diff --git a/python/casino/goldslots.py b/python/casino/goldslots.py index 606e2b239..c5f292377 100644 --- a/python/casino/goldslots.py +++ b/python/casino/goldslots.py @@ -58,7 +58,10 @@ if (CFPython.PayAmount(activator, cost*10)):#goldcoin Slots.payoff(payoff) id = CFPython.CreateObject(cointype, (x, y)) CFPython.SetQuantity(id, payoff) - message = "you win %d %s!" %(payoff,cointype) + if payoff == 1: + message = "you win %d %s!" %(payoff,cointype) + else: + message = "You win %d %ss!!" %(payoff,cointype) break elif results.count(item) == spinners: #all match - pays out as percent of pot @@ -81,7 +84,10 @@ if (CFPython.PayAmount(activator, cost*10)):#goldcoin Slots.payoff(payoff) id = CFPython.CreateObject(cointype, (x, y)) CFPython.SetQuantity(id, payoff) - message = "you win %d %s!!" %(payoff,cointype) + if payoff == 1: + message == "you win %d %s!" %(payoff,cointype) + else: + message = "You win %d %ss!!" %(payoff,cointype) break else: message = "Better luck next time!" diff --git a/python/casino/platinumslots.py b/python/casino/platinumslots.py index 2ee41c598..8bdf44eb4 100644 --- a/python/casino/platinumslots.py +++ b/python/casino/platinumslots.py @@ -60,7 +60,10 @@ if (CFPython.PayAmount(activator, cost*50)):#platinumcoin Slots.payoff(payoff) id = CFPython.CreateObject(cointype, (x, y)) CFPython.SetQuantity(id, payoff) - message = "you win %d %s!" %(payoff,cointype) + if payoff == 1: + message = "you win %d %s!" %(payoff,cointype) + else: + message = "You win %d %ss!!" %(payoff,cointype) break elif results.count(item) == spinners: #all match - pays out as percent of pot @@ -85,7 +88,10 @@ if (CFPython.PayAmount(activator, cost*50)):#platinumcoin Slots.payoff(payoff) id = CFPython.CreateObject(cointype, (x, y)) CFPython.SetQuantity(id, payoff) - message = "you win %d %s!!" %(payoff,cointype) + if payoff == 1: + message = "you win %d %s!" %(payoff,cointype) + else: + message = "You win %d %ss!!" %(payoff,cointype) break else: message = "Better luck next time!" diff --git a/python/casino/silverslots.py b/python/casino/silverslots.py index d7a7a0c87..63ec8023b 100644 --- a/python/casino/silverslots.py +++ b/python/casino/silverslots.py @@ -57,7 +57,10 @@ if (CFPython.PayAmount(activator, cost)):#silvercoin Slots.payoff(payoff) id = CFPython.CreateObject(cointype, (x, y)) CFPython.SetQuantity(id, payoff) - message = "you win %d %s!" %(payoff,cointype) + if payoff == 1: + message = "you win %d %s!" %(payoff,cointype) + else: + message = "You win %d %ss!!" %(payoff,cointype) break elif results.count(item) == spinners: #all match - pays out as percent of pot @@ -80,7 +83,10 @@ if (CFPython.PayAmount(activator, cost)):#silvercoin Slots.payoff(payoff) id = CFPython.CreateObject(cointype, (x, y)) CFPython.SetQuantity(id, payoff) - message = "you win %d %s!!" %(payoff,cointype) + if payoff == 1: + message = "you win %d %s!" %(payoff,cointype) + else: + message = "You win %d %ss!!" %(payoff,cointype) break else: message = "Better luck next time!"