Update old and broken monster abilities to match current spell abilities and improve their resistances so their own spells do not kill them

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7452 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2007-11-03 01:27:56 +00:00
parent 9308f88a9f
commit 28c79e25cb
1 changed files with 16 additions and 17 deletions

View File

@ -2559,14 +2559,9 @@ maxsp 200
x 11 x 11
y 9 y 9
level 20 level 20
resist_weaponmagic 100
carrying 5000 carrying 5000
arch book arch spell_comet
name Fire red spellbook
msg
Create a comet that goes in straight
line. It hit for weaponmagic
endmsg
sp 90
end end
end end
arch woodfloor arch woodfloor
@ -3205,35 +3200,39 @@ dam 30
ac -8 ac -8
x 15 x 15
y 5 y 5
speed 1.000000 speed 1.0
attack_movement 7 attack_movement 7
level 50 level 50
type 0 type 0
resist_physical 30 resist_physical 30
resist_magic 30 resist_magic 100
resist_fire 100 resist_fire 100
resist_electricity 100 resist_electricity 100
resist_cold 100 resist_cold 100
resist_confusion 100
resist_weaponmagic 100
resist_fear 100
carrying 5000 carrying 5000
move_type walk move_type walk
monster 1 monster 1
unique 1 unique 1
can_cast_spell 1 can_cast_spell 1
can_use_scroll 1 can_use_scroll 1
arch book arch spell_comet
sp 26
end end
arch ability_fear arch spell_icestorm
end end
arch ability_forced_dance arch spell_frostbolt
end end
arch ability_mass_confusion arch spell_sm_lightning
end end
arch ability_lightning arch spell_fear
end end
arch ability_cold arch spell_mass_confusion
end end
arch ability_dragon arch spell_small_speedball
end
arch spell_dragonbreath
end end
end end
arch dungeon_magic arch dungeon_magic