
x 22
y 6