- remove item scripts long ago moved into items
- update scripts to remove path (init script does it for us) git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3003 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
8eff925ffa
commit
32e9cfab2c
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@ -24,10 +24,6 @@
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import string
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import random
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import CFBank
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@ -24,10 +24,6 @@
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import CFPython
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import CFBoard
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import string
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board = CFBoard.CFBoard()
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@ -21,10 +21,6 @@
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#Updated to use new path functions in CFPython -Todd Mitchell
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import CFMail
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import string
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@ -32,11 +32,6 @@ priceScrollOfLiteracy=5000
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priceMailScroll=5
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import string
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import CFLog
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@ -50,7 +45,7 @@ log = CFLog.CFLog()
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text = string.split(CFPython.WhatIsMessage())
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if text[0] == 'help' or text[0] == 'yes':
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message = 'How can I help you ? Here is a quick list of commands:\n\n- pen (%s platinum)\n- literacy (%s platinum)\n- mailscroll <friend> (%s platinum)\n- seen <friend> (free)\n'%(priceWritingPen,priceScrollOfLiteracy,priceMailScroll)
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message = 'How can I help you ? Here is a quick list of commands:\n\n- pen (%s platinum)\n- literacy (%s platinum)\n- mailscroll <friend> (%s platinum)\n'%(priceWritingPen,priceScrollOfLiteracy,priceMailScroll)
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CFPython.Say(whoami,message)
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elif text[0] == 'pen':
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@ -23,13 +23,7 @@
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# seen - tells player information from logger
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import CFPython
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import sys
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import string
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import CFLog
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activator=CFPython.WhoIsActivator()
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@ -21,10 +21,6 @@
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#Updated to use new path functions in CFPython -Todd Mitchell
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import CFMail
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import string
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from time import localtime, strftime, time
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@ -4,9 +4,6 @@
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#FYI - This one uses an object for cointype and not the money code :)
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import CFGamble
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import CFItemBroker
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@ -3,9 +3,6 @@
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# Standard type Gold Slots
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import CFGamble
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import CFItemBroker
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@ -4,9 +4,6 @@
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#FYI - This one uses an object for cointype and not the money code :)
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import CFGamble
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import CFItemBroker
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@ -3,9 +3,6 @@
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# Standard type Platinum Slots
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import CFGamble
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import CFItemBroker
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@ -2,9 +2,6 @@
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#to make a new kind of slot machine, copy this file, change the settings and point the slotmachine to the new file.
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import CFPython
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import sys
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import os.path
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sys.path.append(os.path.join(CFPython.GetDataDirectory(),CFPython.GetMapDirectory(),'python'))
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import CFGamble
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import CFItemBroker
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@ -1,5 +1,4 @@
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import CFPython
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import sys
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import random
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me = CFPython.WhoAmI()
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@ -1,5 +1,4 @@
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import CFPython
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import sys
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import random
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me = CFPython.WhoAmI()
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@ -11,8 +11,6 @@
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# Please help by adding new styles of insults to this fine script.
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import CFPython
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import sys
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sys.path.append('%s/%s/python' %(CFPython.GetDataDirectory(),CFPython.GetMapDirectory()))
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from random import choice
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def Insult(style):
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@ -29,11 +27,20 @@ def Insult(style):
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##TEXAS STYLE
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elif style == "texas":
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adj1 = ['stewpid', 'uglee', 'pea brained', 'dung-headed', 'hatless', 'witless', 'dumb']
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adj2 = ['horse-knappin', 'hog-licking', 'knock-kneed', 'brown-nosed', 'lilly-livered' ]
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adj1 = ['stewpid', 'uglee', 'pea brained', 'dung-headed', 'beady-eyed', 'hatless', 'witless', 'dumb']
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adj2 = ['horse-knappin', 'hog-lickin', 'knock-kneed', 'jug-eared', 'pie-headed', 'snaggle-toothed', 'brown-nosed', 'lilly-livered' ]
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noun = ['dipshit', 'city-slicker', 'root-head', 'cow-pie', 'greenhorn', 'idgit']
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prefixA = ['Yer a','Yer Mama\'s a', 'Yew']
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prefixAn = ['Yer a', 'Yer Mama\'s a', 'Yew']
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prefixAn = ['Yer an', 'Yer Mama\'s an', 'Yew']
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##DWARVEN STYLE
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elif style == "dwarf":
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adj1 = ['beardless', 'puny', 'shaven']
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adj2 = ['elf-footed', 'dull-axed', 'tin-shielded' ]
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noun = ['orc-lover', 'gobiln-kisser', 'tree-embracer']
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prefixA = ['You are a','Your Matron\'s a', 'You']
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prefixAn = ['You are an', 'Your Matron\'s an', 'You']
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##NO STYLE
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else:
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@ -61,4 +68,4 @@ whoami=CFPython.WhoAmI()
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#style of insult desired to hurl in event options
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style = CFPython.GetEventOptions(whoami,1) # 1 is apply event
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CFPython.Write(Insult(style),activator)
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CFPython.Write(Insult(style),activator)
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@ -9,9 +9,6 @@
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import CFPython
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import sys
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sys.path.append('%s/%s/python' %(CFPython.GetDataDirectory(),CFPython.GetMapDirectory()))
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activator=CFPython.WhoIsActivator()
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activatorname=CFPython.GetName(activator)
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whoami=CFPython.WhoAmI()
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@ -1,33 +0,0 @@
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import CFPython
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import sys
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import random
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me = CFPython.WhoAmI()
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ac = CFPython.WhoIsActivator()
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r = random.random()
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if (CFPython.IsApplied(me)):
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if (r <= 0.01):
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CFPython.SetIdentified(me,0)
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CFPython.SetCursed(me, 1)
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CFPython.SetDexterity(me, CFPython.GetDexterity(me)+1)
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elif (r <= 0.02):
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CFPython.SetIdentified(me,0)
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CFPython.SetCursed(me, 1)
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CFPython.SetIntelligence(me, CFPython.GetIntelligence(me)+1)
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elif (r <= 0.03):
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CFPython.SetIdentified(me,0)
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CFPython.SetCursed(me, 1)
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CFPython.SetConstitution(me, CFPython.GetConstitution(me)+1)
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elif (r >= 0.99):
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CFPython.SetIdentified(me,0)
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CFPython.SetCursed(me, 1)
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CFPython.SetDexterity(me, CFPython.GetDexterity(me)-1)
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elif (r >= 0.98):
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CFPython.SetIdentified(me,0)
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CFPython.SetCursed(me, 1)
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CFPython.SetIntelligence(me, CFPython.GetIntelligence(me)-1)
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elif (r >= 0.97):
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CFPython.SetIdentified(me,0)
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CFPython.SetCursed(me, 1)
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CFPython.SetConstitution(me, CFPython.GetConstitution(me)-1)
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@ -1,38 +0,0 @@
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import CFPython
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import sys
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import random
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me = CFPython.WhoAmI()
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ac = CFPython.WhoIsActivator()
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r = random.random()
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if (r <= 0.01):
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CFPython.Write("Your weapon suddenly seems lighter !",ac)
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CFPython.SetDamage(me,CFPython.GetDamage(me)+10)
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CFPython.SetIdentified(me,0)
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CFPython.SetBeenApplied(me,0)
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elif (r <= 0.02):
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CFPython.Write("Your weapon suddenly seems darker !",ac)
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CFPython.SetDamage(me,CFPython.GetDamage(me)-10)
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CFPython.SetIdentified(me,0)
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CFPython.SetBeenApplied(me,0)
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elif (r <= 0.03):
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CFPython.Write("Your weapon suddenly seems lighter !",ac)
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CFPython.SetDamage(me,CFPython.GetDamage(me)+10)
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CFPython.SetIdentified(me,0)
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CFPython.SetBeenApplied(me,0)
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elif (r <= 0.04):
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CFPython.Write("Your weapon suddenly seems colder !",ac)
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CFPython.SetAttackType(me,CFPython.AttackTypeCold() + CFPython.AttackTypePhysical())
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CFPython.SetIdentified(me,0)
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CFPython.SetBeenApplied(me,0)
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elif (r <= 0.05):
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CFPython.Write("Your weapon suddenly seems warmer !",ac)
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CFPython.SetAttackType(me,CFPython.AttackTypeFire() + CFPython.AttackTypePhysical())
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CFPython.SetIdentified(me,0)
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CFPython.SetBeenApplied(me,0)
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elif (r <= 0.06):
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CFPython.Write("Your weapon suddenly emits sparks !",ac)
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CFPython.SetAttackType(me,CFPython.AttackTypeElectricity() + CFPython.AttackTypePhysical())
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CFPython.SetIdentified(me,0)
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CFPython.SetBeenApplied(me,0)
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