Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13206 282e977c-c81d-0410-88c4-b93c2d0d6712master
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d962d1b2b8
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10d53c30fb
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@ -8,7 +8,7 @@ enter_x 22
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enter_y 14
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msg
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Created: 2003-04-27 Avion
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Modified: 2010-03-31 Cavesomething
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Modified: 2010-05-13 Nicolas Weeger
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endmsg
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end
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arch grass
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@ -2542,7 +2542,7 @@ end
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arch invis_exit
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slaying /world/world_104_116
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hp 42
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sp 3
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sp 2
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x 23
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y 14
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end
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@ -2553,7 +2553,7 @@ end
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arch invis_exit
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slaying /world/world_104_116
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hp 42
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sp 3
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sp 2
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x 23
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y 15
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end
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@ -4,7 +4,7 @@ region scorn
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width 50
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height 50
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msg
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Modified: 2009-05-18 Kevin Bulgrien
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Modified: 2010-05-13 Nicolas Weeger
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endmsg
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outdoor 1
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tile_path_1 world_104_115
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@ -10774,7 +10774,7 @@ arch house_largish
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name The Barking Mule
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slaying /scorn/taverns/barking_mule
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hp 22
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sp 13
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sp 14
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x 41
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y 2
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end
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@ -3023,7 +3023,7 @@ end
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arch house_small
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slaying /scorn/houses/easy_house.1.a
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hp 10
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sp 19
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sp 18
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x 9
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y 5
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end
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