Major cosmetic overhall to Olaf's Armour Emporium in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14448 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2011-05-03 05:20:06 +00:00
parent 548e4e3452
commit 23eb8805e8
2 changed files with 1675 additions and 839 deletions

File diff suppressed because it is too large Load Diff

View File

@ -9,7 +9,7 @@ enter_x 1
enter_y 1
msg
Created: 2002-06-02
Modified: 2011-04-29 Rick Tanner
Modified: 2011-05-03 Rick Tanner
endmsg
outdoor 1
tile_path_1 world_122_116
@ -5583,8 +5583,8 @@ end
arch store_armour
name Olaf's Armor Emporium
slaying /navar_city/misc/city1armour
hp 1
sp 2
hp 4
sp 15
x 16
y 1
end