From 2a41213fc4c92782194ab96a46a179e84cda6e0a Mon Sep 17 00:00:00 2001 From: rjtanner Date: Fri, 2 Mar 2007 04:33:42 +0000 Subject: [PATCH] ChangeLog update git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5648 282e977c-c81d-0410-88c4-b93c2d0d6712 --- ChangeLog | 68 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 68 insertions(+) diff --git a/ChangeLog b/ChangeLog index 423cdce15..e8e22a95f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,71 @@ +2007-03-02 04:27 rjtanner + + * lake_country/Butakis/houses/Sams_house: Cosmetic updates to + Sam's House - updated wall sections so the appear nicer next to + doorways. Replaced Sam's ability_coldspell with icestorm. + Other changes are due to map editor reformatting. + +2007-03-02 04:16 rjtanner + + * lake_country/Butakis/B_wshop, lake_country/Butakis/luck1, + lake_country/Butakis/luck2, lake_country/Butakis/luck3: Changed + the syntax of how these maps were named. Map Editor removed + non-existant archetypes from monsters (ability_foo). Other + changes are due to Map Editor reformatting. + +2007-03-02 04:08 rjtanner + + * world/world_128_101: Map had a double entrance (or exit) on it, + to a map that did not exist. Removed this reference as an + invisible exit (or entrance) sends the player to the guard house + map. + +2007-03-02 04:04 rjtanner + + * santo_dominion/espen/espen2: Added missing floor tiles beneath a + section of walls. Cosment change in regards to how 'swall' map + sections merge with adjacent walls. Mapper shows a log error on + this map, ''Couldn't find archetype none'' - I was unable to + find this which monster had this missing archetype though. + +2007-03-02 03:49 rjtanner + + * euthville/demon_quest: Updated the Demon Quest map name that is + found in Euthville. Map editor also removed unknown archetype + abilities (archetype ability_fire). Other changes are due to + Map Editor reformatting. + +2007-03-02 03:46 rjtanner + + * world/world_124_119: Missed this in the last commit. Removed a + link in world map to missing map - Smugglers Ship outside of + Navar. + +2007-03-02 03:45 rjtanner + + * world/world_121_117, world/world_124_119, world/world_128_109: + Update world map reference to Adobe House in Navar. Remove + links in world maps to missing maps - Lonely Hut in Wolfsburg, + Smugglers Lair and Smugglers Ship outside of Navar. Other + changes are due to Map Editor reformatting. + +2007-03-02 03:36 rjtanner + + * navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3, + navar_city/mlab/zealothouse2, navar_city/mlab/zealothouseb1: + Merge in missing maps, Zealot House and Adbobe Building, to the + Navar Western Tavern. + +2007-03-02 02:59 rjtanner + + * whalingoutpost/misc/castle1: Cosmetic change as to how 'swall' + sections merged with adjacent wall sections + +2007-03-02 02:56 rjtanner + + * wolfsburg/temple/temple: Map update to remove 0 destination + coordinates warnings from server log files + 2007-03-02 01:01 rjtanner * azumauindo/minatomachi/buildings/guildkeybuilding1,