diff --git a/ChangeLog b/ChangeLog index 685096cc4..35cb72815 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,4106 @@ +2011-11-23 05:35 rjtanner + + * port_joseph/pirates/fortvsship: Removed line breaks in NPC + dialogue text to Pirate Beach in Port Joseph. + +2011-11-23 05:32 rjtanner + + * port_joseph/goblin/setower: Removed line breaks in NPC dialogue + text to Goblin Fortress, Southeast Tower in Port Joseph. + +2011-11-23 05:30 rjtanner + + * port_joseph/goblin/nwtower: Removed line breaks in scroll message + text to Goblin Fortress, Northwest Tower in Port Joseph. + +2011-11-23 05:26 rjtanner + + * port_joseph/goblin/hut: Removed line breaks in scroll message + text to Orc Hut in Port Joseph. + +2011-11-23 05:24 rjtanner + + * port_joseph/goblin/hole: Removed line breaks in scroll message + text to Hole on Goblin Isle in Port Joseph. + +2011-11-23 05:20 rjtanner + + * port_joseph/goblin/fortress: Removed line breaks in NPC dialogue + text to Goblin Fortress, Entrance. + +2011-11-23 05:17 rjtanner + + * port_joseph/goblin/dungeon2: Name capilization update, buggle -> + Buggle in Goblin Fortress Dungeon, Level 2 in Port Joseph. + +2011-11-23 05:15 rjtanner + + * port_joseph/goblin/dungeon3: Removed line breaks in message text + to Goblin Fortress Dungeon, Level 3 in Port Joseph. + +2011-11-23 05:13 rjtanner + + * port_joseph/goblin/dungeon2: Cosmetic change to add a small + section of fence (swall) for nicer merging in Goblin Fortress + Dungeon, Level 2 in Port Joseph. + +2011-11-23 05:10 rjtanner + + * port_joseph/goblin/dungeon2: Removed line breaks in NPC dialogue + text to Goblin Fortress Dungeon, Level 2 in Port Joseph. + +2011-11-23 05:08 rjtanner + + * port_joseph/goblin/dungeon1: Removed line breaks, spelling and + puncuation corrections in NPC dialogue text to Goblin Island + Dungeons, Level 1 in Port Joseph. + +2011-11-23 05:03 rjtanner + + * port_joseph/goblin/caves: Cosmetic change for nicer cave wall + merging to Caves on Goblin Island in Port Joseph. + +2011-11-23 04:59 rjtanner + + * port_joseph/goblin/caves: Removed line breaks in NPC dialogue + text to Caves on Goblin Island in Port Joseph. + +2011-11-22 06:07 rjtanner + + * navar_city/warehouse7: Correct map title to Warehouse 7 in Navar, + warehouse7 map is now Warehouse 7 (not 8). + +2011-11-22 06:04 rjtanner + + * navar_city/warehouse5: Remove misplaced character (iend -> end) + of text which broke an archetype in Warehouse #5 in Navar. + +2011-11-22 06:01 rjtanner + + * navar_city/warehouse5: Typo correction to Warehouse #5 in Navar, + transpor -> transport. + +2011-11-22 05:57 rjtanner + + * navar_city/warehouse4: Lore reference change and punctuation + correction to NPC dialogue in Warehouse #4 in Navar. + +2011-11-22 05:55 rjtanner + + * navar_city/warehouse4: Move dialogue text from a magic_ear (under + the floor) to the actual NPC in Warehouse #4 in Navar. + +2011-11-22 05:52 rjtanner + + * navar_city/warehouse4: Removed line breaks in NPC dialogue text + to Warehouse #4 in Navar. + +2011-11-22 05:50 rjtanner + + * navar_city/warehouse3: Removed line breaks in NPC dialogue text + to Warehouse #3 in Navar. + +2011-11-22 04:42 rjtanner + + * pup_land/guilds/purple_butterfly/guild_thaum: Map title + correction to the Guild of Purple Butterfly, Guild Thaumaturgy + Lab in Pup Land. + +2011-11-22 04:28 rjtanner + + * pup_land/nurnberg/city: Correct and reformat map header content + to pup_land/nurnberg/city. Technical change, no functional + changes. + +2011-11-22 04:26 rjtanner + + * pup_land/nurnberg/city: Correct the map path to the Laughing + Skull guild in Nurnberg - link to the python based guild map + instead of the old guild content. + +2011-11-21 06:48 rjtanner + + * navar_city/troll_canyon/troll_canyon.12: Cosmetic change for + nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12) + in Navar. + +2011-11-21 06:48 rjtanner + + * navar_city/troll_canyon/troll_canyon.11: Cosmetic change for + nicer cave wall merging to Troll Canyon Cavern (troll_canyon.11) + in Navar. + +2011-11-21 06:47 rjtanner + + * navar_city/troll_canyon/troll_canyon.10: Cosmetic change for + nicer cave wall merging to Troll Canyon Cavern (troll_canyon.10) + in Navar. + +2011-11-21 06:45 rjtanner + + * navar_city/troll_canyon/troll_canyon.9: Cosmetic change for nicer + cave wall merging to Troll Canyon Cavern (troll_canyon.9) in + Navar. + +2011-11-21 06:44 rjtanner + + * navar_city/troll_canyon/troll_canyon.8: Cosmetic change for nicer + cave wall merging to Troll Canyon Cavern (troll_canyon.8) in + Navar. + +2011-11-21 06:43 rjtanner + + * navar_city/troll_canyon/troll_canyon.7: Cosmetic change for nicer + cave wall merging to Troll Canyon Cavern (troll_canyon.7) in + Navar. + +2011-11-21 06:41 rjtanner + + * navar_city/troll_canyon/troll_canyon.6: Cosmetic change for nicer + cave wall merging to Troll Canyon Cavern (troll_canyon.6) in + Navar. + +2011-11-21 06:38 rjtanner + + * navar_city/troll_canyon/troll_canyon.5: Cosmetic change for nicer + cave wall merging to Troll Canyon Cavern (troll_canyon.5) in + Navar. + +2011-11-21 06:37 rjtanner + + * navar_city/troll_canyon/troll_canyon.4: Cosmetic change for nicer + cave wall merging to Troll Canyon Cavern (troll_canyon.4) in + Navar. + +2011-11-21 06:35 rjtanner + + * navar_city/troll_canyon/troll_canyon.3: Cosmetic change for nicer + cave wall merging to Troll Canyon Cavern (troll_canyon.3) in + Navar. + +2011-11-21 06:33 rjtanner + + * navar_city/troll_canyon/troll_canyon.2: Cosmetic change for nicer + cave wall merging to Troll Canyon Cavern in Navar. + +2011-11-21 06:31 rjtanner + + * navar_city/troll_canyon/troll_canyon.1: Removed line breaks in + magic_mouth dialogue text to Troll Canyon (troll_canyon.1) in + Navar. + +2011-11-21 06:27 rjtanner + + * navar_city/tower/magetowfinal: Removed line breaks in magic_mouth + dialogue text to Spiral Tower, Finale in Navar. + +2011-11-21 06:23 rjtanner + + * navar_city/tower/magetower4: Removed line breaks in magic_mouth + dialogue text to Spiral Tower, Level 4 in Navar. + +2011-11-21 06:20 rjtanner + + * navar_city/tower/magetower1: Removed line breaks in magic_mouth + dialogue text to Spiral Tower, Level 1 in Navar. + +2011-11-20 07:29 rjtanner + + * navar_city/temples/gorokh: Removed line breaks in NPC dialogue + text to Temple of Gorokh in Navar. + +2011-11-20 07:12 rjtanner + + * navar_city/smugglers_cove/sc_warehouse3: Cosmetic change for + nicer cave wall merging to The Old Warehouse, Cavern in Navar. + +2011-11-20 07:10 rjtanner + + * navar_city/smugglers_cove/sc_warehouse2: Added more fence + sections to complete the cage or prison in The Old Warehouse, + Cellar in Navar. Cosmetic change, no functional changes. + +2011-11-20 06:21 rjtanner + + * navar_city/smugglers_cove/sc_warehouse2: Removed line breaks in + NPC dialogue text to The Old Warehouse, Cellar in Navar. + +2011-11-20 06:15 rjtanner + + * navar_city/slums/rockgardens: Removed line breaks in sign text to + Rock Gardens in Navar. + +2011-11-20 06:08 rjtanner + + * navar_city/magara/houses/museum: Removed line breaks in sign text + to Museum of Arms in Navar. + +2011-11-19 17:05 ryo_saeba + + * scorn/taverns/dragon_emissary.msg: Fix plural form. Bug #3438520: + dragon lord quest. + +2011-11-19 04:40 rjtanner + + * navar_city/light/light4: Remove line breaks in magic_mouth text + to Navar Lighthouse, Level 4. + +2011-11-19 04:35 rjtanner + + * navar_city/light/light1: Remove line break in door text to Navar + Lighthouse, Entrance. + +2011-11-19 04:31 rjtanner + + * navar_city/jail/jail2: Cosmetic changes with fence sections for + nicer merging to Navar Jail, Level 2 in Navar. + +2011-11-19 04:14 rjtanner + + * navar_city/jail/jail: Remove unnecessary name_pl reference to the + instructional sign found in Navar Jail, Entrance. + +2011-11-19 04:13 rjtanner + + * navar_city/jail/jail: Cosmetic changes with cave wall sections + for nicer merging to Navar Jail, Entrance in Navar. + +2011-11-18 05:24 rjtanner + + * navar_city/illusion/illtow6: Replace the stairway to Tower of + Illusion, 6th level in Navar. The next level is up, the original + stairway went down. + +2011-11-18 05:18 rjtanner + + * navar_city/illusion/illtow5: Remove line break in sign text to + Tower of Illusion, 5th Level in Navar. + +2011-11-18 05:01 rjtanner + + * navar_city/misc/theaterb3: Cosmetic changes with cave wall + sections for nicer merging to Civic Theater, Lower Level 3 in + Navar. + +2011-11-18 04:56 rjtanner + + * navar_city/misc/theaterb2: Cosmetic changes with cave wall + sections for nicer merging to Civic Theater, Lower Level 2 in + Navar. + +2011-11-18 04:54 rjtanner + + * navar_city/misc/theaterb1: Cosmetic changes with cave wall + sections for nicer merging to Civic Theater, Lower Level 1 in + Navar. + +2011-11-18 04:49 rjtanner + + * navar_city/misc/theater: Cosmetic change with how fence (swall) + sections merge with nearby walls to Civic Theater, Ground Floor + in Navar. + +2011-11-18 04:45 rjtanner + + * navar_city/misc/theater: Cosmetic change with wall sections + surrounding doorways to Civic Theater, Ground Floor in Navar. + +2011-11-18 04:43 rjtanner + + * navar_city/misc/theater2: Cosmetic change with wall sections + surrounding doorways to Civic Theater, 2nd Floor in Navar. + +2011-11-18 04:42 rjtanner + + * navar_city/misc/theater2: Cosmetic change with how fence (swall) + sections merge with nearby walls to Civic Theater, 2nd Floor in + Navar. + +2011-11-17 06:33 rjtanner + + * navar_city/misc/thamshop, world/world_121_117: Update and layout + changes to Strange Little Store (/thamshop) of Navar. Exapnded + the map to include ground outside the shop walls. Door or + entrance now opens when a player approaches. Map considered an + outdoor map so darkness or time of day is visible when inside; + added light sources. Updated world map for new map entrance + destination. + +2011-11-17 06:20 rjtanner + + * world/world_121_117: Cosmetic change with how fence (swall) + sections merge with nearby walls in SW corner of Navar. + +2011-11-17 06:17 rjtanner + + * navar_city/misc/tannery, world/world_122_116: Update and layout + changes to Tannery of Navar. Exapnded the map to include ground + outside the shop walls. Door or entrance now opens when a player + approaches. Map considered an outdoor map so darkness or time of + day is visible when inside; added light sources. Updated world + map for new map entrance destination. + +2011-11-17 05:57 rjtanner + + * navar_city/misc/IPO_navar, world/world_122_117: Update and layout + changes to Navar Imperial Post Office. Exapnded the map to + include ground outside the shop walls. Door or entrance now opens + when a player approaches. Map considered an outdoor map so + darkness or time of day is visible when inside; added light + sources. Updated world map for new map entrance destination. + +2011-11-17 05:40 rjtanner + + * navar_city/misc/jeweler: Added more light sources to Jeweler's + Workshop of Navar. More light fills the map now. + +2011-11-16 06:43 rjtanner + + * navar_city/misc/kitchen, world/world_122_117: Layout changes to + Rosco's Kitchen in Navar. Exapnded the map to include ground + outside the shop walls. Door or entrance now opens when a player + approaches. Map considered an outdoor map so darkness or time of + day is visible when inside; added light sources. Updated world + map for new map entrance destination. + +2011-11-16 06:24 rjtanner + + * navar_city/misc/jeweler, world/world_122_117: Update and layout + changes to the Jeweler's Workshop of Navar. Exapnded the map to + include ground outside the shop walls. Door or entrance now opens + when a player approaches. Map considered an outdoor map so + darkness or time of day is visible when inside; added light + sources. Updated world map for new map entrance destination. + +2011-11-16 06:06 rjtanner + + * navar_city/misc/city1mermaid, navar_city/misc/navarwiz, + world/world_122_117: Layout changes to The Frolicing Mermaid in + Navar. Added surrounding terrain to the outside of the map so it + matches placement in the world map. Updated world map destination + coordinates due to internal map changes. Map is now considered an + outdoor map so darkness at night is visible, added light sources. + Updated Wizard's Eastern Hideout stairway up. + +2011-11-16 04:59 rjtanner + + * wolfsburg/shops/transport.shoppe: Remove unnecessary name_pl + references to Wolfsburg's Ye Olde Shoppe of Transport. + +2011-11-16 04:56 rjtanner + + * whalingoutpost/underwaterdungeon/level1: Remove unnecessary + name_pl references to Underwater Dungeon Level 1 in Whaling + Outpost. + +2011-11-15 07:03 rjtanner + + * whalingoutpost/taverns/storehouse1: Cosmetic changes for nicer + merging with cave wall sections to Storehouse in Whaling Outpost. + +2011-11-15 07:02 rjtanner + + * whalingoutpost/taverns/storehouse1: Remove unnecessary name_pl + references to Storehouse in Whaling Outpost. + +2011-11-15 07:00 rjtanner + + * whalingoutpost/taverns/fishershallb1: Remove unnecessary name_pl + references to Fisher's Hall, Cellar in Whaling Outpost. + +2011-11-15 06:41 rjtanner + + * whalingoutpost/taverns/fishershall1: Remove unnecessary name_pl + references to Fisher's Hall in Whaling Outpost. + +2011-11-15 06:39 rjtanner + + * whalingoutpost/misc/trollcave1: Cosmetic changes for nicer + merging with cave wall sections to Wretched Cave in Whaling + Outpost. + +2011-11-15 06:34 rjtanner + + * whalingoutpost/misc/polarbearcave3: Cosmetic changes for nicer + merging with cave wall sections to Polar Bear Cavern in Whaling + Outpost. + +2011-11-15 06:33 rjtanner + + * whalingoutpost/misc/polarbearcave3: Removed extra snow tiles from + under wall sections to Polar Bear Cavern in Whaling Outpost. + +2011-11-15 06:30 rjtanner + + * whalingoutpost/misc/polarbearcave2: Cosmetic changes for nicer + merging with cave wall sections to Polar Bear Lair in Whaling + Outpost. + +2011-11-15 06:24 rjtanner + + * whalingoutpost/misc/polarbearcave1: Cosmetic changes for nicer + merging with cave wall sections to Polar Bear Cave in Whaling + Outpost. + +2011-11-15 06:23 rjtanner + + * whalingoutpost/misc/polarbearcave1: Removed extra snow tiles from + under wall sections to Polar Bear Cave. + +2011-11-15 06:20 rjtanner + + * whalingoutpost/misc/icehole1: More cosmetic changes for nicer + merging with cave wall sections to Ice Cave in Whaling Outpost. + +2011-11-15 06:10 rjtanner + + * whalingoutpost/misc/icecavern2: More cosmetic changes for nicer + merging with cave wall sections to Ice Cavern, Dragon Chmaber in + Whaling Outpost. + +2011-11-15 06:01 rjtanner + + * whalingoutpost/misc/icecavern1: Cosmetic changes for nicer + merging with cave wall sections to Ice Cavern, Level 1 in Whaling + Outpost. + +2011-11-15 05:45 rjtanner + + * whalingoutpost/misc/holeinice1: Cosmetic changes for nicer + merging with cave wall sections to Snow Cavern in Whaling + Outpost. + +2011-11-15 05:43 rjtanner + + * whalingoutpost/misc/frostcavern1: Cosmetic changes for nicer + merging with cave wall sections to Frost Cavern in Whaling + Outpost. + +2011-11-15 05:30 rjtanner + + * whalingoutpost/misc/fisherswell1: Cosmetic changes for nicer + merging with cave wall sections to Fisher's Well in Whaling + Outpost. + +2011-11-15 05:28 rjtanner + + * whalingoutpost/misc/castleb3: Cosmetic changes for nicer merging + with cave wall sections in Glacier Keep, Frost Lair in Whaling + Outpost. + +2011-11-15 05:23 rjtanner + + * whalingoutpost/misc/castleb2: Cosmetic changes for nicer merging + with cave wall sections in Glacier Keep, Crawlway in Whaling + Outpost. + +2011-11-15 05:17 rjtanner + + * whalingoutpost/misc/castleb1keep: Cosmetic changes to replace + nothing tiles with solid cave wall sections in Glacier Keep, + Foundation in Whaling Outpost. + +2011-11-15 05:12 rjtanner + + * whalingoutpost/misc/castle3: Cosmetic change with how fence + (swall) sections merge with nearby castle walls to Glacier Keep, + Level 3 in Whaling Outpost. + +2011-11-14 07:16 rjtanner + + * whalingoutpost/misc/castle2: Map title correction to Glacier Keep + maps in Whaling Outpost. Level 1 is castle1, Level 2 is castle2. + +2011-11-14 07:14 rjtanner + + * whalingoutpost/misc/castle2: Cosmetic change with how fence + (swall) sections merge with nearby castle walls to Glacier Keep, + Level 2 in Whaling Outpost. + +2011-11-14 06:48 rjtanner + + * whalingoutpost/misc/castle1: Cosmetic change with how fence + (swall) sections merge with nearby castle walls to Glacier Keep, + Level 1 in Whaling Outpost. + +2011-11-14 06:46 rjtanner + + * whalingoutpost/misc/polarbearcave3: Remove unnecessary name_pl + reference to Polar Bear Cavern in Whaling Outpost. + +2011-11-14 06:45 rjtanner + + * whalingoutpost/misc/polarbearcave2: Remove unnecessary name_pl + references to Polar Bear Lair in Whaling Outpost. + +2011-11-14 06:43 rjtanner + + * whalingoutpost/misc/icehole1: Remove unnecessary name_pl + references to Ice Cave in Whaling Outpost. + +2011-11-14 06:41 rjtanner + + * whalingoutpost/misc/icecavern1: Remove unnecessary name_pl + references to Ice Cavern, Level 1 in Whaling Outpost. + +2011-11-14 06:39 rjtanner + + * whalingoutpost/misc/holeinice1: Remove unnecessary name_pl + references to Snow Cave in Whaling Outpost. + +2011-11-14 06:38 rjtanner + + * whalingoutpost/misc/frostcavern1: Remove unnecessary name_pl + references to Frost Cavern in Whaling Outpost. + +2011-11-14 06:36 rjtanner + + * whalingoutpost/misc/castleb3: Remove unnecessary name_pl + references to Glacier Keep, Frost Lair in Whaling Outpost. + +2011-11-14 06:32 rjtanner + + * whalingoutpost/misc/castleb1keep: Remove unnecessary name_pl + references to Glacier Keep, Foundation in Whaling Outpost. + +2011-11-14 06:31 rjtanner + + * whalingoutpost/misc/castleb1: Remove unnecessary name_pl + reference and updated another reference (key -> keys) to Glacier + Keep, Dungeon Level 1 in Whaling Outpost. + +2011-11-14 06:28 rjtanner + + * whalingoutpost/misc/castle4: Remove unnecessary name_pl + references to Glacier Keep, Level 4 in Whaling Outpost. + +2011-11-14 06:27 rjtanner + + * whalingoutpost/misc/castle3: Remove unnecessary name_pl + references to Glacier Keep, Level 3 in Whaling Outpost. + +2011-11-14 06:26 rjtanner + + * whalingoutpost/misc/castle2: Remove unnecessary name_pl + references to Glacier Keep, Level 2 in Whaling Outpost. + +2011-11-14 06:24 rjtanner + + * whalingoutpost/misc/castle1: Remove unnecessary name_pl + references to Glacier Keep, Level 1 in Whaling Outpost. + +2011-11-14 06:22 rjtanner + + * whalingoutpost/lightkeepershouseb1: Remove unnecessary name_pl + references to Lightkeeper's Cavern in Whaling Outpost. + +2011-11-14 06:20 rjtanner + + * whalingoutpost/lightkeepershouse1: Remove unnecessary name_pl + references to Lightkeeper's House in Whaling Outpost. + +2011-11-14 06:19 rjtanner + + * whalingoutpost/lighthouse6attic: Remove unnecessary name_pl + references to Frozen Lighthouse, Level 6 - Attic in Whaling + Outpost. + +2011-11-14 06:17 rjtanner + + * whalingoutpost/lighthouse6: Remove unnecessary name_pl references + to Frozen Lighthouse, Level 6 in Whaling Outpost. + +2011-11-14 06:15 rjtanner + + * whalingoutpost/lighthouse5: Remove unnecessary name_pl references + to Frozen Lighthouse, Level 5 in Whaling Outpost. + +2011-11-14 06:15 rjtanner + + * whalingoutpost/lighthouse4: Remove unnecessary name_pl references + to Frozen Lighthouse, Level 4 in Whaling Outpost. + +2011-11-14 06:14 rjtanner + + * whalingoutpost/lighthouse3: Remove unnecessary name_pl references + to Frozen Lighthouse, Level 3 in Whaling Outpost. + +2011-11-14 06:13 rjtanner + + * whalingoutpost/lighthouse2: Remove unnecessary name_pl references + to Frozen Lighthouse, Level 2 in Whaling Outpost. + +2011-11-14 06:10 rjtanner + + * whalingoutpost/houses/infestedhouse1: Remove unnecessary name_pl + references to Fisherman's Cabin in Whaling Outpost. + +2011-11-14 06:09 rjtanner + + * whalingoutpost/houses/fisherhouseswest: Map header correction to + Fisherhouse West in Whaling Outpost - wrong credit listed to the + map's creation. + +2011-11-14 06:07 rjtanner + + * whalingoutpost/houses/fisherhousesouthwest: Remove unnecessary + name_pl references to Fisherhouse Southwest in Whaling Outpost. + +2011-11-14 06:05 rjtanner + + * whalingoutpost/houses/fisherhousesouth: Removed line breaks in + message text to Fisherhouse South in Whaling Outpost. + +2011-11-14 06:05 rjtanner + + * whalingoutpost/houses/fisherhousesouth: Remove unnecessary + name_pl references to Fisherhouse South in Whaling Outpost. + +2011-11-14 06:03 rjtanner + + * whalingoutpost/houses/fisherhousenorth: Removed line breaks in + message text to Fisherhouse North in Whaling Outpost. + +2011-11-14 06:03 rjtanner + + * whalingoutpost/houses/fisherhousenorth: Remove unnecessary + name_pl references to Fisherhouse North in Whaling Outpost. + +2011-11-14 06:02 rjtanner + + * whalingoutpost/houses/fisherhouseeast: Remove unnecessary name_pl + references to Fisherhouse East in Whaling Outpost. + +2011-11-13 05:16 rjtanner + + * start/HallsOfSelection/wraith_player: Remove unnecessary name_pl + reference to Hall Of Selection, Wraith. + +2011-11-13 05:06 rjtanner + + * scorn/houses/tannery: Remove unnecessary name_pl reference to + Scorn Tannery. + +2011-11-13 05:05 rjtanner + + * scorn/houses/smithery: Remove unnecessary name_pl reference to + Metal Smith's Workshop in Scorn. + +2011-11-13 05:00 rjtanner + + * scorn/houses/resir: Removed line breaks in message text to + Resier's House in Scorn. + +2011-11-13 04:59 rjtanner + + * scorn/houses/riverside_manor: Remove unnecessary name_pl + reference to Riverside Manor in Scorn. + +2011-11-13 04:56 rjtanner + + * scorn/houses/resir: Remove unnecessary name_pl references to + Resier's House in Scorn. + +2011-11-13 04:53 rjtanner + + * scorn/houses/jeweler: Remove unnecessary name_pl references to + Jeweler's Workshop in Scorn. + +2011-11-13 04:52 rjtanner + + * scorn/houses/bowyer: Remove unnecessary name_pl references to + Bowyer's Workshop in Scorn. + +2011-11-13 04:50 rjtanner + + * scorn/shops/foodshop: Remove unnecessary name_pl references to + Food Shop Warehouse in Scorn. + +2011-11-13 04:42 rjtanner + + * scorn/temples/valkyrie: Correct pluralization to various monster + parts in the Chapel of Valkyrie in Scorn. + +2011-11-13 04:40 rjtanner + + * scorn/temples/valkyrie: Updated the map header formating to the + Chapel of Valkyrie in Scorn. + +2011-11-13 04:35 rjtanner + + * planes/purpleworm: Remove unnecessary name_pl references in + Purple Worm's Stomach (planes/purpleworm). + +2011-11-13 04:34 rjtanner + + * planes/purpleworm: Correct map header formatting in regards to + creation date and author information to Purple Worm's Stomach + (planes/purpleworm). + +2011-11-13 04:27 rjtanner + + * navar_city/spyhouse: Removed line breaks in message text to Small + House (navar/spyhouse). + +2011-11-13 04:24 rjtanner + + * navar_city/mlab/zealothouseb1, navar_city/spyhouse: Removed + unnecessary references to name_pl and corrected one reference + (keys) in Small House (navar/spyhouse). Technical change, no + functional changes. + +2011-11-13 04:16 rjtanner + + * navar_city/mlab/zealothouse2: Remove unnecessary name_pl + references to Zealot House (zealothouse2). Technical change, no + functional changes. + +2011-11-13 04:07 rjtanner + + * navar_city/mlab/ttower40, navar_city/mlab/ttower45: Remove + unnecessary name_pl references to Western Navar Tavern, Level 40 + and 45. Technical change, no functional changes. + +2011-11-13 03:58 rjtanner + + * navar_city/mlab/ttower32: Correct pluralization on the shining + amulets of repulsion in Western Navar Tavern, Level 32. + +2011-11-13 03:54 rjtanner + + * navar_city/mlab/ttower32: Remove unnecessary name_pl references + to Western Navar Tavern, Level 32. Technical change, no + functional changes. + +2011-11-13 03:53 rjtanner + + * navar_city/mlab/ttower17, navar_city/mlab/ttower26, + navar_city/mlab/ttower28, navar_city/mlab/ttower33, + navar_city/mlab/ttower34: Correct pluralization on various + objects on multiple maps in Western Navar Tavern tower. + +2011-11-12 04:34 rjtanner + + * navar_city/mlab/ttower16, navar_city/mlab/ttower17, + navar_city/mlab/ttower18, navar_city/mlab/ttower19, + navar_city/mlab/ttower20, navar_city/mlab/ttower21, + navar_city/mlab/ttower22, navar_city/mlab/ttower23, + navar_city/mlab/ttower24, navar_city/mlab/ttower25, + navar_city/mlab/ttower26, navar_city/mlab/ttower27, + navar_city/mlab/ttower28, navar_city/mlab/ttower29, + navar_city/mlab/ttower30, navar_city/mlab/ttower31, + navar_city/mlab/ttower32, navar_city/mlab/ttower33, + navar_city/mlab/ttower34, navar_city/mlab/ttower35, + navar_city/mlab/ttower36, navar_city/mlab/ttower37, + navar_city/mlab/ttower38, navar_city/mlab/ttower39, + navar_city/mlab/ttower40, navar_city/mlab/ttower41, + navar_city/mlab/ttower42, navar_city/mlab/ttower43, + navar_city/mlab/ttower44, navar_city/mlab/ttower45, + navar_city/mlab/ttower8, navar_city/mlab/ttower9, + navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2: + Remove unnecessary name_pl references to Western Navar Tavern, + multiple levels. Technical change, no functional changes. + +2011-11-12 03:41 rjtanner + + * navar_city/mlab/ttower15: Cosmetic change with how the fence + sections merge with nearby walls in Western Navar Tavern, Level + 15. + +2011-11-12 03:34 rjtanner + + * navar_city/mlab/ttower15: Change stacking order to move no + spells, no magic and unholy ground tiles beneath the floor tiles + in Western Navar Tavern, Level 15. + +2011-11-12 03:25 rjtanner + + * navar_city/mlab/ttower15: Removed line breaks in message text to + Western Navar Tavern, Level 15. + +2011-11-12 03:24 rjtanner + + * navar_city/mlab/ttower15: Remove unnecessary name_pl references + to Western Navar Tavern, Level 15. Technical change, no + functional changes. + +2011-11-12 03:15 rjtanner + + * navar_city/mlab/ttower14: Removed line breaks in message text to + Western Navar Tavern, Level 14. + +2011-11-12 03:13 rjtanner + + * navar_city/mlab/ttower14: Remove unnecessary name_pl references + to Western Navar Tavern, Level 14. Technical change, no + functional changes. + +2011-11-12 03:01 rjtanner + + * navar_city/mlab/ttower13: Removed line breaks in message text to + Western Navar Tavern, Level 13. + +2011-11-12 02:58 rjtanner + + * navar_city/mlab/ttower13: Remove unnecessary name_pl references + to Western Navar Tavern, Level 13. Technical change, no + functional changes. + +2011-11-12 02:34 rjtanner + + * navar_city/mlab/ttower12: Removed line breaks in message text and + spelling mistake (enter, was entr) to Western Navar Tavern, Level + 12. + +2011-11-12 02:31 rjtanner + + * navar_city/mlab/ttower11: Add short wall section between wood + wall and castle wall for cosmetic purposes in Western Navar + Tavern, Level 11. + +2011-11-12 02:29 rjtanner + + * navar_city/mlab/ttower11: Removed line breaks in message text to + Western Navar Tavern, Level 11. + +2011-11-12 02:27 rjtanner + + * navar_city/mlab/ttower11: Remove unnecessary name_pl references + to Western Navar Tavern, Level 11. Technical change, no + functional changes. + +2011-11-12 02:26 rjtanner + + * navar_city/mlab/ttower12: Remove unnecessary name_pl references + to Western Navar Tavern, Level 12. Technical change, no + functional changes. + +2011-11-11 23:48 rjtanner + + * santo_dominion/sdgatehouse: Region correction for Santo Dominion + Gatehouse (was santo dominion, now santodominion) + +2011-11-11 20:32 akirschbaum + + * lake_country/Butakis/Rlib2, lake_country/Butakis/church-1, + lake_country/Butakis/luck1, lake_country/Butakis/luck2, + lake_country/Butakis/luck3, lake_country/Butakis/p_ghouse_w, + lake_country/DA, lake_country/RETower/tower2, + lake_country/RETower/tower3, lake_country/RETower/tower4, + lake_country/ebony/entrance1, lake_country/ebony/entrance2, + lake_country/ebony/masterlev, + lake_country/small_buildings/portal, + lake_country/small_buildings/sentrio_house, + lake_country/snake_pit/Chaos_lair2, + lake_country/snake_pit/Takuse_lair: Remove explicit linebreaks; + fix typos. + +2011-11-11 10:05 ryo_saeba + + * scorn/anthony/milton.msg: Format using CRE. + +2011-11-11 10:04 ryo_saeba + + * scorn/shops/eswald.msg: Fix dialog. + +2011-11-11 09:52 ryo_saeba + + * scorn/shops/oled.msg: Reformat with CRE. + +2011-11-11 09:52 ryo_saeba + + * scorn/shops/eswald.msg: Take Esmeralda when completing the quest. + +2011-11-11 05:20 rjtanner + + * navar_city/mlab/ttower10: Removed line breaks in message text to + Western Navar Tavern, Level 10. + +2011-11-11 05:19 rjtanner + + * navar_city/mlab/ttower10: Remove unnecessary name_pl references + to Western Navar Tavern, Level 10. Technical change, no + functional changes. + +2011-11-11 05:16 rjtanner + + * navar_city/mlab/thehole: Cosmetic change to The Hole (navar.) + Replaced some corner sections for nicer merging with nearby + walls. + +2011-11-11 05:13 rjtanner + + * navar_city/mlab/thehole: Change the stacking order of floor tiles + in The Hole (navar) - no spells, no magic and unholy ground tiles + are now under the ground and wall tiles. + +2011-11-11 04:57 rjtanner + + * navar_city/mlab/tavernb4: Removed connection settings to prison + gates that have no connected source in Wester Navar Tavern, + Basement Level 4. Technical correction. + +2011-11-11 04:54 rjtanner + + * navar_city/mlab/tavernb4: Cosmetic change to Western Navar + Tavern, Basement Level 4. Replaced some corner sections for nicer + merging with nearby walls. + +2011-11-11 04:47 rjtanner + + * navar_city/mlab/tavernb4: Spelling correction on a sign in + Western Navar Tavern, Basement Level 4 - was hol, is now hole. + +2011-11-11 04:46 rjtanner + + * navar_city/mlab/tavernb4: Remove unnecessary name_pl references + to Western Navar Tavern, Basement Level 4. Technical change, no + functional changes. + +2011-11-11 04:44 rjtanner + + * navar_city/mlab/tavernb3: Cosmetic change to Western Navar + Tavern, Basement Level 3. Filled in empty areas with cave wall + sections. + +2011-11-11 04:43 rjtanner + + * navar_city/mlab/tavernb3: Cosmetic change to Western Navar + Tavern, Basement Level 3. Replaced some corner sections for nicer + merging with nearby walls. + +2011-11-11 04:42 rjtanner + + * navar_city/mlab/tavernb3: Remove unnecessary name_pl references + to Western Navar Tavern, Basement Level 3. Technical change, no + functional changes. + +2011-11-11 04:36 rjtanner + + * navar_city/mlab/tavernb1: Cosmetic change to Western Navar + Tavern, Basement Level 1. Replaced some corner sections for nicer + merging with nearby walls. + +2011-11-11 04:25 rjtanner + + * navar_city/mlab/tavernb1: Cosmetic change to Western Navar + Tavern, Basement Level 1. Filled in empty areas with cave wall + sections. + +2011-11-11 04:24 rjtanner + + * navar_city/mlab/tavernb2: Cosmetic change to Western Navar + Tavern, Basement Level 2. Replaced some corner sections for nicer + merging with nearby walls. + +2011-11-11 04:21 rjtanner + + * navar_city/mlab/tavernb2: Cosmetic change to Western Navar + Tavern, Basement Level 2. Replaced nothing tiles with cave wall + tiles. + +2011-11-11 04:17 rjtanner + + * navar_city/mlab/tavernb2: Remove unnecessary name_pl references + to Western Navar Tavern, Basement Level 2. Technical change, no + functional changes. + +2011-11-10 07:44 rjtanner + + * navar_city/mlab/tavernb1: Removed line breaks in message text to + Western Navar Tavern, Basement Level 1. + +2011-11-10 07:37 rjtanner + + * navar_city/mlab/tavernb1: Correct and remove unnecessary name_pl + references to Western Navar Tavern, Basement Level 1. Technical + change, no functional changes. + +2011-11-10 07:31 rjtanner + + * navar_city/mlab/tavern7: Removed line breaks in message text to + Western Navar Tavern, Level 7. + +2011-11-10 07:29 rjtanner + + * navar_city/mlab/tavern7: Remove unnecessary name_pl references to + Western Navar Tavern, Level 7. Technical change, no functional + changes. + +2011-11-10 07:26 rjtanner + + * navar_city/mlab/tavern6: Remove unnecessary name_pl references to + Western Navar Tavern, Level 6. Technical change, no functional + changes. + +2011-11-10 07:23 rjtanner + + * navar_city/mlab/tavern5: Remove more unnecessary name_pl + references to Western Navar Tavern, Level 5. Technical change, no + functional changes. + +2011-11-10 07:21 rjtanner + + * navar_city/mlab/tavern5: Remove unnecessary name_pl references to + Western Navar Tavern, Level 5. Technical change, no functional + changes. + +2011-11-10 07:19 rjtanner + + * navar_city/mlab/tavern4: Removed line breaks in message text to + Western Navar Tavern, Level 4. + +2011-11-10 07:17 rjtanner + + * navar_city/mlab/tavern4: Remove unnecessary name_pl references to + Western Navar Tavern, Level 4. Technical change, no functional + changes. + +2011-11-10 07:09 rjtanner + + * navar_city/mlab/tavern3: Remove unnecessary name_pl references to + Western Navar Tavern, Level 3. Technical change, no functional + changes. + +2011-11-10 07:04 rjtanner + + * navar_city/mlab/tavern: Remove real world(tm) reference to NPC in + Western Navar Tavern, Mainfloor. Technical change, no functional + changes. + +2011-11-10 07:02 rjtanner + + * navar_city/mlab/tavern: Remove more unnecessary name_pl + references to Western Navar Tavern, Mainfloor. Technical change, + no functional changes. + +2011-11-10 06:58 rjtanner + + * navar_city/mlab/tavern2: Removed line break in message text to + Western Navar Tavern, Level 2. + +2011-11-10 06:53 rjtanner + + * navar_city/mlab/tavern2: Correct and remove unnecessary name_pl + references to Western Navar Tavern, Level 2. Technical change, no + functional changes. + +2011-11-10 06:44 rjtanner + + * navar_city/mlab/tavern: Removed line break in message text to + Western Navar Tavern, Mainfloor in Navar. + +2011-11-10 06:34 rjtanner + + * navar_city/mlab/tavern: Correct and remove unnecessary name_pl + references to Western Navar Tavern, Mainfloor. Technical change, + no functional changes. + +2011-11-10 06:23 rjtanner + + * navar_city/mlab/tadobebuild3: Removed line break in message text + to Adobe Building, Level 3 in Navar. + +2011-11-10 06:21 rjtanner + + * navar_city/mlab/tadobebuild3: Remove unnecessary name_pl + references to Adobe Building, Level 3 in Navar. Technical change, + no functional changes. + +2011-11-10 06:19 rjtanner + + * navar_city/mlab/tadobebuild2: Remove unnecessary name_pl + references to Adobe Building, Level 2 in Navar. Technical change, + no functional changes. + +2011-11-10 06:18 rjtanner + + * navar_city/mlab/dream: Remove unnecessary name_pl references to + Dream in Navar. Technical change, no functional changes. + +2011-11-10 06:13 rjtanner + + * navar_city/misc/theaterb3: Remove unnecessary name_pl references + to the Civic Theater, Lower Level 3 in Navar. Technical change, + no functional changes. + +2011-11-10 06:11 rjtanner + + * navar_city/misc/theater4: Remove unnecessary name_pl references + to the Civic Theater, rooftop in Navar. Technical change, no + functional changes. + +2011-11-10 06:09 rjtanner + + * navar_city/misc/theater3: Remove unnecessary name_pl references + to the Civic Theater, 3rd Floor in Navar. Technical change, no + functional changes. + +2011-11-10 06:06 rjtanner + + * navar_city/misc/theater2: Remove unnecessary name_pl references + to the Civic Theater, 2nd Floor in Navar. Technical change, no + functional changes. + +2011-11-10 06:03 rjtanner + + * navar_city/misc/theater: Remove unnecessary name_pl reference to + the Civic Theater, Ground Floor in Navar. Technical change, no + functional changes. + +2011-11-10 05:46 rjtanner + + * navar_city/misc/thamshop: Remove unnecessary name_pl references + in Strange Little Store (thamshop) in Navar. Technical change, no + functional changes. + +2011-11-10 05:44 rjtanner + + * navar_city/misc/tannery: Remove unnecessary name_pl references in + Tannery of Navar. Technical change, no functional changes. + +2011-11-10 05:40 rjtanner + + * navar_city/misc/jeweler: Remove unnecessary name_pl references in + Jeweler's Workshop of Navar. Technical change, no functional + changes. + +2011-11-10 05:38 rjtanner + + * navar_city/misc/IPO_navar: Removed line breaks in message text to + Navar Imperial Post Office. + +2011-11-10 05:36 rjtanner + + * navar_city/misc/IPO_navar: Correct and remove unnecessary name_pl + references to Navar Imperial Post Office. + +2011-11-10 05:32 rjtanner + + * navar_city/misc/city1smith: Removed line breaks in message text + to Gunther's Smithy in Navar. + +2011-11-10 05:31 rjtanner + + * navar_city/misc/city1smith: Remove unnecessary name_pl references + in Gunther's Smithy. Technical change, no functional changes. + +2011-11-10 05:29 rjtanner + + * navar_city/misc/city1bank: Spelling correction for the account + manager NPC (was acount) in Bank of Skud, Navar Branch. + +2011-11-10 05:24 rjtanner + + * navar_city/misc/city1bank: Remove unnecessary name_pl references + in Bank of Skud, Navar Branch. Technical change, no functional + changes. + +2011-11-09 06:32 rjtanner + + * navar_city/misc/aliscave: Changes with the cave walls to make + nicer merging in Ali's Cave in Navar. Comsetic change, no + functional changes. + +2011-11-09 06:20 rjtanner + + * navar_city/misc/aliswell: Corrected name_pl reference (was plug, + now plugs) to Ali's Well in Navar. + +2011-11-09 06:16 rjtanner + + * navar_city/misc/aliscave: Removed line breaks in message text to + Ali's Cave in Navar. + +2011-11-09 06:14 rjtanner + + * navar_city/misc/aliscave: Correct name_pl reference (turbans, was + turban) in Ali's Cave in Navar. + +2011-11-09 06:12 rjtanner + + * navar_city/jail/jail: Correct and remove unnecessary name_pl + references to Navar Jail, Entrance. Technical change, no + functional changes. + +2011-11-09 06:08 rjtanner + + * navar_city/illusion/illexit: Removed references to name_pl in + Tower of Illusion, Exit in Navar. Technical change, no functional + changes. + +2011-11-09 06:05 rjtanner + + * navar_city/city1houses: Removed line breaks in message text to + Navar City Houses (city1houses) + +2011-11-09 06:04 rjtanner + + * navar_city/city1houses: Removed references to name_pl in Navar + City Houses (city1houses.) Technical change, no functional + changes. + +2011-11-09 06:02 rjtanner + + * navar_city/city1enter: Update name_pl reference to Strange Book + (now Books) in the Navar Gatehouse. + +2011-11-09 05:56 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillaC3: Removed references + to name_pl in City de Clouds Villa, 4th Floor + (citydecloudsvillaC3.) Technical change, no functional changes. + +2011-11-09 05:44 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillaC2: Removed references + to name_pl in City de Clouds Villa, 3rd Floor + (citydecloudsvillaC2.) Technical change, no functional changes. + +2011-11-09 05:38 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillaC1: Removed references + to name_pl in City de Clouds Villa, 2nd Floor + (citydecloudsvillaC1), update plural names where it was needed. + Technical change, no functional changes. + +2011-11-09 05:28 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillab3: Remove a small + button that had no connection on the map in City de Clouds Villa, + Basement Level 3 (citydecloudsvillab3.) Technical change, no + functional changes. + +2011-11-09 05:27 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillab3: Removed grass tiles + that were under floor tiles in the upper left of the map in City + de Clouds Villa, Basement Level 3 (citydecloudsvillab3.) + Technical change, no functional changes. + +2011-11-09 05:26 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillab3: Fix castle wall + (cwall) merging issue in the lower right corner of the map in + City de Clouds Villa, Basement Level 3 (citydecloudsvillab3.) + Technical change, no functional changes. + +2011-11-09 05:23 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillab3: Removed references + to name_pl in City de Clouds Villa, Basement Level 3 + (citydecloudsvillab3.) Technical change, no functional changes. + +2011-11-09 05:14 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillab1: Cosmetic change with + how fence (swall) sections merge with nearby walls in City de + Clouds Villa, Basement Level 1 (citydeclouds) + +2011-11-08 05:54 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillab2: Removed references + to name_pl in City de Clouds Villa, Basement Level 2 + (citydecloudsvillab2.) Technical change, no functional changes. + +2011-11-08 05:51 rjtanner + + * mlab/citydeclouds/villa/citydecloudsvillab1: Removed references + to name_pl in City de Clouds Villa, Basement Level 1 + (citydecloudsvillab1.) Technical change, no functional changes. + +2011-11-08 05:47 rjtanner + + * mlab/citydeclouds/temples/valriel: Cosmetic change with how fence + (swall) sections merge with nearby walls in Shrine to Valriel + (citydeclouds) + +2011-11-08 05:44 rjtanner + + * mlab/citydeclouds/temples/valriel: Removed references to name_pl + to the Shrine of Valriel, update plural names where it was + needed. Technical change, no functional changes. + +2011-11-08 05:42 rjtanner + + * mlab/citydeclouds/shops/cwdctrademarket: Removed line breaks in + message text to Trader Joe's Trademarket (cwdctrademarket) + +2011-11-08 05:39 rjtanner + + * mlab/citydeclouds/shops/cwdcgenshop1: Removed fence sections from + under the tables in City de Clouds General Shop, set the tables + to block all movement. Technical change, no functional changes. + +2011-11-08 05:32 rjtanner + + * mlab/citydeclouds/shops/cwdckitchen: Removed line breaks in + message text to City de Clouds Kitchen (cwdckitchen) + +2011-11-08 05:30 rjtanner + + * mlab/citydeclouds/shops/cwdckitchen: Removed references to + name_pl in City de Clouds Kitchen (cwdckitchen), update plural + names where it was needed. Technical change, no functional + changes. + +2011-11-08 05:28 rjtanner + + * mlab/citydeclouds/shops/cwdcgenshop1: Removed references to + name_pl to the City de Clouds General Shop (cwdcgenshop1.) + Technical change, no functional changes. + +2011-11-08 05:26 rjtanner + + * mlab/citydeclouds/shops/cdcwcafe1: Removed references to name_pl + to the Snow Cloud Cafe (cdcwcafe1.) Technical change, no + functional changes. + +2011-11-08 05:23 rjtanner + + * mlab/citydeclouds/shops/cwdcpotionshop1: Removed references to + name_pl to the Potion Shop (cwdcpotionshop1.) Technical change, + no functional changes. + +2011-11-08 01:40 rjtanner + + * wolfsburg/magara/tower1/floor_3: Correct typo in the map title to + Old Tower, Cellar Level 2 (was Level2) in Wolfsburg. + +2011-11-07 07:17 rjtanner + + * mlab/citydeclouds/misc/cwdcchessarenab2: Removed references to + name_pl in Chess Collesium, Balcony (cwdcchessarenab2.) Technical + change, no functional changes. + +2011-11-07 07:14 rjtanner + + * mlab/citydeclouds/misc/cwdcchessarenaa2: Removed references to + name_pl in Chess Collesium, Entrance (cwdcchessarenaa2.) + Technical change, no functional changes. + +2011-11-07 07:08 rjtanner + + * mlab/citydeclouds/misc/cwdcchessarenaa1: Removed references to + name_pl in Chess Collesium (cwdcchessarenaa1.) Technical change, + no functional changes. + +2011-11-07 06:59 rjtanner + + * mlab/citydeclouds/IPO_citydeclouds: Removed line breaks in + message text to City de Clouds IPO. + +2011-11-07 06:51 rjtanner + + * mlab/citydeclouds/IPO_citydeclouds: Removed references to name_pl + in City de Clouds IPO, update plural names where it was needed. + Technical change, no functional changes. + +2011-11-07 06:30 rjtanner + + * mlab/citydeclouds/cwdcguestofmarquis1: Removed line breaks in + message text to Guest of the Marquis. + +2011-11-07 06:26 rjtanner + + * mlab/citydeclouds/cwdcguestofmarquis1: Removed references to + name_pl in Guest of the Marquis, update plural names where it was + needed. Technical change, no functional changes. + +2011-11-07 06:10 rjtanner + + * mlab/citydeclouds/cloudworlddecity: Removed line breaks in + message text Cloud World de City. + +2011-11-07 06:01 rjtanner + + * mlab/citydeclouds/cloudworlddecity: Removed references to name_pl + in Cloud World de City. Technical change, no functional changes. + +2011-11-07 05:57 rjtanner + + * mlab/citydeclouds/citydecloudsC: Cosmetic change with how fence + (swall) sections merge with nearby walls in City de Clouds + (citydecloudsC). + +2011-11-07 05:52 rjtanner + + * mlab/citydeclouds/citydecloudsC: Removed references to name_pl in + City de Clouds (citydecloudsC). Technical change, no functional + changes. + +2011-11-06 21:28 ryo_saeba + + * python/guilds/bigchest.py: Clean script. + +2011-11-06 19:57 ryo_saeba + + * lake_country/small_buildings/burial_ground: Replace floor + blocking view and making the tile black with a statue. + +2011-11-06 18:15 akirschbaum + + * world/world_109_126: Fix transition rule for Undead Catacomb + quest. + +2011-11-06 18:13 akirschbaum + + * lake_country/lake_country.quests, + lake_country/small_buildings/hut_Galmorus, world.quests, + world/world_109_126: Add quest for Undead Catacomb in Lake + Country. + +2011-11-06 16:33 ryo_saeba + + * pup_land/lone_town/town, pup_land/nurnberg/castle: Fix archetype. + +2011-11-06 04:02 rjtanner + + * mlab/citydeclouds/citydecloudsB: Removed references to name_pl in + City de Clouds (citydecloudsB). Technical change, no functional + changes. + +2011-11-06 03:59 rjtanner + + * mlab/citydeclouds/citydecloudsA: Removed references to name_pl in + City de Clouds (citydecloudsA). Technical change, no functional + changes. + +2011-11-06 03:54 rjtanner + + * mlab/citydeclouds/citydeclouds2I: Removed line breaks in message + text in City de Clouds (citydeclouds2I) + +2011-11-06 03:50 rjtanner + + * mlab/citydeclouds/citydeclouds2I: Removed references to name_pl + in City de Clouds (citydeclouds2I). Technical change, no + functional changes. + +2011-11-06 03:43 rjtanner + + * mlab/citydeclouds/citydeclouds2G: Removed references to name_pl + in City de Clouds (citydeclouds2G). Technical change, no + functional changes. + +2011-11-06 01:25 rjtanner + + * mlab/citydeclouds/citydeclouds2H: Removed line breaks in message + text in City de Clouds (citydeclouds2H) + +2011-11-06 01:24 rjtanner + + * mlab/citydeclouds/citydeclouds2H: Removed references to name_pl + in City de Clouds (citydeclouds2H). Technical change, no + functional changes. + +2011-11-06 01:16 rjtanner + + * mlab/citydeclouds/citydeclouds2F: Removed line breaks in message + text in City de Clouds (citydeclouds2F) + +2011-11-06 01:15 rjtanner + + * mlab/citydeclouds/citydeclouds2F: Removed references to name_pl + in City de Clouds (citydeclouds2F). Technical change, no + functional changes. + +2011-11-06 01:12 rjtanner + + * mlab/citydeclouds/citydeclouds2E: Removed line breaks in message + text in City de Clouds (citydeclouds2E) + +2011-11-06 01:11 rjtanner + + * mlab/citydeclouds/citydeclouds2E: Removed references to name_pl + in City de Clouds (citydeclouds2E), update plural names where it + was needed. Technical change, no functional changes. + +2011-11-06 01:06 rjtanner + + * mlab/citydeclouds/citydeclouds2D: Removed references to name_pl + in City de Clouds (citydeclouds2D). Technical change, no + functional changes. + +2011-11-06 01:03 rjtanner + + * mlab/citydeclouds/citydeclouds2B: Removed line breaks in message + text in City de Clouds. + +2011-11-06 01:01 rjtanner + + * mlab/citydeclouds/citydeclouds2C: Removed line breaks in message + text in City de Clouds. + +2011-11-06 00:58 rjtanner + + * mlab/citydeclouds/citydeclouds2C: Removed references to name_pl + in City de Clouds, update plural names where it was needed. + Technical change, no functional changes. + +2011-11-06 00:54 rjtanner + + * mlab/citydeclouds/citydeclouds2B: Removed references to name_pl + in City de Clouds, update plural names where it was needed. + Technical change, no functional changes. + +2011-11-06 00:49 rjtanner + + * mlab/citydeclouds/citydeclouds2A: Removed line breaks in message + text and npc dialogue in City de Clouds. + +2011-11-06 00:45 rjtanner + + * mlab/citydeclouds/citydeclouds2A: Removed references to name_pl + in City de Clouds, update plural names where it was needed. + Technical change, no functional changes. + +2011-11-06 00:36 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + brest/black_shield/secondfloor, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + euthville/green_goblin/secondfloor, + lake_country/Butakis/mockers/secondfloor, + navar_city/dreaming_sage/secondfloor, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/purple_butterfly/secondfloor, + santo_dominion/guilds/drunken_barbarian/secondfloor, + scorn/guilds/mailed_fist/secondfloor, + wolfsburg/guilds/damned_heretics/secondfloor: Merge in changes + from the guild template (r14506) to fix the connection to the + inventory check for the Guild Tannery Token and the gate. Update + applied to all guild maps secondfloor. + +2011-11-06 00:05 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + brest/black_shield/secondfloor, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + euthville/green_goblin/secondfloor, + lake_country/Butakis/mockers/secondfloor, + navar_city/dreaming_sage/secondfloor, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/purple_butterfly/secondfloor, + santo_dominion/guilds/drunken_barbarian/secondfloor, + wolfsburg/guilds/damned_heretics/secondfloor: Merge in changes + from the guild template (r15443) to fix infinite pedestal + stacking in all guild maps. + +2011-11-05 22:54 rjtanner + + * pup_land/guilds/purple_butterfly/secondfloor: Merge in guild + secondfloor changes originally from r15455, but missed on r15449. + Removed redundant floor tiles under some of the gates. + +2011-11-05 22:37 akirschbaum + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed, + azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed, + azumauindo/suno-yamatoshi/nenshou_youso/mainfloor, + azumauindo/zaseki_dzuki_ryoku/guild_toolshed, + azumauindo/zaseki_dzuki_ryoku/mainfloor, + brest/black_shield/ground, brest/black_shield/guild_toolshed, + brest/black_shield/mainfloor, brest/pshops/ugriver1, + darcap/darcap/circus/illusions, + darcap/darcap/guilds/poisoned_dagger/ground, + darcap/darcap/guilds/poisoned_dagger/guild_toolshed, + darcap/darcap/guilds/poisoned_dagger/mainfloor, + darcap/darcap/guilds/smoking_cauldron/ground, + darcap/darcap/guilds/smoking_cauldron/guild_toolshed, + darcap/darcap/guilds/smoking_cauldron/mainfloor, + darcap/pygmy_forest/pygmy_forest_a, dragonisland/housebrxzl, + editor/pickmaps/river, euthville/green_goblin/guild_toolshed, + euthville/green_goblin/mainfloor, + lake_country/Butakis/mockers/guild_toolshed, + lake_country/Butakis/mockers/mainfloor, + navar_city/dreaming_sage/ground, + navar_city/dreaming_sage/guild_toolshed, + navar_city/dreaming_sage/mainfloor, navar_city/misc/buildshop, + navar_city/mlab/tavernb4, port_joseph/pirates/fortvsship, + pup_land/ancient/world, pup_land/guilds/laughing_skull/ground, + pup_land/guilds/laughing_skull/guild_toolshed, + pup_land/guilds/laughing_skull/mainfloor, + pup_land/guilds/purple_butterfly/ground, + pup_land/guilds/purple_butterfly/guild_toolshed, + pup_land/guilds/purple_butterfly/mainfloor, + pup_land/lone_town/town, pup_land/nurnberg/castle, + pup_land/nurnberg/city, + santo_dominion/guilds/drunken_barbarian/ground, + santo_dominion/guilds/drunken_barbarian/guild_toolshed, + santo_dominion/guilds/drunken_barbarian/mainfloor, + santo_dominion/magara/well/cave, santo_dominion/magara/well/top, + santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2, + santo_dominion/mudman/mudman.3, scorn/guilds/mailed_fist/ground, + scorn/guilds/mailed_fist/guild_toolshed, + scorn/guilds/mailed_fist/mainfloor, + scorn/guilds/mailed_fist/storage_hall, scorn/houses/house3.bas2, + scorn/temples/gaea, templates/guild/guild_toolshed, + templates/guild/mainfloor, templates/guild/storage_hall, + unlinked/Fogs, unlinked/forgotten_town/city, + unlinked/kandora/cave/m_inn, unlinked/kandora/cave/mithril, + unlinked/kandora/circus/mp_world, + unlinked/kandora/elcyon/old_temple, unlinked/kandora/kandora, + wolfsburg/dungeons/piratedung, wolfsburg/dungeons/underworld, + wolfsburg/guilds/damned_heretics/ground, + wolfsburg/guilds/damned_heretics/guild_toolshed, + wolfsburg/guilds/damned_heretics/mainfloor, world/world_100_114, + world/world_100_116, world/world_103_110, world/world_104_115, + world/world_104_116, world/world_107_123, world/world_109_111, + world/world_109_112, world/world_109_115, world/world_109_126, + world/world_110_113, world/world_110_114, world/world_110_115, + world/world_111_113, world/world_120_109, world/world_121_117, + world/world_122_117: Adapt to renamed archetype names. + +2011-11-05 22:34 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + brest/black_shield/secondfloor, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + euthville/green_goblin/secondfloor, + lake_country/Butakis/mockers/secondfloor, + navar_city/dreaming_sage/secondfloor, + pup_land/guilds/laughing_skull/secondfloor, + santo_dominion/guilds/drunken_barbarian/secondfloor, + templates/guild/secondfloor, + wolfsburg/guilds/damned_heretics/secondfloor: Removed redundant + floor tiles to all guild maps as found in the template (r15445), + plus removal of newly found redundant floor tiles under some of + the gates to all guild maps and template. + +2011-11-05 19:35 ryo_saeba + + * templates/guild/secondfloor: Remove redundant tiles. + +2011-11-05 19:19 ryo_saeba + + * templates/guild/GuildLocations, templates/guild/convert.py: Add + guild names so it can be set. + +2011-11-05 19:04 ryo_saeba + + * templates/guild/secondfloor: Fix infinite pedestal stacking. + +2011-11-05 03:44 rjtanner + + * mlab/citydeclouds/cdcwgrotto1: Cosmetic change with how fence + (swall) sections merge with nearby walls in Crill's Projectile + Store. + +2011-11-05 03:43 rjtanner + + * mlab/citydeclouds/cdcwgrotto1: Removed line breaks in Crill's + message text in Crill's Projectile Store. + +2011-11-05 03:38 rjtanner + + * mlab/citydeclouds/cdcwgrotto1: Removed references to name_pl in + Crill's Projectile Store. Technical change, no functional + changes. + +2011-11-05 03:31 rjtanner + + * mlab/citydeclouds/cdcspire/cdcspireexit1: Removed references to + name_pl in City de Clouds Spire, Apex. Technical change, no + functional changes. + +2011-11-05 03:12 rjtanner + + * mlab/citydeclouds/cdcscasino: Removed references to name_pl in + City de Clouds Casino. Technical change, no functional changes. + +2011-11-05 03:08 rjtanner + + * mlab/citydeclouds/cdcnwgateuprlv1: Removed references to name_pl + in City de Clouds Northwest Gate. Technical change, no functional + changes. + +2011-11-05 02:42 rjtanner + + * mlab/citydeclouds/cdcgatea2: Removed references to name_pl in + City de Clouds Gate, Rooftop. Technical change, no functional + changes. + +2011-11-05 02:27 rjtanner + + * mlab/citydeclouds/cdccourthsuplvl1: Cosmetic change with how + fence (swall) sections merge with nearby walls in City de Clouds + Court House. + +2011-11-05 02:10 rjtanner + + * mlab/citydeclouds/cdccourthsuplvl1: Removed references to name_pl + in City de Clouds Court House. Technical change, no functional + changes. + +2011-11-05 02:06 rjtanner + + * mlab/citydeclouds/cdccloudre1: Update key value for the locked + door to something unique (vs the default value - which map editor + warned about) in City de Clouds Real Estate INC. Technical + change, no functional changes. + +2011-11-05 01:58 rjtanner + + * mlab/citydeclouds/cdccloudre1: Removed line break in the Real + Estake Broker's dialogue text in City de Clouds Real Estate INC. + +2011-11-05 01:55 rjtanner + + * mlab/citydeclouds/cdccloudre1: Removed references to name_pl in + City de Clouds Real Estate INC. Technical change, no functional + changes. + +2011-11-04 05:30 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1: Cosmetic change + with how fence (swall) sections merge with nearby walls in City + de Clouds Castle Keep, Prison. + +2011-11-04 05:28 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1: Removed + references to name_pl in City de Clouds Castle Keep, Prison. + Technical change, no functional changes. + +2011-11-04 05:26 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Cosmetic change + with how fence (swall) sections merge with nearby walls in City + de Clouds Castle Keep, Level 4. + +2011-11-04 05:25 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed line + break in dwarf envoy msg text in City de Clouds Castle Keep, + Level 4. + +2011-11-04 05:23 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep4: Removed + references to name_pl in City de Clouds Castle Keep, Level 4. + Technical change, no functional changes. + +2011-11-04 05:21 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed + unconnected/orphaned pedestal trigeger from under the stairs + going up in City de Clouds Castle Keep, Level 2. + +2011-11-04 05:20 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Removed + unconnected/orphaned pedestal trigeger from under the stairs + going up in City de Clouds Castle Keep, Level 3. + +2011-11-04 05:19 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Cosmetic change + with how fence (swall) sections merge with nearby walls in City + de Clouds Castle Keep, Level 3. + +2011-11-04 05:16 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep3: Removed + references to name_pl in City de Clouds Castle Keep, Level 3. + Technical change, no functional changes. + +2011-11-04 05:15 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed more + fence (swall) sections from underneath the mine wall sections in + in City de Clouds Castle Keep, Level 2. Technical change, no + functional changes. + +2011-11-04 05:13 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed fence + (swall) sections from underneath the woodwalls and mine0 sections + in in City de Clouds Castle Keep, Level 2. Technical change, no + functional changes. + +2011-11-04 05:11 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep2: Removed + references to name_pl in City de Clouds Castle Keep, Level 2. + Technical change, no functional changes. + +2011-11-04 05:08 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep1: Cosmetic change + with how fence (swall) sections merge with nearby walls in City + de Clouds Castle Keep, Level 1. + +2011-11-04 05:07 rjtanner + + * mlab/citydeclouds/cdccastlekeep/cdccastlekeep1: Removed + references to name_pl in City de Clouds Castle Keep, Level 1. + Technical change, no functional changes. + +2011-11-04 05:03 rjtanner + + * mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Remove line break in + the Jeweler msg text in the City de Clouds Big Store. + +2011-11-04 05:02 rjtanner + + * mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Add a missing floor + tile under a shop patron to City de Clouds Big Store. + +2011-11-04 05:01 rjtanner + + * mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Remove some of the + name_pl (floor, Jeweler) references in the City de Clouds Big + Store. + +2011-11-04 04:54 rjtanner + + * mlab/citydeclouds/cdcapart2: Removed references to name_pl in + Ctiy de Clouds Apartment, 2nd Floor. Technical change, no + functional changes. + +2011-11-04 04:37 rjtanner + + * mlab/citydeclouds/cdcapart1: Update with how fence sections merge + with nearby walls in Ctiy de Clouds Apartment, 1st Floor. + +2011-11-04 04:36 rjtanner + + * mlab/citydeclouds/cdcapart1: Removed references to name_pl in + Ctiy de Clouds Apartment, 1st Floor. Technical change, no + functional changes. + +2011-11-04 04:32 rjtanner + + * scorn/shops/scorn.sale1: Update Scorn Sale Shop name (was shop) - + world map already matched the name. + +2011-11-04 04:26 rjtanner + + * mlab/citydeclouds/castle/cwdccastleofmarquisb1: Removed + references to name_pl in Castle of the Marquis, Basement. + Technical change, no functional changes. + +2011-11-04 04:25 rjtanner + + * mlab/citydeclouds/castle/cwdccastleofmarquis5: Removed references + to name_pl in Castle of the Marquis, Level 5. Technical change, + no functional changes. + +2011-11-04 04:24 rjtanner + + * mlab/citydeclouds/castle/cwdccastleofmarquis4: Removed references + to name_pl in Castle of the Marquis, Level 4. Technical change, + no functional changes. + +2011-11-04 04:22 rjtanner + + * mlab/citydeclouds/castle/cwdccastleofmarquis3: Removed references + to name_pl in Castle of the Marquis, Level 3. Technical change, + no functional changes. + +2011-11-04 00:36 rjtanner + + * world/world_105_116: Update Scorn General Store name (was store, + now Store) in the world map - missed in previous commit. + +2011-11-04 00:34 rjtanner + + * scorn/shops/generalshop: Name update to the Scorn General Store + (was store, now Store.) + +2011-11-03 03:36 rjtanner + + * mlab/citydeclouds/castle/cwdccastleofmarquis2: Removed references + to name_pl in Castle of the Marquis, Level 2. Technical change, + no functional changes. + +2011-11-03 03:35 rjtanner + + * mlab/citydeclouds/castle/cwdccastleofmarquis1: Removed references + to name_pl in Castle of the Marquis, Entrance. Technical change, + no functional changes. + +2011-11-03 03:32 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef5: Removed line breaks and + irrelevant content in NPC msg txt to Cloud World Castle, Level 5. + +2011-11-03 03:27 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef5: Removed references to + name_pl in Cloud World Castle, Level 5. Technical change, no + functional changes. + +2011-11-03 03:25 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef4: Removed references to + name_pl in Cloud World Castle, Level 4. Technical change, no + functional changes. + +2011-11-03 03:22 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef2: Update with how fence + (swall) sections merge with nearby walls in Cloud World Castle, + Level 2. Cosmetic change, no functional changes. + +2011-11-03 03:20 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef3: Update with how fence + (swall) sections merge with nearby walls in Cloud World Castle, + Level 3. Cosmetic change, no functional changes. + +2011-11-03 03:15 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef3: Removed references to + name_pl in Cloud World Castle, Level 3. Technical change, no + functional changes. + +2011-11-03 03:13 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef2: Fill in portion of an + empty row of nothing (upper right) with more blocked archetypes + in Cloud World Castle, Level 2. + +2011-11-03 03:11 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef2: Removed references to + name_pl in Cloud World Castle, Level 2. Technical change, no + functional changes. + +2011-11-02 05:53 rjtanner + + * mlab/citydeclouds/castle/cwdccastlef1: Removed references to + name_pl in Cloud World Castle. Technical change, no functional + changes. + +2011-11-02 05:42 rjtanner + + * mlab/citydeclouds/castle/cwdccastlechoswld1: Removed references + to name_pl in Cloud World Castle -- Chaos World. Technical + change, no functional changes. + +2011-11-02 05:40 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb8: Replaced some of the + blocked archetypes with solid stone (cave wall) in Cloud World + Castle, Dungeon Level 8. Cosmetic change only, no functional + changes. + +2011-11-02 05:14 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb8: Removed references to + name_pl in Castle de Clouds, Dungeon Level 8. Technical change, + no functional changes. + +2011-11-02 05:13 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb7: Replaced some of the + blocked archetypes with solid stone (cave wall) in Cloud World + Castle, Dungeon Level 7. Cosmetic change only, no functional + changes. + +2011-11-02 04:16 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb7: Removed references to + name_pl in Castle de Clouds, Dungeon Level 7. Technical change, + no functional changes. + +2011-11-02 04:14 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb6: Replaced some of the + blocked archetypes with solid stone (cave wall) in Cloud World + Castle, Dungeon Level 6. Cosmetic change only, no functional + changes. + +2011-11-02 03:58 rjtanner + + * scorn/shops/BasicSpells: Added the sorcery grimoire Sparkshower + as one of the books for sale at Mosely's Magic Books in Scorn. + +2011-11-01 16:40 ryo_saeba + + * test/python.py: Test for the 'NoSave' property. + +2011-11-01 06:27 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb6: Removed references to + name_pl in Castle de Clouds, Dungeon Level 6. Technical change, + no functional changes. + +2011-11-01 06:26 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb5: Replaced some of the + blocked archetypes with solid stone (cave wall) in Cloud World + Castle, Dungeon Level 5. Cosmetic change only, no functional + changes. + +2011-11-01 06:18 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb5: Removed references to + name_pl in Castle de Clouds, Dungeon Level 5. Technical change, + no functional changes. + +2011-11-01 06:17 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb4: Replaced some of the + blocked archetypes with solid stone (cave wall) in Cloud World + Castle, Dungeon Level 4. Cosmetic change only, no functional + changes. + +2011-11-01 05:57 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb4: Removed references to + name_pl in Castle de Clouds, Dungeon Level 4. Technical change, + no functional changes. + +2011-11-01 05:52 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb3: Replaced some of the + blocked archetypes with solid stone (cave wall) in Cloud World + Castle, Dungeon Level 3. Cosmetic change only, no functional + changes. + +2011-11-01 05:34 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb3: Removed references to + name_pl in Castle de Clouds, Dungeon Level 3. Technical change, + no functional changes. + +2011-11-01 05:31 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb1: Replaced some of the + blocked archetypes with solid stone (cave wall) in Cloud World + Castle, Dungeon. Cosmetic change only, no functional changes. + +2011-11-01 05:24 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb2: Replaced some of the + blocked archetypes with solid stone (cave wall) in Cloud World + Castle, Dungeon Level 2. Cosmetic change only, no functional + changes. + +2011-11-01 05:03 rjtanner + + * pup_land/raffle/raffle2_u3: Replaced some of the blocked + archetypes with solid stone (cave wall) in Pupland Raffle 2, + Level 3. Cosmetic change only, no functional changes. + +2011-11-01 04:57 rjtanner + + * pup_land/raffle/raffle2_u3a: Replaced some of the blocked + archetypes with solid stone (cave wall) in Pupland Raffle 2, + Level 3a. Cosmetic change only, no functional changes. + +2011-11-01 04:53 rjtanner + + * pup_land/raffle/raffle2_u4: Use cave wall sections to hide + boulder and button mechanics to Pupland Raffle 2, Level 4. + Cosmetic change only, no functional changes. + +2011-11-01 04:49 rjtanner + + * pup_land/raffle/raffle2_u4: Replaced some of the blocked + archetypes with solid stone (cave wall) in Pupland Raffle 2, + Level 4. Cosmetic change only, no functional changes. + +2011-11-01 04:48 rjtanner + + * pup_land/raffle/raffle2_u4: Replace renamed blake floor tiles + with actual sky graphic & archetype in Pupland Raffle 2, Level 4. + +2011-11-01 04:39 rjtanner + + * pup_land/raffle/raffle3_u2: Replaced some of the blocked + archetypes with solid stone (cave wall) in Pupland Raffle 3, + Level 2. Cosmetic change only, no functional changes. + +2011-10-31 06:09 rjtanner + + * mlab/citydeclouds/castle/cwdccastleb1: Removed references to + name_pl in Castle de Clouds, Dungeon. Technical change, no + functional changes. + +2011-10-31 06:08 rjtanner + + * mlab/citydeclouds/bank/vaulte5: Removed references to name_pl in + City de Clouds Vault E5. Technical change, no functional changes. + +2011-10-31 06:07 rjtanner + + * mlab/citydeclouds/bank/vaultd4: Removed references to name_pl in + City de Clouds Vault D4. Technical change, no functional changes. + +2011-10-31 06:06 rjtanner + + * mlab/citydeclouds/bank/vaultc3: Removed references to name_pl in + City de Clouds Vault C3. Technical change, no functional changes. + +2011-10-31 06:06 rjtanner + + * mlab/citydeclouds/bank/vaultb2: Removed references to name_pl in + City de Clouds Vault B2. Technical change, no functional changes. + +2011-10-31 06:05 rjtanner + + * mlab/citydeclouds/bank/vaulta1: Removed references to name_pl in + City de Clouds Vault A1. Technical change, no functional changes. + +2011-10-31 06:04 rjtanner + + * mlab/citydeclouds/bank/bank5: Removed references to name_pl in + City de Clouds Bank, 5th Floor. Technical change, no functional + changes. + +2011-10-31 06:03 rjtanner + + * mlab/citydeclouds/bank/bank4: Removed references to name_pl in + City de Clouds Bank, 4th Floor. Technical change, no functional + changes. + +2011-10-31 06:02 rjtanner + + * mlab/citydeclouds/bank/bank3: Removed references to name_pl in + City de Clouds Bank, 3rd Floor. Technical change, no functional + changes. + +2011-10-31 06:02 rjtanner + + * mlab/citydeclouds/bank/bank2: Removed references to name_pl in + City de Clouds Bank, 2nd Floor. Technical change, no functional + changes. + +2011-10-31 06:01 rjtanner + + * mlab/citydeclouds/bank/bank1: Removed references to name_pl in + City de Clouds Bank, Lobby. Technical change, no functional + changes. + +2011-10-31 05:59 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Removed references + to name_pl in Cloud World Town Haus Four, Level 2. Technical + change, no functional changes. + +2011-10-31 05:58 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus4lvl1: Removed references + to name_pl in Cloud World Town Haus Four, Level 1. Technical + change, no functional changes. + +2011-10-31 05:57 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus3lvl2: Removed references + to name_pl in Cloud World Town Haus Three, Level 2. Technical + change, no functional changes. + +2011-10-31 05:56 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus3lvl1: Removed references + to name_pl in Cloud World Town Haus Three, Level 1. Technical + change, no functional changes. + +2011-10-31 05:55 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus2lvl2: Removed references + to name_pl in Cloud World Town Haus Two, Level 2. Technical + change, no functional changes. + +2011-10-31 05:54 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus2lvl1: Removed references + to name_pl in Cloud World Town Haus Two, Level 1. Technical + change, no functional changes. + +2011-10-31 05:53 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus1lvl2: Removed references + to name_pl in Cloud World Town Haus One, Level 2. Technical + change, no functional changes. + +2011-10-31 05:53 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus1lvl1: Removed references + to name_pl in Cloud World Town Haus One, Level 1. Technical + change, no functional changes. + +2011-10-31 05:51 rjtanner + + * mlab/mlabscrntrdb3: Removed references to name_pl in West Scorn + Trade Market, Vault Level 3. Technical change, no functional + changes. + +2011-10-31 05:50 rjtanner + + * mlab/mlabscrntrdb2: Removed references to name_pl in West Scorn + Trade Market, Vault Level 2. Technical change, no functional + changes. + +2011-10-31 05:49 rjtanner + + * mlab/mlabscrntrdb1: Removed references to name_pl in West Scorn + Trade Market, Vault Level 1. Technical change, no functional + changes. + +2011-10-31 05:43 rjtanner + + * mlab/mlabscrntrd2: Removed references to name_pl in West Scorn + Trade Market, Upstairs. Technical change, no functional changes. + +2011-10-31 01:26 rjtanner + + * mlab/mlabscrntrd1: Changes to the West Scorn Trade Market, + Entrance. Removed the fence from under the long table (and floor + tiles)that surround the trade area. Set move_block all to the + longtables to block player access - just like what the fence was + originally doing. Technical change, not a functional change. + +2011-10-30 23:27 rjtanner + + * mlab/mlabscrntrd1: Removed line breaks to instructional sign, + corrected sign information in regards to the traders in West + Scorn Trade Market, Entrance. No functional changes. + +2011-10-30 23:24 rjtanner + + * mlab/mlabscrntrd1: Removed references to name_pl in West Scorn + Trade Market, Entrance. Technical change, no functional changes. + +2011-10-30 23:19 rjtanner + + * lake_country/sentrio_farmhouse: Update plural form of invoice + (invoices) to Sentrio's farmhouse in Lake Country. + +2011-10-30 23:12 rjtanner + + * brest/underground: Removed references to name_pl in Underground, + Level 1 in Brest. Technical change, no functional changes. + +2011-10-30 23:06 rjtanner + + * brest/brest.trademarket: Removed line breaks to sign instructions + in the Brest Trade Market. + +2011-10-30 23:01 rjtanner + + * brest/brest.trademarket: Cosmetic change with Best Trade Market - + make fence sections merge nicer with nearby walls. + +2011-10-30 22:58 rjtanner + + * brest/brest.trademarket: Removed references to name_pl in Brest + Trademarket. Technical change, no functional changes. + +2011-10-30 22:50 rjtanner + + * brest/brest.IPO: Added some decor and furniture behind the desk + area of the Best Imperial Post Office. Cosmetic change only. + +2011-10-30 22:44 rjtanner + + * brest/brest.IPO, world/world_107_123: Changes to Brest Imperial + Post Office. Door or entrance now opens when a player approaches. + Map considered an outdoor map so darkness or time of day is + visible when inside; added light sources. Updated world map for + new map entrance destination. + +2011-10-30 22:06 rjtanner + + * brest/brest.IPO: Updates to the Brest Imperial Post Office. + Removed line breaks in NPC dialogue and updated IPO mail + instructions to match what is in place in the Scorn IPO. + +2011-10-30 21:59 rjtanner + + * brest/brest.IPO: Removed references to name_pl in Brest IPO. + Technical change, no functional changes. + +2011-10-30 21:18 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/suno-yamatoshi/nenshou_youso/mainfloor, + azumauindo/zaseki_dzuki_ryoku/mainfloor, + brest/black_shield/mainfloor, + darcap/darcap/guilds/poisoned_dagger/mainfloor, + darcap/darcap/guilds/smoking_cauldron/mainfloor, + euthville/green_goblin/mainfloor, + lake_country/Butakis/mockers/mainfloor, + navar_city/dreaming_sage/mainfloor, + pup_land/guilds/laughing_skull/mainfloor, + pup_land/guilds/purple_butterfly/mainfloor, + santo_dominion/guilds/drunken_barbarian/mainfloor, + templates/guild/mainfloor, + wolfsburg/guilds/damned_heretics/mainfloor: Removed duplicate + ground and no_spell tiles and fence sections outside the entrance + for all Guild Main Floor maps. + +2011-10-30 20:56 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed, + azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed, + azumauindo/zaseki_dzuki_ryoku/guild_toolshed, + brest/black_shield/guild_toolshed, + darcap/darcap/guilds/poisoned_dagger/guild_toolshed, + darcap/darcap/guilds/smoking_cauldron/guild_toolshed, + euthville/green_goblin/guild_toolshed, + lake_country/Butakis/mockers/guild_toolshed, + navar_city/dreaming_sage/guild_toolshed, + pup_land/guilds/laughing_skull/guild_toolshed, + pup_land/guilds/purple_butterfly/guild_toolshed, + santo_dominion/guilds/drunken_barbarian/guild_toolshed, + templates/guild/guild_toolshed, + wolfsburg/guilds/damned_heretics/guild_toolshed: Removed + duplicate floor tiles and wall sections to all Guild Tool Shed + maps. + +2011-10-30 20:42 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq, + azumauindo/suno-yamatoshi/nenshou_youso/guild_hq, + azumauindo/zaseki_dzuki_ryoku/guild_hq, + brest/black_shield/guild_hq, + darcap/darcap/guilds/poisoned_dagger/guild_hq, + darcap/darcap/guilds/smoking_cauldron/guild_hq, + euthville/green_goblin/guild_hq, + lake_country/Butakis/mockers/guild_hq, + navar_city/dreaming_sage/guild_hq, + pup_land/guilds/laughing_skull/guild_hq, + pup_land/guilds/purple_butterfly/guild_hq, + santo_dominion/guilds/drunken_barbarian/guild_hq, + scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq, + wolfsburg/guilds/damned_heretics/guild_hq: Removed duplicate + floor tiles and also corrected wall sections around some of the + gates to all Guild HeadQuarters maps. + +2011-10-30 19:40 rjtanner + + * templates/guild/basement, templates/guild/guild_alchemy, + templates/guild/guild_bbq, templates/guild/guild_hq, + templates/guild/guild_jeweler, templates/guild/guild_tan, + templates/guild/guild_thaum, templates/guild/guild_toolshed, + templates/guild/guildman_lounge, + templates/guild/guildmaster_lounge, + templates/guild/hallofjoining, templates/guild/journeyman_lounge, + templates/guild/mainfloor, templates/guild/master_lounge, + templates/guild/masters_lounge, templates/guild/novice_lounge, + templates/guild/secondfloor, templates/guild/storage_hall, + templates/guild/storage_hall.0, templates/guild/storage_room: + Setup unique and descriptive names to the Template Guild maps in + template directory. + +2011-10-30 19:34 rjtanner + + * lake_country/Butakis/mockers/basement, + lake_country/Butakis/mockers/guild_alchemy, + lake_country/Butakis/mockers/guild_bbq, + lake_country/Butakis/mockers/guild_hq, + lake_country/Butakis/mockers/guild_jeweler, + lake_country/Butakis/mockers/guild_tan, + lake_country/Butakis/mockers/guild_thaum, + lake_country/Butakis/mockers/guild_toolshed, + lake_country/Butakis/mockers/guildman_lounge, + lake_country/Butakis/mockers/guildmaster_lounge, + lake_country/Butakis/mockers/hallofjoining, + lake_country/Butakis/mockers/journeyman_lounge, + lake_country/Butakis/mockers/mainfloor, + lake_country/Butakis/mockers/master_lounge, + lake_country/Butakis/mockers/novice_lounge, + lake_country/Butakis/mockers/secondfloor, + lake_country/Butakis/mockers/storage_room: Give unique and + descriptive names to the Mockers Guild maps in fortress of lord + butakis. + +2011-10-30 06:33 rjtanner + + * wolfsburg/guilds/damned_heretics/basement, + wolfsburg/guilds/damned_heretics/guild_alchemy, + wolfsburg/guilds/damned_heretics/guild_bbq, + wolfsburg/guilds/damned_heretics/guild_hq, + wolfsburg/guilds/damned_heretics/guild_jeweler, + wolfsburg/guilds/damned_heretics/guild_tan, + wolfsburg/guilds/damned_heretics/guild_thaum, + wolfsburg/guilds/damned_heretics/guild_toolshed, + wolfsburg/guilds/damned_heretics/guildman_lounge, + wolfsburg/guilds/damned_heretics/guildmaster_lounge, + wolfsburg/guilds/damned_heretics/hallofjoining, + wolfsburg/guilds/damned_heretics/journeyman_lounge, + wolfsburg/guilds/damned_heretics/mainfloor, + wolfsburg/guilds/damned_heretics/master_lounge, + wolfsburg/guilds/damned_heretics/novice_lounge, + wolfsburg/guilds/damned_heretics/secondfloor, + wolfsburg/guilds/damned_heretics/storage_room: Give unique and + descriptive names to the Damned Heretics Guild maps in wolfsburg. + +2011-10-29 11:36 ryo_saeba + + * darcap/cave/level4: Replace handler with specific one. Requires + arch revision 15308. + +2011-10-29 11:34 ryo_saeba + + * scorn/towers/tower.mad0, scorn/towers/tower.mad1, + scorn/towers/tower.mad2: Replace handler with specific one. + Requires arch revision 15306. + +2011-10-29 10:56 ryo_saeba + + * darcap/cave/level4, darcap/darcap/quest, darcap/quest/fire, + darcap/quest/water, darcap/town2/tower2, darcap/town2/tower4, + euthville/demon_quest, navar_city/misc/city1mermaid, + quests/peterm/quests/dragonquest2, + quests/peterm/quests/goblin_chief, + quests/peterm/quests/mushroom_quest, + quests/peterm/quests/ogre_chief, + quests/peterm/quests/titan_quest, + quests/peterm/quests/wyvern_quest, + santo_dominion/mudman/mudman.3, scorn/anthony/portgate, + scorn/houses/alfalfa_basement, scorn/houses/alfalfa_upstairs, + scorn/houses/cornerbrook, scorn/houses/farmhouse, + scorn/houses/riverside_manor, scorn/houses/wizz.entry, + scorn/kar/gorks1, scorn/kar/gorks3, scorn/misc/church, + scorn/misc/gatehouse, scorn/peterm/undead_quest, + scorn/shops/coffeeshop, scorn/taverns/barking_mule, + scorn/taverns/goths, scorn/taverns/goths2, + scorn/towers/lighthouse.3, start/newbieshouse, + styles/monsterstyles/undead_quest/undead_quest_21, + test/quest_handling/quest_map, world/world_102_108, + world/world_102_115, world/world_105_113, world/world_105_115, + world/world_105_118, world/world_106_115, world/world_111_117, + world/world_125_124, world/world_127_108: Replace handler with + specific one. Requires arch revision 15303. + +2011-10-29 10:25 ryo_saeba + + * darcap/cave/level4, darcap/darcap/potionshop, + darcap/darcap/shop_g, euthville/demon_quest, + navar_city/misc/navarwiz, quests/peterm/quests/dragonquest2, + quests/peterm/quests/goblin_chief, + quests/peterm/quests/mushroom_quest, + quests/peterm/quests/ogre_chief, + quests/peterm/quests/titan_quest, + quests/peterm/quests/wyvern_quest, + santo_dominion/mudman/mudman.3, scorn/houses/farmhouse, + scorn/houses/riverside_manor, scorn/kar/somehouse3, + scorn/peterm/undead_quest, scorn/taverns/barking_mule, + start/newbieshouse, + styles/monsterstyles/undead_quest/undead_quest_21, + test/quest_handling/quest_map: Replace handler with specific one. + Requires arch revision 15300. + +2011-10-29 10:11 ryo_saeba + + * navar_city/misc/navarwiz, quests/peterm/quests/TitanGate, + santo_dominion/tavern, scorn/anthony/passoffice, + scorn/anthony/portgate, scorn/houses/cornerbrook, + scorn/houses/farmhouse, scorn/houses/riverside_manor, + scorn/kar/gorks3, scorn/kar/somehouse3, scorn/misc/castle, + scorn/misc/castle2, scorn/misc/gatehouse, scorn/misc/prison.1, + scorn/misc/wizhide, scorn/shops/armourshop, + scorn/shops/coffeeshop, scorn/shops/oleds_cafe, + scorn/taverns/barking_mule, scorn/taverns/goths, + scorn/temples/gaea, scorn/towers/tower.mad0, + scorn/towers/tower.mad1, scorn/towers/tower.mad2: Replace handler + with specific one. Requires arch revision 15294. + +2011-10-29 09:55 ryo_saeba + + * test/quest_handling/quest_map: Remove redundant lines. + +2011-10-29 09:54 ryo_saeba + + * start/newbieshouse: Replace handler with specific one. Requires + arch revision 15294. + +2011-10-29 09:52 ryo_saeba + + * darcap/darcap/grape_farm, darcap/darcap/potionshop, + darcap/darcap/scartis, darcap/darcap/shop_g, + darcap/darcap/shop_w, darcap/darcap/tavern: Replace handler with + specific one. Requires arch revision 15294. + +2011-10-29 09:48 ryo_saeba + + * test/dialog, test/quest_handling/quest_map: Replace handler with + specific one. Requires arch revision 15294. + +2011-10-29 03:46 rjtanner + + * brest/brest.inn: Removed line breaks in NPC dialogue in the Brest + Inn. + +2011-10-29 03:41 rjtanner + + * brest/brest.inn: Removed reference to name_pl in the Best Inn. + Technical change, no functional changes. + +2011-10-29 03:39 rjtanner + + * brest/sow/sow: Removed reference to name_pl in the Strange Old + Wizard map in Brest. Technical change, no functional changes. + +2011-10-29 03:35 rjtanner + + * scorn/guilds/mailed_fist/masters_lounge: Add missing region + (scorn) to the Guild of Mailed Fist, Master's Lounge. + +2011-10-29 03:34 rjtanner + + * scorn/guilds/mailed_fist/basement, + scorn/guilds/mailed_fist/guild_alchemy, + scorn/guilds/mailed_fist/guild_bbq, + scorn/guilds/mailed_fist/guild_hq, + scorn/guilds/mailed_fist/guild_jeweler, + scorn/guilds/mailed_fist/guild_tan, + scorn/guilds/mailed_fist/guild_thaum, + scorn/guilds/mailed_fist/guild_toolshed, + scorn/guilds/mailed_fist/guildman_lounge, + scorn/guilds/mailed_fist/guildmaster_lounge, + scorn/guilds/mailed_fist/hallofjoining, + scorn/guilds/mailed_fist/journeyman_lounge, + scorn/guilds/mailed_fist/mainfloor, + scorn/guilds/mailed_fist/master_lounge, + scorn/guilds/mailed_fist/masters_lounge, + scorn/guilds/mailed_fist/novice_lounge, + scorn/guilds/mailed_fist/secondfloor, + scorn/guilds/mailed_fist/storage_room: Give unique and + descriptive names to the Mailed Fist Guild maps in scorn. + +2011-10-29 03:26 rjtanner + + * santo_dominion/guilds/drunken_barbarian/basement, + santo_dominion/guilds/drunken_barbarian/guild_alchemy, + santo_dominion/guilds/drunken_barbarian/guild_bbq, + santo_dominion/guilds/drunken_barbarian/guild_hq, + santo_dominion/guilds/drunken_barbarian/guild_jeweler, + santo_dominion/guilds/drunken_barbarian/guild_tan, + santo_dominion/guilds/drunken_barbarian/guild_thaum, + santo_dominion/guilds/drunken_barbarian/guild_toolshed, + santo_dominion/guilds/drunken_barbarian/guildman_lounge, + santo_dominion/guilds/drunken_barbarian/guildmaster_lounge, + santo_dominion/guilds/drunken_barbarian/hallofjoining, + santo_dominion/guilds/drunken_barbarian/journeyman_lounge, + santo_dominion/guilds/drunken_barbarian/mainfloor, + santo_dominion/guilds/drunken_barbarian/master_lounge, + santo_dominion/guilds/drunken_barbarian/novice_lounge, + santo_dominion/guilds/drunken_barbarian/secondfloor, + santo_dominion/guilds/drunken_barbarian/storage_room: Give unique + and descriptive names to the Drunken Barbarian Guild maps in + santo dominion. + +2011-10-28 04:02 rjtanner + + * brest/black_shield/guild_hq: Removed references to name_pl to + guild maps Black Shield Guild, Guild HeadQuarters in Brest. The + entries are no longer used. Technical change, no functional + changes. + +2011-10-28 04:00 rjtanner + + * brest/apartments/brest_town_house: Removed references to name_pl + to guild maps in Best Town House. The entries are no longer used. + Technical change, no functional changes. + +2011-10-28 03:57 rjtanner + + * azumauindo/zaseki_dzuki_ryoku/ground, + azumauindo/zaseki_dzuki_ryoku/guild_hq, + azumauindo/zaseki_dzuki_ryoku/upper: Removed references to + name_pl to guild maps in Zaseki Dzuki Ryoku (region Azumauindo.) + The entries are no longer used. Technical change, no functional + changes. + +2011-10-28 03:54 rjtanner + + * azumauindo/suno-yamatoshi/towers/tou4, + azumauindo/suno-yamatoshi/towers/tou5: Removed references to + name_pl to tower maps in Suno-yamatoshi (region Azumauindo.) The + entries are no longer used. Technical change, no functional + changes. + +2011-10-28 03:51 rjtanner + + * pup_land/guilds/purple_butterfly/basement, + pup_land/guilds/purple_butterfly/guild_alchemy, + pup_land/guilds/purple_butterfly/guild_bbq, + pup_land/guilds/purple_butterfly/guild_hq, + pup_land/guilds/purple_butterfly/guild_jeweler, + pup_land/guilds/purple_butterfly/guild_tan, + pup_land/guilds/purple_butterfly/guild_toolshed, + pup_land/guilds/purple_butterfly/guildman_lounge, + pup_land/guilds/purple_butterfly/guildmaster_lounge, + pup_land/guilds/purple_butterfly/hallofjoining, + pup_land/guilds/purple_butterfly/journeyman_lounge, + pup_land/guilds/purple_butterfly/mainfloor, + pup_land/guilds/purple_butterfly/master_lounge, + pup_land/guilds/purple_butterfly/novice_lounge, + pup_land/guilds/purple_butterfly/secondfloor, + pup_land/guilds/purple_butterfly/storage_room: Give unique and + descriptive names to the Purple Butterfly Guild maps in (pupland) + lonetown. + +2011-10-28 03:45 rjtanner + + * pup_land/guilds/laughing_skull/basement, + pup_land/guilds/laughing_skull/guild_alchemy, + pup_land/guilds/laughing_skull/guild_bbq, + pup_land/guilds/laughing_skull/guild_hq, + pup_land/guilds/laughing_skull/guild_jeweler, + pup_land/guilds/laughing_skull/guild_tan, + pup_land/guilds/laughing_skull/guild_thaum, + pup_land/guilds/laughing_skull/guild_toolshed, + pup_land/guilds/laughing_skull/guildman_lounge, + pup_land/guilds/laughing_skull/guildmaster_lounge, + pup_land/guilds/laughing_skull/hallofjoining, + pup_land/guilds/laughing_skull/journeyman_lounge, + pup_land/guilds/laughing_skull/mainfloor, + pup_land/guilds/laughing_skull/master_lounge, + pup_land/guilds/laughing_skull/novice_lounge, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/laughing_skull/storage_room: Give unique and + descriptive names to the Laughing Skull Guild maps in (pupland) + nurnberg. + +2011-10-28 03:39 rjtanner + + * navar_city/dreaming_sage/basement, + navar_city/dreaming_sage/guild_alchemy, + navar_city/dreaming_sage/guild_bbq, + navar_city/dreaming_sage/guild_hq, + navar_city/dreaming_sage/guild_jeweler, + navar_city/dreaming_sage/guild_tan, + navar_city/dreaming_sage/guild_thaum, + navar_city/dreaming_sage/guild_toolshed, + navar_city/dreaming_sage/guildman_lounge, + navar_city/dreaming_sage/guildmaster_lounge, + navar_city/dreaming_sage/hallofjoining, + navar_city/dreaming_sage/journeyman_lounge, + navar_city/dreaming_sage/mainfloor, + navar_city/dreaming_sage/master_lounge, + navar_city/dreaming_sage/novice_lounge, + navar_city/dreaming_sage/secondfloor, + navar_city/dreaming_sage/storage_room: Give unique and + descriptive names to the Dreaming Sage Guild maps in navar. + +2011-10-27 04:38 rjtanner + + * azumauindo/suno-yamatoshi/tou/tou4, + azumauindo/suno-yamatoshi/tou/tou5: Removed references to name_pl + to tou maps in Suno-yamatoshi (region Azumauindo.) The entries + are no longer used. Technical change, no functional changes. + +2011-10-27 04:34 rjtanner + + * azumauindo/suno-yamatoshi/temples/ruggilli2: Removed references + to name_pl to temple maps in Suno-yamatoshi (region Azumauindo.) + The entries are no longer used. Technical change, no functional + changes. + +2011-10-27 04:33 rjtanner + + * azumauindo/suno-yamatoshi/shops/armourshop1, + azumauindo/suno-yamatoshi/shops/bank1, + azumauindo/suno-yamatoshi/shops/magicshop1, + azumauindo/suno-yamatoshi/shops/magicshop2, + azumauindo/suno-yamatoshi/shops/pawn1, + azumauindo/suno-yamatoshi/shops/weaponshop1: Removed references + to name_pl to shop maps in Suno-yamatoshi (region Azumauindo.) + The entries are no longer used. Technical change, no functional + changes. + +2011-10-27 04:28 rjtanner + + * azumauindo/suno-yamatoshi/nenshou_youso/ground, + azumauindo/suno-yamatoshi/nenshou_youso/guild_hq, + azumauindo/suno-yamatoshi/nenshou_youso/upper: Removed references + to name_pl to Nenshou Youso maps in Suno-yamatoshi (region + Azumauindo.) The entries are no longer used. Technical change, no + functional changes. + +2011-10-27 04:24 rjtanner + + * azumauindo/suno-yamatoshi/buildings/dojoA1, + azumauindo/suno-yamatoshi/buildings/dojoA2, + azumauindo/suno-yamatoshi/buildings/dojoB1, + azumauindo/suno-yamatoshi/buildings/jadechesthouse1, + azumauindo/suno-yamatoshi/buildings/ninjadojoA1, + azumauindo/suno-yamatoshi/buildings/tatemonoA1, + azumauindo/suno-yamatoshi/buildings/tatemonoA2: Removed + references to name_pl to buildings maps in Suno-yamatoshi (region + Azumauindo.) The entries are no longer used. Technical change, no + functional changes. + +2011-10-27 04:18 rjtanner + + * azumauindo/suno-yamatoshi/apartments/lapartment1: Removed + references to name_pl to the apartment map in Suno-yamatoshi + (region Azumauindo.) The entries are no longer used. Technical + change, no functional changes. + +2011-10-27 04:16 rjtanner + + * azumauindo/ranbounagisatoshi/towers/tou4, + azumauindo/ranbounagisatoshi/towers/tou5: Removed references to + name_pl to tower maps in Ranbounagisatoshi (region Azumauindo.) + The entries are no longer used. Technical change, no functional + changes. + +2011-10-27 04:13 rjtanner + + * euthville/green_goblin/basement, + euthville/green_goblin/guild_alchemy, + euthville/green_goblin/guild_bbq, + euthville/green_goblin/guild_hq, + euthville/green_goblin/guild_jeweler, + euthville/green_goblin/guild_tan, + euthville/green_goblin/guild_thaum, + euthville/green_goblin/guild_toolshed, + euthville/green_goblin/guildman_lounge, + euthville/green_goblin/guildmaster_lounge, + euthville/green_goblin/hallofjoining, + euthville/green_goblin/journeyman_lounge, + euthville/green_goblin/mainfloor, + euthville/green_goblin/master_lounge, + euthville/green_goblin/novice_lounge, + euthville/green_goblin/secondfloor, + euthville/green_goblin/storage_room: Give unique and descriptive + names to the Green Goblin Guild maps in euthville. + +2011-10-27 04:06 rjtanner + + * darcap/darcap/guilds/smoking_cauldron/basement, + darcap/darcap/guilds/smoking_cauldron/guild_alchemy, + darcap/darcap/guilds/smoking_cauldron/guild_bbq, + darcap/darcap/guilds/smoking_cauldron/guild_hq, + darcap/darcap/guilds/smoking_cauldron/guild_jeweler, + darcap/darcap/guilds/smoking_cauldron/guild_tan, + darcap/darcap/guilds/smoking_cauldron/guild_thaum, + darcap/darcap/guilds/smoking_cauldron/guild_toolshed, + darcap/darcap/guilds/smoking_cauldron/guildman_lounge, + darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge, + darcap/darcap/guilds/smoking_cauldron/hallofjoining, + darcap/darcap/guilds/smoking_cauldron/journeyman_lounge, + darcap/darcap/guilds/smoking_cauldron/mainfloor, + darcap/darcap/guilds/smoking_cauldron/master_lounge, + darcap/darcap/guilds/smoking_cauldron/novice_lounge, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + darcap/darcap/guilds/smoking_cauldron/storage_room: Give unique + and descriptive names to the Smoking Cauldron Guild maps in + darcap. + +2011-10-26 05:51 rjtanner + + * darcap/darcap/guilds/poisoned_dagger/basement, + darcap/darcap/guilds/poisoned_dagger/guild_alchemy, + darcap/darcap/guilds/poisoned_dagger/guild_bbq, + darcap/darcap/guilds/poisoned_dagger/guild_hq, + darcap/darcap/guilds/poisoned_dagger/guild_jeweler, + darcap/darcap/guilds/poisoned_dagger/guild_tan, + darcap/darcap/guilds/poisoned_dagger/guild_thaum, + darcap/darcap/guilds/poisoned_dagger/guild_toolshed, + darcap/darcap/guilds/poisoned_dagger/guildman_lounge, + darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge, + darcap/darcap/guilds/poisoned_dagger/hallofjoining, + darcap/darcap/guilds/poisoned_dagger/journeyman_lounge, + darcap/darcap/guilds/poisoned_dagger/mainfloor, + darcap/darcap/guilds/poisoned_dagger/master_lounge, + darcap/darcap/guilds/poisoned_dagger/novice_lounge, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/poisoned_dagger/storage_room: Give unique + and descriptive names to the Poisoned Dagger Guild maps in + darcap. + +2011-10-26 05:35 rjtanner + + * brest/black_shield/basement, brest/black_shield/guild_alchemy, + brest/black_shield/guild_bbq, brest/black_shield/guild_hq, + brest/black_shield/guild_jeweler, brest/black_shield/guild_tan, + brest/black_shield/guild_thaum, + brest/black_shield/guild_toolshed, + brest/black_shield/guildman_lounge, + brest/black_shield/guildmaster_lounge, + brest/black_shield/hallofjoining, + brest/black_shield/journeyman_lounge, + brest/black_shield/mainfloor, brest/black_shield/master_lounge, + brest/black_shield/novice_lounge, brest/black_shield/secondfloor, + brest/black_shield/storage_room: Give unique and descriptive + names to the Black Shield Guild maps in brest. + +2011-10-26 05:21 rjtanner + + * azumauindo/ranbounagisatoshi/temples/rruggilli1, + azumauindo/ranbounagisatoshi/temples/rruggilli2: Removed + references to name_pl to temple maps in Ranbounagisatoshi (region + Azumauindo.) The entries are no longer used. Technical change, no + functional changes. + +2011-10-26 05:15 rjtanner + + * azumauindo/ranbounagisatoshi/shops/groupshop, + azumauindo/ranbounagisatoshi/shops/groupshop2, + azumauindo/ranbounagisatoshi/shops/groupshopb1, + azumauindo/ranbounagisatoshi/shops/groupshopb2, + azumauindo/ranbounagisatoshi/shops/potionshop1, + azumauindo/ranbounagisatoshi/shops/tradecenter: Removed + references to name_pl to shop maps in Ranbounagisatoshi (region + Azumauindo.) The entries are no longer used. Technical change, no + functional changes. + +2011-10-26 05:09 rjtanner + + * azumauindo/ranbounagisatoshi/apartments/sapartment: Removed + references to name_pl to sapartment map in Ranbounagisatoshi + (region Azumauindo.) The entries are no longer used. Technical + change, no functional changes. + +2011-10-26 05:03 rjtanner + + * azumauindo/misc/entrance1, azumauindo/misc/shrine1, + azumauindo/misc/shrine3: Removed references to name_pl to misc + maps in Azumauindo. The entries are no longer used. Technical + change, no functional changes. + +2011-10-26 04:59 rjtanner + + * azumauindo/minatomachi/temples/templeruggilli1, + azumauindo/minatomachi/temples/templeruggilli2: Removed + references to name_pl to the Rugulli temples in Minatomachi + (region Azumauindo.) The entries are no longer used. Technical + change, no functional changes. + +2011-10-26 04:55 rjtanner + + * azumauindo/zaseki_dzuki_ryoku/basement, + azumauindo/zaseki_dzuki_ryoku/guild_alchemy, + azumauindo/zaseki_dzuki_ryoku/guild_bbq, + azumauindo/zaseki_dzuki_ryoku/guild_hq, + azumauindo/zaseki_dzuki_ryoku/guild_jeweler, + azumauindo/zaseki_dzuki_ryoku/guild_tan, + azumauindo/zaseki_dzuki_ryoku/guild_thaum, + azumauindo/zaseki_dzuki_ryoku/guild_toolshed, + azumauindo/zaseki_dzuki_ryoku/guildman_lounge, + azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge, + azumauindo/zaseki_dzuki_ryoku/hallofjoining, + azumauindo/zaseki_dzuki_ryoku/journeyman_lounge, + azumauindo/zaseki_dzuki_ryoku/mainfloor, + azumauindo/zaseki_dzuki_ryoku/master_lounge, + azumauindo/zaseki_dzuki_ryoku/novice_lounge, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + azumauindo/zaseki_dzuki_ryoku/storage_room: Give unique and + descriptive names to the Zaseki Dzuki Ryoku Guild maps in + Azumauindo. + +2011-10-25 05:39 rjtanner + + * azumauindo/minatomachi/stores/buildshop, + azumauindo/minatomachi/stores/diamondex1, + azumauindo/minatomachi/stores/generalstore, + azumauindo/minatomachi/stores/postoffice: Removed references to + name_pl to the Minatomachi stores in Azumauindo. The entries are + no longer used. Technical change, no functional changes. + +2011-10-25 05:28 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/ground, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq, + azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/minatomachi/ketsueki_itsuryuu/upper: Removed + references to name_pl to the Ketsueki Itsuryuu Guild in + Azumauindo. The entries are no longer used. Technical change, no + functional changes. + +2011-10-25 05:22 rjtanner + + * azumauindo/minatomachi/buildings/guildkeybuilding1, + azumauindo/minatomachi/buildings/guildkeybuildingB1, + azumauindo/minatomachi/buildings/guildkeybuildingB2a, + azumauindo/minatomachi/buildings/guildkeybuildingB2b, + azumauindo/minatomachi/buildings/guildkeybuildingB2c: Removed + references to name_pl to the Guild buildings in Azumauindo. The + entries are no longer used. Technical change, no functional + changes. + +2011-10-25 05:07 rjtanner + + * azumauindo/suno-yamatoshi/nenshou_youso/basement, + azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy, + azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq, + azumauindo/suno-yamatoshi/nenshou_youso/guild_hq, + azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler, + azumauindo/suno-yamatoshi/nenshou_youso/guild_tan, + azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum, + azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed, + azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining, + azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/mainfloor, + azumauindo/suno-yamatoshi/nenshou_youso/master_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/storage_room: Give unique + and descriptive names to the Nenshou Youso Guild maps in + Azumauindo. + +2011-10-25 04:48 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/basement, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed, + azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining, + azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/minatomachi/ketsueki_itsuryuu/storage_room: Give + unique and descriptive names to the Ketsueki Itsuryuu Guild maps + in Azumauindo. + +2011-10-24 05:04 rjtanner + + * scorn/houses/wizardw: Moved no_spell tiles to the bottom of the + stack order to Wizard's Workshop in Scorn. Technical change, no + functional changes. + +2011-10-24 05:01 rjtanner + + * scorn/houses/wizardw: Removed references to name_pl Ice Illusion + and name_pl Fractured Obsidian to the Wizard's Workshop in Scorn. + The entries are no longer used. Technical change, no functional + changes. + +2011-10-24 04:56 rjtanner + + * scorn/houses/wizardw: Changes to Wizard's Workshop in Scorn. + Update map title to match reference in the world map (Wizard's + Workshop instead of Wizards Workshop.) Removed double stacked + wall sections. + +2011-10-24 04:54 rjtanner + + * scorn/houses/wizardw, world/world_105_115: Cosmetic changes to + Wizard's Workshop in Scorn. Added outer perimeter to the original + map to match the building exterior. Updated entrance/exit + coordinates in world map back to the workshop. + +2011-10-23 04:59 rjtanner + + * scorn/houses/wizardw: Remove line breaks in book text located in + the Wizads Workshop in Scorn. + +2011-10-23 04:40 rjtanner + + * pup_land/kurte/eureca_road1: Cosmetic changes with how fence + sections merge with nearby walls for Eureca Road, 1 in Pup Land. + No functional changes. + +2011-10-22 18:48 ryo_saeba + + * whalingoutpost/misc/frostcavern1, whalingoutpost/misc/icecavern1: + Fix bug #1864412: endless loop of being pushed by directors in + the artic, by adding some spots without any movers. + +2011-10-22 04:03 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + brest/black_shield/secondfloor, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + euthville/green_goblin/secondfloor, + lake_country/Butakis/mockers/secondfloor, + navar_city/dreaming_sage/secondfloor, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/purple_butterfly/secondfloor, + santo_dominion/guilds/drunken_barbarian/secondfloor, + scorn/guilds/mailed_fist/secondfloor, + templates/guild/secondfloor, + wolfsburg/guilds/damned_heretics/secondfloor: Update walls + surrounding Tannery entrance gate to Guild Hall and template + second floor maps. Additional stone wall section on nearby fence. + Cosmetic change only. + +2011-10-22 03:39 rjtanner + + * pup_land/castle_eureca/cave_pass4: Replaced blocked (black) + sections of the cave with grey cave walls to Cave Passageway, + Level 4 in Pup Land. Cosmetic change only, no functional changes. + +2011-10-22 03:24 rjtanner + + * pup_land/castle_eureca/castle_eureca8: Cosmetic changes with how + fence sections merge with nearby walls for Castle of Eureca, 8th + Level in Pup Land. No functional changes. + +2011-10-22 03:20 rjtanner + + * pup_land/castle_eureca/castle_eureca6: Cosmetic changes with how + fence sections merge with nearby walls for Castle of Eureca, 6th + Level in Pup Land. No functional changes. + +2011-10-22 03:18 rjtanner + + * pup_land/castle_eureca/castle_eureca3: Cosmetic changes with how + fence sections merge with nearby walls for Castle of Eureca, 3rd + Level in Pup Land. No functional changes. + +2011-10-22 03:17 rjtanner + + * pup_land/castle_eureca/castle_eureca2: Cosmetic changes with how + fence sections merge with nearby walls for Castle of Eureca, 2nd + Level in Pup Land. No functional changes. + +2011-10-22 03:15 rjtanner + + * pup_land/castle_eureca/castle_eureca1: Cosmetic changes with how + fence sections merge with nearby walls for Castle of Eureca, + Entrance in Pup Land. No functional changes. + +2011-10-22 03:07 rjtanner + + * pup_land/pplant/pplant_ud3: Cosmetic changes with how fence + sections merge with nearby walls for Power Plant, Dungeon Level 3 + in Pup Land. No functional changes. + +2011-10-22 03:03 rjtanner + + * pup_land/pplant/pplant_ud2: Replaced blocked (black) sections of + the cave with grey cave walls to Power Plant, Dungeon Level 2. + Cosmetic change only, no functional changes. + +2011-10-22 02:59 rjtanner + + * pup_land/pplant/pplant_ud2: Cosmetic changes with how fence + sections merge with nearby walls for Power Plant, Dungeon Level 2 + in Ancient Pup Land. No functional changes. + +2011-10-22 02:57 rjtanner + + * pup_land/pplant/pplant_ud1: Cosmetic changes with how fence + sections merge with nearby walls for Power Plant, Dungeon Level 1 + in Ancient Pup Land. No functional changes. + +2011-10-22 02:54 rjtanner + + * pup_land/pplant/pplant3: Cosmetic changes with how fence sections + merge with nearby walls for Power Plant, Level 3 in Ancient Pup + Land. No functional changes. + +2011-10-22 02:44 rjtanner + + * azumauindo/minatomachi/ketsueki_itsuryuu/storage_room, + azumauindo/suno-yamatoshi/nenshou_youso/storage_room, + azumauindo/zaseki_dzuki_ryoku/storage_room, + brest/black_shield/storage_room, + darcap/darcap/guilds/poisoned_dagger/storage_room, + darcap/darcap/guilds/smoking_cauldron/storage_room, + euthville/green_goblin/storage_room, + lake_country/Butakis/mockers/storage_room, + navar_city/dreaming_sage/storage_room, + pup_land/guilds/laughing_skull/storage_room, + pup_land/guilds/purple_butterfly/storage_room, + santo_dominion/guilds/drunken_barbarian/storage_room, + scorn/guilds/mailed_fist/storage_room, + templates/guild/storage_room, + wolfsburg/guilds/damned_heretics/storage_room: Update walls + surrounding door entrances to Guild Storage Maps. Cosmetic change + only. + +2011-10-21 04:32 rjtanner + + * pup_land/ancient/castle/gothwolte.2: Cosmetic changes with how + fence sections merge with nearby walls for Gothwalte, Collection + in Ancient Pup Land. No functional changes. + +2011-10-21 04:27 rjtanner + + * pup_land/ancient/castle/castle.ud1: Cosmetic changes to replaced + blocked wall sections with solid stone wall sections in + Gothwalte's Castle, Dungeon in Ancient Pup Land. Looks nicer in + Mapper. No functional changes. + +2011-10-21 04:23 rjtanner + + * pup_land/ancient/castle/castle.6: Cosmetic changes with how fence + sections merge with nearby walls for Gothwalte's Castle, Level 6 + in Ancient Pup Land. No functional changes. + +2011-10-21 04:21 rjtanner + + * pup_land/ancient/castle/castle.5: Cosmetic changes with how fence + sections merge with nearby walls for Gothwalte's Castle, Level 5 + in Ancient Pup Land. No functional changes. + +2011-10-21 04:20 rjtanner + + * pup_land/ancient/castle/castle.4: Cosmetic changes with how fence + sections merge with nearby walls for Gothwalte's Castle, Level 4 + in Ancient Pup Land. No functional changes. + +2011-10-21 04:19 rjtanner + + * pup_land/ancient/castle/castle.2: Cosmetic changes with how fence + sections merge with nearby walls for Gothwalte's Castle, Level 2 + in Ancient Pup Land. No functional changes. + +2011-10-21 04:14 rjtanner + + * darcap/darcap/fishing: Upate to Sargas's fine fishing supplies in + Darcap. Replaced two existing fishing poles with recently added + poles. Requires archetype update r15213 or later. + +2011-10-20 23:28 rjtanner + + * scorn/guilds/guildhousesinc: Map name correction for Guild Houses + Inc in Scorn, should be Inc and not Iinc. + +2011-10-20 05:10 rjtanner + + * pup_land/ancient/mountain/tower.2: Minor change with wall merges + for the Tower of the Necromancer, Level 2 in Pupland. Cosmetic + change, no functional changes. + +2011-10-20 03:24 rjtanner + + * pup_land/ancient/mountain/atelir2: Replace cave wall sections + with dungeon wall to Atelir of Artifact (Prison), Level 2 in + Pupland. Cosmetic change only, no functional changes. + +2011-10-19 05:16 mwedel + + * HallOfSelection, editor/pickmaps/NPC, + start/HallsOfSelection/wraith_player: Change face from priestnew + to priest - the class animation uses + the priest name, and not priestnew, and best I can tell, the + priestnew + images are now the same as the priest images, so may go away. + MSW 2011-10-18 + +2011-10-19 00:39 rjtanner + + * pup_land/s_f/floor2: Map name typo correction for Ancient Ruins, + Upper Level in Pupland (Ancient instead of Anclient.) + +2011-10-18 03:20 rjtanner + + * pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3, + pup_land/cave_weapon/cave4: Replace mines wall section with newly + created cave wall sections in the Cave Weapon maps in Pupland. + Cosmetic change, no functional changes. Requires archetypes + update r15201. + +2011-10-17 04:50 rjtanner + + * pup_land/cave_weapon/cave1: Replace mines wall section with newly + created cave wall sections in the Cave Weapon, Entrance map in + Pupland. Cosmetic change, no functional changes. Requires + archetypes update r15199. + +2011-10-16 12:44 ryo_saeba + + * scorn/houses/tyl: Make the books harder to get at. + +2011-10-15 23:34 rjtanner + + * pup_land/cave_weapon/cave5: Changes with how fence (swall) + sections merge with nearby walls to Cave Weapon, Genome-Project + Testing Room map in Ancient Pupland. Cosmetic change only, no + functional changes. + +2011-10-15 23:31 rjtanner + + * pup_land/cave_weapon/cave4: More changes to Cave Weapon, Research + Group map in Ancient Pupland. Removed line breaks in NPC + dialogue. Quotation change to the hint so it appears as one + statement. + +2011-10-15 23:29 rjtanner + + * pup_land/cave_weapon/cave4: Place no_spells floor tiles under + actual floor tiles instead of on top in Cave Weapon, Research + Group map in Ancient Pupland. + +2011-10-15 23:24 rjtanner + + * pup_land/cave_weapon/cave4: Changes with how fence (swall) + sections merge with nearby walls to Cave Weapon, Research Group + map in Ancient Pupland. Cosmetic change only, no functional + changes. + +2011-10-15 23:21 rjtanner + + * pup_land/cave_weapon/cave3: Place no_spells floor tiles under + actual floor tiles instead of on top in Cave Weapon, Biological + Organisms Research Group map in Ancient Pupland. + +2011-10-15 23:20 rjtanner + + * pup_land/cave_weapon/cave3: Changes with how fence (swall) + sections merge with nearby walls to Cave Weapon, Biological + Organisms Research Group in Ancient Pupland. Cosmetic change + only, no functional changes. + +2011-10-15 23:11 rjtanner + + * pup_land/cave_weapon/cave2: Replaced blocked (black) sections of + the cave with grey cave walls to Cave Weapon, Antechamber map in + Ancient Pupland. Cosmetic change only, no functional changes. + +2011-10-15 23:04 rjtanner + + * pup_land/cave_weapon/cave1: Replaced blocked (black) sections of + the cave with grey cave walls to Cave Weapon, Entrance map in + Ancient Pupland. Cosmetic change only, no functional changes. + +2011-10-15 15:26 akirschbaum + + * lake_country/ebony/masterlev: Fix typos. + +2011-10-15 03:32 rjtanner + + * port_joseph/pirates/torttemple: Cosmetic wall changes with + merging sections to the (pirates) Temple map in Port Joseph. + +2011-10-15 03:26 rjtanner + + * navar_city/misc/dragon_guild, scorn/misc/dragon_guild: Removed + line breaks in the signs for the Dragon Guilds in Scorn and + Navar. Capilization changes on the sign (dragon guild -> Dragon + Guild.) + +2011-10-14 03:49 rjtanner + + * scorn/misc/dragon_guild: Added windows to the Dragon Guild of + Scorn. Also placed radius 2 light sources beneath the windows to + give the windows a glowing effect at night. Cosmetic change only. + +2011-10-14 03:46 rjtanner + + * navar_city/misc/dragon_guild, world/world_122_117: Cosmetic + change to Navar Dragon Guild. Added outer perimeter to the + original map to match the building exterior. Map considered an + outdoor map so darkness or time of day is visible when inside; + light sources were added. Updated entrance/exit coordinates in + world map back to the guild map. + +2011-10-13 05:44 rjtanner + + * marksel/church: Made the holy symbol and one of the roses + non-pickable (nearby items - flowers and lockbox already are + non-pickable) in the Church to Valriel in Marksel. + +2011-10-13 04:58 rjtanner + + * marksel/church: (Forgot to again..) Update entrance x & y + coordinates in map header for Church to Valriel in Marksel. + +2011-10-13 04:54 rjtanner + + * marksel/church: NPC dial changes in the Church to Valrien in + Marksel. Removed line breaks and small punctuation update. + +2011-10-13 04:47 rjtanner + + * marksel/church, world/world_120_109: Cosmetic update to Church to + Valriel in Marksel. Added outer perimeter to the original map to + match the building exterior. Rearanged the floor plan to match + building exterior. Map considered an outdoor map so darkness or + time of day is visible when inside; additional light sources were + added. Updated entrance/exit coordinates in world map back to the + church. + +2011-10-11 04:29 rjtanner + + * wolfsburg/volcano/heimser_hut_2: Update entrance x & y + coordinates in map header to Heimser's Lab. + +2011-10-11 04:25 rjtanner + + * wolfsburg/volcano/heimser_hut_1, wolfsburg/volcano/heimser_hut_2: + Removed empty and unused row to Heimser's Lab located outside of + Wolfsburg. Adjusted entrance/exit coordinates from Heimser's + Cellar to reflect this change. + +2011-10-11 04:20 rjtanner + + * wolfsburg/volcano/heimser_hut_0, wolfsburg/volcano/heimser_hut_1, + world/world_129_108: Cosmetic update to Heimser's Hut outside of + Wolfsburg. Added outer perimeter to the original map to match the + building exterior. Rearanged the floor plan to match building + exterior. Map considered an outdoor map so darkness or time of + day is visible when inside; light sources were added. Updated + entrance/exit coordinates in world map and Heimser's Cellar due + to layout changes. + +2011-10-10 05:16 rjtanner + + * lake_country/Butakis/B_gshop, lake_country/shops/Olds_jewel, + lake_country/shops/clems_archery, + lake_country/shops/klondors_wands, marksel/shop, marksel/wizard, + navar_city/bow_shop, port_joseph/town/generalstore, + port_joseph/town/inn, scorn/misc/PowerHouse, + scorn/shops/BasicSpells, scorn/shops/armourshop, + scorn/shops/bowshop, scorn/shops/foodshop, scorn/shops/gemshop, + scorn/shops/generalshop, scorn/shops/magicshop, + scorn/shops/potionshop, scorn/shops/weaponshop, + scorn/taverns/inn: Update or correct entrance x and y coordinates + in the map headers. + +2011-10-10 01:16 rjtanner + + * darcap/darcap/gshop, darcap/darcap/potionshop, + darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m, + darcap/darcap/shop_w, darcap/town2/shop_b, darcap/town2/shop_f, + navar_city/misc/buildshop, navar_city/misc/city1armour, + navar_city/misc/city1gen, navar_city/misc/city1weapon, + pup_land/lone_town/shops/transport.shoppe, + santo_dominion/shops/armour, santo_dominion/shops/eliks, + santo_dominion/shops/erash, santo_dominion/shops/nosferatu, + santo_dominion/shops/rings, wolfsburg/shops/buildshop: Update or + correct entrance x and y coordinates in the map headers. + +2011-10-09 20:07 rjtanner + + * navar_city/southgatehouse: Place light sources and exits beneath + floor tiles in the Port of Navar, South Gate House. + +2011-10-09 20:04 rjtanner + + * navar_city/southgatehouse, navar_city/westgatehouse: Give West + and South Gatehouse maps in Navar a default difficulty level. + +2011-10-09 20:02 rjtanner + + * brest/brest.inn: Provide additional invis_exits from the Brest + Inn to the world map - allows players to leave the map easier and + quicker. Placed no_spells tiles beneath the exits. + +2011-10-09 19:56 rjtanner + + * brest/privateshops/privateshop_1, + brest/privateshops/privateshop_10, + brest/privateshops/privateshop_11, + brest/privateshops/privateshop_12, + brest/privateshops/privateshop_13, + brest/privateshops/privateshop_14, + brest/privateshops/privateshop_15, + brest/privateshops/privateshop_16, + brest/privateshops/privateshop_17, + brest/privateshops/privateshop_18, + brest/privateshops/privateshop_19, + brest/privateshops/privateshop_2, + brest/privateshops/privateshop_20, + brest/privateshops/privateshop_21, + brest/privateshops/privateshop_22, + brest/privateshops/privateshop_23, + brest/privateshops/privateshop_24, + brest/privateshops/privateshop_25, + brest/privateshops/privateshop_26, + brest/privateshops/privateshop_27, + brest/privateshops/privateshop_28, + brest/privateshops/privateshop_3, + brest/privateshops/privateshop_4, + brest/privateshops/privateshop_5, + brest/privateshops/privateshop_6, + brest/privateshops/privateshop_7, + brest/privateshops/privateshop_8, + brest/privateshops/privateshop_9, brest/shops/brest.weapon, + darcap/darcap/petshop, lake_country/Butakis/B_gshop, + lake_country/Butakis/B_wshop, navar_city/city1church1, + navar_city/southgatehouse, navar_city/temples/ruggilli, + navar_city/westgatehouse, scorn/houses/bowyer, + scorn/houses/jeweler, scorn/houses/kitchen, + scorn/houses/smithery, scorn/houses/tannery, scorn/kar/somehouse, + scorn/misc/beginners_entry, scorn/misc/dragon_guild, + scorn/misc/kboldtemp1, scorn/misc/training_center, + scorn/misc/zoo2, scorn/shops/IPO_scorn, scorn/shops/bank, + scorn/shops/light_shop, scorn/shops/magicshop, + scorn/shops/privateshop, scorn/shops/privateshop_43_36, + scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34, + scorn/shops/privateshop_48_35, scorn/taverns/goths: Update or + correct entrance x and y coordinates in the map headers. + +2011-10-09 07:44 rjtanner + + * darcap/darcap/fishing, santo_dominion/sdgatehouse: Give Sargas's + fine fishing supplies and Santo Dominion Gatehouse maps a default + difficulty level. + +2011-10-09 07:36 rjtanner + + * darcap/darcap/fishing, euthville/magic.shop, + quests/cd/cd.inn.752, quests/cd/cd.store.753, + santo_dominion/noble_rest, santo_dominion/sdgatehouse, + wolfsburg/piratechurch: Update or correct entrance x and y + coordinates in the map headers. + +2011-10-08 01:20 rjtanner + + * lake_country/Butakis/luck1: Small changes with Tower of Luck, 1st + Floor in Lake Country. Added no_spells tile beneath a section of + fence, changed how fence sections merge with nearby walls. No + functional changes. + +2011-10-07 05:28 rjtanner + + * wolfsburg/taverns/dolphinsdelight, world/world_128_109: Major + update to Dolphin's Delight inn located in Wolfsburg. Added outer + perimeter to the original map to match the building exterior. + Rearanged the floor plan to match building exterior. Map + considered an outdoor map so darkness or time of day is visible + when inside; light sources were added. Door opens when a player + approaches it. Updated world map for new map entrance + destination. + +2011-10-06 05:39 rjtanner + + * world/world_128_109: Update Wolfsburg world map for new entrance + destination of The Bloody Cutlass inn. Missed in earlier commit. + +2011-10-06 05:38 rjtanner + + * wolfsburg/taverns/thebloodycutlass: Major update to The Bloody + Cutlass inn located in Wolfsburg. Added outer perimeter to the + original map to match the building exterior. Rearanged the floor + plan to match building exterior. Map considered an outdoor map so + darkness or time of day is visible when inside; light sources + were added. Door opens when a player approaches it. Updated world + map for new map entrance destination. + +2011-10-05 22:20 rjtanner + + * mlab/citydeclouds/apartment/cwdctownhaus3lvl2: Correct typo in + map title, should be Cloud - not Clowd. + +2011-10-05 05:38 rjtanner + + * wolfsburg/inns: Removed the wolfsburg/inns file. See r15158. + +2011-10-05 05:36 rjtanner + + * world/world_128_109: Update the world map for Wolfsburg so the + entrance for The Bloody Cutlass and Dolphin's Delight link to the + stand alone map files. Requires r15158. + +2011-10-05 05:35 rjtanner + + * wolfsburg/taverns, wolfsburg/taverns/dolphinsdelight, + wolfsburg/taverns/thebloodycutlass: New map files - made the + Wolfsburg Inns (The Blood Cutlass and Dolphin's Delight) + individual maps and placed them in the wolfsburg/tavern + directory. + +2011-10-04 05:00 rjtanner + + * wolfsburg/piratechurch, world/world_128_109: Cosmetic updates to + the Run-down Church in Wolfsburg. Added outer perimeter to the + original map to match the building exterior. Rearanged the floor + plan to match building exterior. Map considered an outdoor map so + darkness or time of day is visible when inside; light sources + were added. Updated world map for new map entrance destination. + +2011-10-03 02:25 rjtanner + + * quests/cd/cd.inn.752: Relocate light sources under neath floor + tiles for the Inn located in Fortress Ang. + +2011-10-02 03:03 rjtanner + + * quests/cd/cd.castle.750, quests/cd/cd.inn.752: Redesigned the Inn + to Fortress Ang. Added outer perimeter to the original map to + match the building exterior. Rearanged the floor plan to match + building exterior. Map considered an outdoor map so darkness or + time of day is visible when inside; light sources were added. + Updated Fortress Ang Castle for entrance coordinate changes in + the Inn. + +2011-10-01 02:35 rjtanner + + * quests/cd/cd.castle.750, quests/cd/cd.store.753: Redesigned the + shop in Fortress Ang. Added outer perimeter to the original map + to match the building exterior. Rearanged the floor plan to match + building exterior. Map considered an outdoor map so darkness or + time of day is visible when inside; light sources were added. + Updated Fortress Ang Castle for entrance coordinate changes in + the shop. + +2011-10-01 01:43 rjtanner + + * euthville/magic.shop: Remove extra or double stacked floor tile + in the Euthville Magic Shop. + +2011-09-30 03:41 rjtanner + + * dungeons/liomal_treasure: Cosmetic changes with how swall merges + with westcwall perimeter and around the garden gates. + +2011-09-30 03:35 rjtanner + + * santo_dominion/noble_rest_2nd: Removed some of the columns around + the stairs, they were causing display and merging issues with the + walls and railing (swall). + +2011-09-29 04:54 rjtanner + + * darcap/darcap/fishing: Made the Darcap fishing store have the the + same name it is referenced by in the world map, Sargas's fine + fishing supplies. + +2011-09-29 04:48 rjtanner + + * darcap/darcap/thilgar_top: Minor cosmetic change to Thilgar's + house, top in Navar. Changed how the fence (swall) merges with + nearby walls. + +2011-09-29 04:46 rjtanner + + * darcap/darcap/thilgar: Small cosmetic change to Thilgar's house + in Navar. Changed a wall section next to the doors. + +2011-09-29 04:39 rjtanner + + * santo_dominion/noble_rest, santo_dominion/noble_rest_2nd: New + map, second floor to The Noble Resting in Santo Dominion. Stair + updates on the first floor and inkeeper dialog updates in regards + to the second floor. + +2011-09-28 04:15 rjtanner + + * santo_dominion/noble_rest: Removed line breaks to NPC dialog in + The Noble Resting located in Santo Dominion. + +2011-09-28 04:13 rjtanner + + * santo_dominion/noble_rest, world/world_102_108: Major cosmetic + updates to The Noble Resting in Santo Dominion. Added outer + perimeter to the original map to match the building exterior. + Rearanged the floor plan to match building exterior. Added an + Innkeeper NPC. Map considered an outdoor map so darkness or time + of day is visible when inside; light sources were added. Updated + world map for new map entrance destination. + +2011-09-27 04:53 rjtanner + + * santo_dominion/sdgatehouse, world/world_102_108: New map, Santo + Dominion Gatehouse. More of a visual change - but can be modified + for gates with relative ease. World map changes to access the new + map and visual changes to add the Gate House as well. + +2011-09-26 06:04 rjtanner + + * santo_dominion/guilds/drunken_barbarian/mainfloor, + world/world_102_108: Layout changes to Santo Dominion world map + in order to make room for a Gatehouse entrance. Reduced the + graveyard size around the New Cthulhu Church, moved the Drunken + Barbarian Guild south one tile. Updated Guild exit back to the + world map. + +2011-09-26 05:14 rjtanner + + * world/world_102_108: Cosmetic changes with wall merges on the + Darcap world map. + +2011-09-26 02:44 rjtanner + + * scorn/shops/privateshop, scorn/shops/privateshop_43_36, + scorn/shops/privateshop_43_37, scorn/shops/privateshop_48_34, + scorn/shops/privateshop_48_35: Update the Private Shop maps in + Scorn so that each map has a unique name and added region setting + (scorn) for each map. + +2011-09-26 02:36 rjtanner + + * darcap/darcap/petshop: Made the Darcap petshop map have the same + name it is referenced by in the world map which is, Fernicious + Fenx Family Pet Emporium. + +2011-09-26 02:33 rjtanner + + * darcap/darcap/manor.brown, darcap/darcap/petshop: Added region + 'darcap' to Darcap Petshop and Darcap's Manor - brown zone. + +2011-09-25 05:28 rjtanner + + * scorn/misc/beginners2: Added 'blessed 1' setting to the random + food items in Beginners2 of Scorn so new players do not encounter + poisonous food. + +2011-09-25 01:55 rjtanner + + * brest/privateshops/privateshop_1, + brest/privateshops/privateshop_10, + brest/privateshops/privateshop_11, + brest/privateshops/privateshop_12, + brest/privateshops/privateshop_13, + brest/privateshops/privateshop_14, + brest/privateshops/privateshop_15, + brest/privateshops/privateshop_16, + brest/privateshops/privateshop_17, + brest/privateshops/privateshop_18, + brest/privateshops/privateshop_19, + brest/privateshops/privateshop_2, + brest/privateshops/privateshop_20, + brest/privateshops/privateshop_21, + brest/privateshops/privateshop_22, + brest/privateshops/privateshop_23, + brest/privateshops/privateshop_24, + brest/privateshops/privateshop_25, + brest/privateshops/privateshop_26, + brest/privateshops/privateshop_27, + brest/privateshops/privateshop_28, + brest/privateshops/privateshop_3, + brest/privateshops/privateshop_4, + brest/privateshops/privateshop_5, + brest/privateshops/privateshop_6, + brest/privateshops/privateshop_7, + brest/privateshops/privateshop_8, + brest/privateshops/privateshop_9: Update the Private Shop maps in + Brest so that each map has a unique name (i.e., Private Shop #) + and added region setting (brest) for each map. + +2011-09-24 04:14 rjtanner + + * pup_land/raffle/raffle1: Added 'blessed 1' setting to the + random_talisman treasure in the Pupland Raffle 1 reward area so + that the treasure reward is not cursed. + +2011-09-24 04:06 rjtanner + + * brest/brest.inn: Removed double stack fence and floor tiles - + probably result of a paste mistake. + +2011-09-23 04:43 rjtanner + + * navar_city/temples/ruggilli, navar_city/temples/ruggilli2, + world/world_121_117: Significant update to Temple of Ruggilli in + Navar. Added outer perimeter to the original map to match the + column and layout of the building exterior. Map considered an + outdoor map so darkness or time of day is visible when inside; + light sources already in place. Updated world map for new map + entrance destination. Ruggilli Testing Grounds updated because + staircase location changed. + +2011-09-22 05:58 rjtanner + + * navar_city/city1church1: Changes to the Mostrai Cathedral in + Navar. Placed the invis exits beneath the floor tile and also + added no spells tiles beneath them. + +2011-09-22 05:17 rjtanner + + * navar_city/city1church1, world/world_121_117: Major cosmetic + update to the Mostrai Cathedral in Navar. Added outer perimeter + to the original map to match the column and archways of the + building exterior. Map considered an outdoor map so darkness or + time of day is visible when inside; light sources already in + place. Updated world map for new map entrance destination. + +2011-09-21 04:19 rjtanner + + * navar_city/southgatehouse, world/world_122_117: New map - Port of + Navar, South Gate House. More of a visual change - but can be + modified for gates with relative ease. World map changes to + access the new map and visual changes to add the Gate House as + well. + +2011-09-20 03:50 rjtanner + + * navar_city/city1enter: Cosmetic changes with the Navar Gatehouse. + Make the fence (swall) merge nicer with nearby walls. + +2011-09-20 03:38 rjtanner + + * navar_city/westgatehouse, world/world_122_116: New map - Port of + Navar, West Gate House. More of a visual change - but can be + modified for gates with relative ease. World map changes to + access the new map and visual changes to add the Gate House as + well. + +2011-09-18 07:19 rjtanner + + * scorn/houses/kitchen: Place light sources under floor tiles in + Medieval Kitchen in Scorn. + +2011-09-18 07:03 rjtanner + + * scorn/houses/bowyer, scorn/houses/jeweler, scorn/houses/kitchen, + scorn/houses/smithery, scorn/houses/tannery: Remove line breaks + in npc dialog and instruction books for the crafting shops + (bowyer, smithery, tannery, kitchen, jeweler) in Scorn. + +2011-09-18 02:28 rjtanner + + * scorn/houses/smithery: Changes to the Metal Smith's Workshop. + Added some windows. Door or entrance now opens when a player + approaches. Map considered an outdoor map so darkness or time of + day is visible when inside; added light sources. + +2011-09-18 02:19 rjtanner + + * scorn/houses/smithery, world/world_105_115: Changes to the Metal + Smith's Workshop in Scorn. Enlarged the shop so the hallways + allow for multiple players to pass by each other. Expanded + outside the shop to add grass tiles and cobblestone to visually + match the shop's placement in the world map. Updated world map + for new map entrance destination. + +2011-09-18 02:01 rjtanner + + * scorn/houses/smithery: Another update to Metal Smith's Workshop + in Scorn. Changed the stacking order of the columns so they are + above the fence (swall) corners for cosmetic purposes and to make + it consistent with other maps. + +2011-09-18 01:59 rjtanner + + * scorn/houses/smithery: Moved no_spell tiles beneath the floor + tiles to the Metal Smith's Workshop in Scorn. + +2011-09-18 01:55 rjtanner + + * scorn/houses/tannery: Cosmetic changes to Scorn Tannery. Wall + columns no longer block player line of sight. Additional fence + (swall) sections for nicer merging with nearby walls. + +2011-09-18 01:49 rjtanner + + * scorn/houses/tannery: Changes to the Scorn Tannery. Moved + no_spell tiles under the floor tiles for the fenced area. Placed + no_spell tiles under the invis exits outside the door - forgot to + add them. + +2011-09-18 01:47 rjtanner + + * scorn/houses/tannery, world/world_105_115: Cosmetic update to the + Scorn Tannery. Door or entrance now opens when a player + approaches. Map considered an outdoor map so darkness or time of + day is visible when inside; added light sources. Updated world + map for new map entrance destination. + +2011-09-18 01:20 rjtanner + + * scorn/houses/tannery: Layout changes to the Scorn Tannery house. + Removed the empty (blocked) rows on the right side of the map, + expanded the size of the entrance area by another row of tiles. + +2011-09-17 03:06 rjtanner + + * scorn/houses/bowyer, world/world_105_115: Cosmetic update to the + Bowyer's Workshop of Scorn. Door or entrance now opens when a + player approaches. Map considered an outdoor map so darkness or + time of day is visible when inside; added light sources. Updated + world map for new map entrance destination. + +2011-09-16 04:21 rjtanner + + * scorn/houses/jeweler, world/world_105_115: Cosmetic update to the + Jeweler's Workshop of Scorn. Door or entrance now opens when a + player approaches. Map considered an outdoor map so darkness or + time of day is visible when inside; light sources already in + place. Entrance area fence (swall*) re-arranged to make that area + larger. Updated world map for new map entrance destination. + +2011-09-16 04:07 rjtanner + + * scorn/houses/jeweler: Place no_spells tiles under the floor tiles + in the Jeweler's Workshop of Scorn. + +2011-09-15 06:02 rjtanner + + * scorn/houses/kitchen: Make the pillars in the kitchen area no + longer block character line of sight. Moved no_spell tiles + beneath the floor tiles. + +2011-09-15 06:00 rjtanner + + * scorn/houses/kitchen, world/world_105_115: Updates to the + Medieval Kitchen in Scorn. Door or entrance now opens when a + player approaches. Map considered an outdoor map so darkness or + time of day is visible when inside; added light sources. Updated + world map for new map entrance destination. + +2011-09-14 20:23 alestan + + * python/Moving_Fog.py: Decreased the number of fogs per seed fog + +2011-09-14 05:42 rjtanner + + * scorn/shops/light_shop, world/world_105_115: Updates to Jacob's + Lighting Emporium in Scorn. Floor plan now similar to building + exterior. Door or entrance now opens when a player approaches. + Map considered an outdoor map so darkness or time of day is + visible when inside; added light sources. Updated world map for + new map entrance destination. + +2011-09-13 04:41 rjtanner + + * scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2, + world/world_105_115: Updated Goth's Taven in Scorn so that the + map exterior matches it's placement in the world map. Updated + world map for new entrance destination to the Tavern. Updated + stair coordiantes on the upper and lower level of the Tavern so + that they line up with the other levels. + +2011-09-13 04:23 rjtanner + + * scorn/taverns/goths, world/world_105_115: Floor layout changes to + Goth's Tavern in Scorn. Door moved to left side of the map and + added windows to match the building exterior. Added a cloak room + near the entrance. Moved the gate password hint so players should + stumble upon it more easily. Updated world map for new entrance + coordinates. + +2011-09-13 03:56 rjtanner + + * scorn/taverns/goths: Removed NPC from the floor tile inventory + and placed them on top of the tile. + +2011-09-10 16:39 alestan + + * darcap/darcap/petshop: Changed puddle arch in map to rain1 so + that it isn't a rain cloud. + +2011-09-10 16:38 alestan + + * scorn/houses/house3.bas2: Changed puddle arch in map to rain1 so + that it isn't a rain cloud. + +2011-09-10 10:21 ryo_saeba + + * scorn/misc/beginners_entry: Add dialog hints. + +2011-09-08 04:46 rjtanner + + * scorn/misc/beginners: Added creator information to the map + header, removed the Created by sign from within the map (which + also had out of date contact and bug report information) + +2011-09-08 04:43 rjtanner + + * scorn/misc/beginners, scorn/misc/beginners_entry, + world/world_105_116: New entrance map for Beginners map in Scorn. + Modifications to Beginners map to tie in to the entrance map such + as exit changes and special quest key. World map changes to use + the Beginners Entrance map. + +2011-09-04 09:37 ryo_saeba + + * brest/shops/brest.weapon, lake_country/Butakis/B_wshop, + lake_country/shops/Mopoon_wshop: Fix shop item type to use + singular form. + +2011-09-04 08:27 ryo_saeba + + * scorn/kar/somehouse3: Replace stairs up with stairs down, since + it's a higher level. + +2011-08-31 05:23 rjtanner + + * scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1, + world/world_104_115: Updates to the Abandoned Temple, Entrance in + Scorn. Map is now surrounded by grass and cobblestone so it + matches it's placement in Scorn. Added invis exits on the other + side of the weak walls as a result of this. Updated world map + destination coordinates due to layout changes of the temple map. + Updated Dungeon Level 1 stairway due to changes on the first + level. + +2011-08-27 19:44 rjtanner + + * scorn/shops/bank, world/world_105_115: Cosmetic updates to the + Bank of Skud in Scorn. Walls are now all stone and no longer + using the blocked archetype. Exapnded the footprint to make it + symetrical. Added book shelves in the office area. Surrounded the + map with grass and cobblestone so it matches it's placement in + Scorn. Updated world map for new map entrance coordinates. + +2011-08-27 18:39 akirschbaum + + * lake_country/snake_pit/Chaos_lair2: Remove redundant pits. + +2011-08-27 18:36 akirschbaum + + * lake_country/snake_pit/Chaos_lair1: Remove unneeded floor + objects. + +2011-08-27 18:32 akirschbaum + + * lake_country/snake_pit/Chaos_lair1: Remove redundant pits. + +2011-08-27 16:41 akirschbaum + + * lake_country/elven_moon/elvenmoon.1: Remove duplicate floors to + fix display issues. + +2011-08-27 16:32 akirschbaum + + * lake_country/ebony/entrance2: Unify maps. + +2011-08-27 16:31 akirschbaum + + * lake_country/ebony/entrance2: Fix misspelled attribute names. + +2011-08-27 16:28 akirschbaum + + * lake_country/ebony/entrance1, lake_country/ebony/entrance2: Unify + maps. + +2011-08-27 16:19 akirschbaum + + * lake_country/ebony/entrance1, lake_country/ebony/entrance2: Move + boulder logic hidden under fake walls into empty space. + +2011-08-27 15:55 akirschbaum + + * lake_country/Butakis/houses/Jacobs_house, + lake_country/Butakis/houses/James_house, + lake_country/Butakis/houses/Seans_house: Connect formerly unused + connections to burglar protection. + +2011-08-27 14:11 akirschbaum + + * lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib2, + lake_country/Butakis/Wist_portal, + lake_country/Butakis/Wist_study, lake_country/Butakis/arena, + lake_country/Butakis/church-1, lake_country/Butakis/gate_inner, + lake_country/Butakis/gate_outer, + lake_country/Butakis/houses/Bobs_house, + lake_country/Butakis/houses/Jacks_house, + lake_country/Butakis/houses/Jacobs_house, + lake_country/Butakis/houses/James_house, + lake_country/Butakis/houses/Sams_house, + lake_country/Butakis/houses/Seans_house, + lake_country/Butakis/inn, lake_country/Butakis/luck2, + lake_country/Butakis/luck3, lake_country/Butakis/p_ghouse_s, + lake_country/Butakis/prison-1, lake_country/Butakis/prison_s, + lake_country/Butakis/prison_w, lake_country/DA, + lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1, + lake_country/Mwizard/Mwizard3, lake_country/Mwizard/Mwizard5, + lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardT, + lake_country/RETower/tower0, lake_country/RETower/tower1, + lake_country/RETower/tower2, lake_country/RETower/tower3, + lake_country/RETower/tower5, lake_country/dragon_hangar/hangar, + lake_country/ebony/entrance1, lake_country/ebony/entrance2, + lake_country/ebony/masterlev, + lake_country/elven_moon/elvenmoon.1, + lake_country/elven_moon/elvenmoon.5, lake_country/marsh/marsh1_1, + lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1, + lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop, + lake_country/shops/Olds_jewel, lake_country/shops/clems_archery, + lake_country/shops/klondors_wands, + lake_country/small_buildings/LC_inn1, + lake_country/small_buildings/burial_ground, + lake_country/small_buildings/hut_Galmorus, + lake_country/snake_pit/Chaos_lair1, + lake_country/snake_pit/Chaos_lair2, + lake_country/snake_pit/Chaos_lair3, + lake_country/snake_pit/Chaos_lair4, + lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit, + lake_country/snake_pit/snakepit_1, + lake_country/snake_pit/snakepit_2, + lake_country/snake_pit/snakepit_3, + lake_country/snake_pit/snakepit_4: Reformat/fix msg...endmsg + attributes in Lake Country. + +2011-08-27 08:02 rjtanner + + * scorn/misc/dragon_guild, world/world_105_115: Cosmetic updates to + the Dragon Guild of Scorn. Map considered an outdoor map so + darkness or time of day is visible when inside; added light + sources. Door now opens when a player tries to leave the map. + Added ground outside the map so. Updated world map for the new + entrance to the guild map. + +2011-08-26 17:58 meflin2 + + * dungeons/train/goblin, dungeons/train/ogre, + dungeons/train/skeleton, dungeons/train/zombie: Khalehs updates + to the training centers from the tracker for dragonbreath + +2011-08-26 04:21 rjtanner + + * scorn/misc/zoo2: Additional cages and monsters to the Scorn Zoo, + Lower Level. Monsters include sheep, geese, horses, awful rats, + ice warrior, shadow monsters, bear and polar bears, sorcerer, + wolves and dire wolves, elemental witches, para-elemetnals. + +2011-08-25 06:05 rjtanner + + * scorn/misc/zoo, scorn/misc/zoo2: Cosmetic update to Scorn Zoo, + Lower Level. Walls and flooring similar to the first level. Added + decor and non working gates to the cages, similar again to the + upper level. Adjust stairs destination of the Scorn Zoo due to + changes made onthe Lower Level. + +2011-08-24 14:58 meflin2 + + * styles/monsterstyles/humanoid/humanoid_19: fix grand titans level + being lower then a base titan + +2011-08-24 14:50 meflin2 + + * dungeons/train/goblin, dungeons/train/ogre, + dungeons/train/skeleton, dungeons/train/zombie: Khalehs updates + to the training centers from the tracker + +2011-08-24 04:36 rjtanner + + * scorn/kar/somehouse, scorn/kar/somehouse2, world/world_104_115: + Redesigned the entrance level to Friendly Giant's Tower in Scorn. + Map now reflects a tower (aka round.) Map considered an outdoor + map so darkness or time of day is visible when inside; added + light sources. Updated world map for new map entrance + destination. Updated level 2 since the stairs on level 1 have + moved. + +2011-08-24 04:03 rjtanner + + * scorn/shops/IPO_scorn, world/world_104_115: Cosmetic and some + layout updates to the Scorn Imperial Post Office. Map considered + an outdoor map so darkness or time of day is visible when inside; + added light sources. Removed forced line breaks in the Manual and + Prospectus along with formatting changes to hopefully make + reading easier. Updated world map for new map entrance + destination. + +2011-08-23 06:00 rjtanner + + * scorn/misc/training_center, world/world_104_115: Cosmetic updates + to the Training Center in Scorn. Map considered an outdoor map so + darkness or time of day is visible when inside; added light + sources. Updated world map for new map entrance destination. + +2011-08-23 05:45 rjtanner + + * scorn/misc/training_center: Removed line breaks in NPC dialogue, + sign and crumpled note. + +2011-08-23 05:35 rjtanner + + * scorn/misc/prison: Removed line breaks in NPC dialogue. + +2011-08-22 06:14 rjtanner + + * ChangeLog: Updated ChangeLog generated using svn2cl + 2011-08-22 05:53 rjtanner * scorn/misc/prison.1: Cosmetic change with how spiked wall merges