Revert stand_still that was added per bug #1930002, since it's apparently supposed to be the right behaviour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10321 282e977c-c81d-0410-88c4-b93c2d0d6712master
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c1895a29d9
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20edc561ad
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@ -1997,7 +1997,6 @@ friendly 1
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can_use_armour 0
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can_use_weapon 0
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can_use_ring 0
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stand_still 1
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can_use_skill 0
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arch key2
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slaying siegfried_1_1
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