Finish (mostly) the first basement level of Zorn's castle. Add slaying

fields in castle.mainfloor to link to castle.basement0 and vice-versa. The
first basement level is a"maze"ing if I do say so myself. :-)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4252 282e977c-c81d-0410-88c4-b93c2d0d6712
master
eracc 2006-01-02 03:22:53 +00:00
parent b2ef8c14c4
commit 1a7a75a4d0
2 changed files with 21039 additions and 26 deletions

File diff suppressed because it is too large Load Diff

View File

@ -2095,14 +2095,24 @@ name moat
x 7
y 6
end
arch magic_mouth
msg
Something looks odd here on this corner.
endmsg
food 1
x 7
y 7
end
arch brush
x 7
y 7
end
arch ladder_down
name a well hidden hole in the ground
msg
It sure is dark ...
endmsg
invisible 1
slaying /brest/zorn/castle.basement0
hp 7
sp 7
@ -3553,11 +3563,14 @@ arch tile_white_floor
x 9
y 33
end
arch stair_down_2
arch dungeon_magic
x 9
y 33
end
arch dungeon_magic
arch stair_down_3
slaying castle.basement0
hp 9
sp 33
x 9
y 33
end
@ -3565,11 +3578,14 @@ arch tile_white_floor
x 9
y 34
end
arch stair_down_2
arch dungeon_magic
x 9
y 34
end
arch dungeon_magic
arch stair_down_1
slaying castle.basement0
hp 9
sp 34
x 9
y 34
end
@ -23871,11 +23887,14 @@ arch tile_floor
x 49
y 33
end
arch stair_down_4
arch dungeon_magic
x 49
y 33
end
arch dungeon_magic
arch stair_down_3
slaying castle.basement0
hp 49
sp 33
x 49
y 33
end
@ -23883,11 +23902,14 @@ arch tile_floor
x 49
y 34
end
arch stair_down_4
arch dungeon_magic
x 49
y 34
end
arch dungeon_magic
arch stair_down_1
slaying castle.basement0
hp 49
sp 34
x 49
y 34
end