From 287eb34c9ec68ae578954b9c7c181b54ca9a2cda Mon Sep 17 00:00:00 2001 From: ryo_saeba Date: Sun, 30 May 2010 14:57:02 +0000 Subject: [PATCH] Fix animation query. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13349 282e977c-c81d-0410-88c4-b93c2d0d6712 --- python/CFDialog.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/python/CFDialog.py b/python/CFDialog.py index 471c6bf57..e97279ef5 100644 --- a/python/CFDialog.py +++ b/python/CFDialog.py @@ -207,7 +207,7 @@ class Dialog: # are replaced by the names of the npc and the player respectively def speak(self, msg): # query the animation system in case the NPC is playing an animation - if self.__speaker.Event(self.__speaker, self.__speaker, "", 1): + if self.__speaker.Event(self.__speaker, self.__speaker, "query_object_is_animated", 1): return 0 key = self.uniqueKey()