Finish (mostly) the first basement level of Zorn's castle. Add slaying
fields in castle.mainfloor to link to castle.basement0 and vice-versa. The first basement level is a"maze"ing if I do say so myself. :-) git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4252 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
b2ef8c14c4
commit
1a7a75a4d0
File diff suppressed because it is too large
Load Diff
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@ -2095,14 +2095,24 @@ name moat
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x 7
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y 6
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end
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arch magic_mouth
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msg
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Something looks odd here on this corner.
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endmsg
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food 1
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x 7
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y 7
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end
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arch brush
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x 7
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y 7
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end
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arch ladder_down
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name a well hidden hole in the ground
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msg
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It sure is dark ...
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endmsg
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invisible 1
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slaying /brest/zorn/castle.basement0
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hp 7
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sp 7
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@ -3553,11 +3563,14 @@ arch tile_white_floor
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x 9
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y 33
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end
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arch stair_down_2
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arch dungeon_magic
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x 9
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y 33
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end
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arch dungeon_magic
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arch stair_down_3
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slaying castle.basement0
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hp 9
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sp 33
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x 9
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y 33
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end
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@ -3565,11 +3578,14 @@ arch tile_white_floor
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x 9
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y 34
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end
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arch stair_down_2
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arch dungeon_magic
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x 9
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y 34
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end
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arch dungeon_magic
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arch stair_down_1
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slaying castle.basement0
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hp 9
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sp 34
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x 9
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y 34
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end
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@ -23871,11 +23887,14 @@ arch tile_floor
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x 49
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y 33
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end
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arch stair_down_4
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arch dungeon_magic
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x 49
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y 33
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end
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arch dungeon_magic
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arch stair_down_3
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slaying castle.basement0
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hp 49
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sp 33
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x 49
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y 33
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end
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@ -23883,11 +23902,14 @@ arch tile_floor
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x 49
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y 34
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end
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arch stair_down_4
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arch dungeon_magic
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x 49
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y 34
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end
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arch dungeon_magic
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arch stair_down_1
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slaying castle.basement0
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hp 49
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sp 34
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x 49
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y 34
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end
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