Cosmetic changes to South Lighthouse, Level 1 (santo_dominion/magara/south_lighthouse/floor_1) to add more visual space on the map perimeter. Update South Lighthouse, Level 2 (santo_dominion/magara/south_lighthouse/floor_2) for exit coordinate changes to Level 1. Update South Lighthouse, Level 4 (santo_dominion/magara/south_lighthouse/floor_4) for exit coordinate changes to Level 1. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes to the South Lighthouse.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20727 282e977c-c81d-0410-88c4-b93c2d0d6712master
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dbbfeac178
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Load Diff
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@ -7,7 +7,7 @@ height 40
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enter_x 8
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enter_y 1
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msg
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Modified: 2012-01-06 Rick Tanner
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Modified: 2019-03-20 Rick Tanner
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endmsg
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end
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arch afloor_left
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@ -2028,8 +2028,8 @@ y 1
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end
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arch stair_down
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slaying floor_1
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hp 16
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sp 2
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hp 18
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sp 4
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x 8
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y 1
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end
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@ -7,7 +7,7 @@ height 19
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enter_x 1
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enter_y 1
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msg
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Modified: 2008-10-25 Rick Tanner
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Modified: 2019-03-20 Rick Tanner
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endmsg
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end
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arch small_stones
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@ -134,8 +134,8 @@ y 1
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end
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arch stair_up
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slaying floor_1
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hp 16
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sp 3
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hp 18
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sp 5
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x 1
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y 1
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end
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@ -9,7 +9,7 @@ enter_x 1
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enter_y 1
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msg
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Created: 2002-02-19
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Modified: 2019-03-18 Rick Tanner
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Modified: 2019-03-20 Rick Tanner
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endmsg
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outdoor 1
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tile_path_1 world_102_107
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@ -2064,8 +2064,8 @@ end
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arch lighthouse
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name South Lighthouse
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slaying /santo_dominion/magara/south_lighthouse/floor_1
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hp 16
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sp 1
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hp 18
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sp 3
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x 9
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y 11
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end
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