Added dust on top of the unused teleporters in the game lobbies so that players can see easily which ones are active.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9693 282e977c-c81d-0410-88c4-b93c2d0d6712
master
quinet 2008-08-01 09:53:57 +00:00
parent be26971beb
commit 1588d6f5e4
3 changed files with 52 additions and 1 deletions

View File

@ -6,6 +6,7 @@ height 11
msg
Created: 2008-07-24 Chad Opperman | cromagic@sbcglobal.net
Modified: 2008-07-29 Chad Opperman | cromagic@sbcglobal.net
Modified: 2008-08-01 Raphaël Quinet
endmsg
end
arch stonefloor2
@ -105,6 +106,10 @@ sp 6
x 1
y 3
end
arch dust_effect
x 1
y 3
end
arch stonefloor2
x 1
y 4
@ -120,6 +125,10 @@ sp 6
x 1
y 5
end
arch dust_effect
x 1
y 5
end
arch stonefloor2
x 1
y 6
@ -135,6 +144,10 @@ sp 6
x 1
y 7
end
arch dust_effect
x 1
y 7
end
arch stonefloor2
x 1
y 8
@ -150,6 +163,10 @@ sp 6
x 1
y 9
end
arch dust_effect
x 1
y 9
end
arch stonefloor2
x 1
y 10
@ -387,7 +404,7 @@ end
arch sign
name Deathmatch Explanation
msg
This is the Deathmatch lobby. Deathmatch is similar to arena dueling, except its really laid back. It is not restricted to 2 people at once...any number of people can play. Also, its open, meaning anyone can enter and leave whenever they want. There is no trophies for killing either, since its so unofficial and laid back. Also, the fighting areas are much larger than the arena, and offer varying circumstances to fight under.
This is the Deathmatch lobby. Deathmatch is similar to arena dueling, except it is really laid back. It is not restricted to 2 people at once... any number of people can play. Also, it is open, meaning anyone can enter and leave whenever they want. There are no trophies for killing either, since it is so unofficial and laid back. Also, the fighting areas are much larger than the traditional arena, and offer varying circumstances to fight under.
endmsg
x 6
y 5

View File

@ -6,6 +6,7 @@ height 11
msg
Created: 2008-07-24 Chad Opperman | cromagic@sbcglobal.net
Modified: 2008-07-26 Chad Opperman | cromagic@sbcglobal.net
Modified: 2008-08-01 Raphaël Quinet
endmsg
end
arch stonefloor2
@ -469,6 +470,10 @@ name Course Pending
x 8
y 3
end
arch dust_effect
x 8
y 3
end
arch stonefloor2
x 8
y 4
@ -482,6 +487,10 @@ name Course Pending
x 8
y 5
end
arch dust_effect
x 8
y 5
end
arch stonefloor2
x 8
y 6
@ -495,6 +504,10 @@ name Course Pending
x 8
y 7
end
arch dust_effect
x 8
y 7
end
arch stonefloor2
x 8
y 8
@ -508,6 +521,10 @@ name Course Pending
x 8
y 9
end
arch dust_effect
x 8
y 9
end
arch stonefloor2
x 8
y 10

View File

@ -6,6 +6,7 @@ height 11
msg
Created: 2008-07-24 Chad Opperman | cromagic@sbcglobal.net
Modified: 2008-07-30 Chad Opperman | cromagic@sbcglobal.net
Modified: 2008-08-01 Raphaël Quinet
endmsg
end
arch stonefloor2
@ -105,6 +106,10 @@ sp 6
x 1
y 3
end
arch dust_effect
x 1
y 3
end
arch stonefloor2
x 1
y 4
@ -120,6 +125,10 @@ sp 6
x 1
y 5
end
arch dust_effect
x 1
y 5
end
arch stonefloor2
x 1
y 6
@ -135,6 +144,10 @@ sp 6
x 1
y 7
end
arch dust_effect
x 1
y 7
end
arch stonefloor2
x 1
y 8
@ -150,6 +163,10 @@ sp 6
x 1
y 9
end
arch dust_effect
x 1
y 9
end
arch stonefloor2
x 1
y 10