Cosmetic update to Spike's Weapons in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Some, but very little, shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14460 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2011-05-10 04:44:30 +00:00
parent 7d8fb1e4c4
commit 33bd79e008
2 changed files with 1635 additions and 736 deletions

File diff suppressed because it is too large Load Diff

View File

@ -5,7 +5,7 @@ region darcap
width 50
height 50
msg
Modified: 2011-05-08 Rick Tanner
Modified: 2011-05-09 Rick Tanner
endmsg
outdoor 1
tile_path_1 world_116_101
@ -5282,8 +5282,8 @@ end
arch store_weapons
name Spike's Weapons
slaying /darcap/darcap/shop_w
hp 14
sp 14
hp 10
sp 15
x 19
y 37
end