Fix for bug# 1694503 - Bug in Shing Tower, re-arranged the stacking order so that the altar appears when show invis is used, the other issue with the invis door was fixed in an earlier commit. Other changes are due to map editor reformatting.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5999 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2007-04-12 00:50:42 +00:00
parent 239d5748df
commit 1045e67c20
1 changed files with 19 additions and 20 deletions

View File

@ -1,13 +1,13 @@
arch map
region pupland
name st7
region pupland
width 17
height 13
msg
Creator: Gnat the Gnu
Email: gnu@foo.bar
Date: Mon Feb 12 18:16:09 1996
endmsg
x 17
y 13
end
arch blocked
end
@ -430,8 +430,8 @@ face statue.111
x 5
y 5
weight 1000000
can_roll 1
move_type 1
can_roll 1
end
arch button_plate
x 5
@ -504,9 +504,9 @@ end
arch axe_3
name golden axe
face axe_3_golden.111
materialname gold
x 6
y 1
materialname gold
value 10000000
end
arch flagstone
@ -552,18 +552,6 @@ x 6
y 6
connected 11
end
arch altar
slaying golden axe
msg
Which axe did you drop, gold or
iron?
endmsg
food 1
x 6
y 6
invisible 1
connected 10
end
arch magic_ear
msg
@match iron|Iron
@ -583,6 +571,18 @@ x 6
y 6
move_block 0
end
arch altar
slaying golden axe
msg
Which axe did you drop, gold or
iron?
endmsg
food 1
x 6
y 6
invisible 1
connected 10
end
arch button_plate
x 6
y 7
@ -693,9 +693,9 @@ face statue.111
x 7
y 7
weight 2000000
move_type 1
move_block all
can_roll 1
move_type 1
end
arch flagstone
x 7
@ -991,12 +991,11 @@ end
arch leather_armour
name Yoroi of Banzai
ac 4
armour 10
x 11
y 6
immune 131072
value 100000
weight 5000
armour 131072
end
arch flagstone
x 11