Fix for bug # 1475095 - player trap in goblin island tower. Workaround by moving the stairs out of the corner (to the right) making it less likely for a barrel to now block the stairway. RJT, Feb-04-2007

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5366 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2007-02-04 09:45:18 +00:00
parent d5b6996e71
commit 28c623a08a
1 changed files with 16 additions and 14 deletions

View File

@ -1,6 +1,8 @@
arch map
region portjoseph
name goblin fortress
region portjoseph
width 16
height 16
msg
Creator: langley
Email: langley@fermat.dartmouth.edu
@ -189,11 +191,7 @@ arch afloor_right
x 1
y 13
end
arch ahole_right
name a hole in the floor
slaying swtower
hp 10
sp 5
arch afloor_right
x 1
y 14
end
@ -295,7 +293,11 @@ arch barrel
x 2
y 13
end
arch afloor_right
arch ahole_right
name a hole in the floor
slaying swtower
hp 11
sp 5
x 2
y 14
end
@ -1019,13 +1021,6 @@ arch afloor_right
x 10
y 5
end
arch stair_3_up
slaying swtower
hp 1
sp 14
x 10
y 5
end
arch afloor_right
x 10
y 6
@ -1132,6 +1127,13 @@ arch afloor_right
x 11
y 5
end
arch stair_3_up
slaying swtower
hp 2
sp 14
x 11
y 5
end
arch afloor_right
x 11
y 6