Make exits coherent.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13206 282e977c-c81d-0410-88c4-b93c2d0d6712
master
ryo_saeba 2010-05-13 21:43:29 +00:00
parent d962d1b2b8
commit 10d53c30fb
3 changed files with 6 additions and 6 deletions

View File

@ -8,7 +8,7 @@ enter_x 22
enter_y 14
msg
Created: 2003-04-27 Avion
Modified: 2010-03-31 Cavesomething
Modified: 2010-05-13 Nicolas Weeger
endmsg
end
arch grass
@ -2542,7 +2542,7 @@ end
arch invis_exit
slaying /world/world_104_116
hp 42
sp 3
sp 2
x 23
y 14
end
@ -2553,7 +2553,7 @@ end
arch invis_exit
slaying /world/world_104_116
hp 42
sp 3
sp 2
x 23
y 15
end

View File

@ -4,7 +4,7 @@ region scorn
width 50
height 50
msg
Modified: 2009-05-18 Kevin Bulgrien
Modified: 2010-05-13 Nicolas Weeger
endmsg
outdoor 1
tile_path_1 world_104_115
@ -10774,7 +10774,7 @@ arch house_largish
name The Barking Mule
slaying /scorn/taverns/barking_mule
hp 22
sp 13
sp 14
x 41
y 2
end

View File

@ -3023,7 +3023,7 @@ end
arch house_small
slaying /scorn/houses/easy_house.1.a
hp 10
sp 19
sp 18
x 9
y 5
end