diff --git a/test/thrown_pickup b/test/thrown_pickup new file mode 100644 index 000000000..9f4bf01b1 --- /dev/null +++ b/test/thrown_pickup @@ -0,0 +1,408 @@ +arch map +name throw-test +width 10 +height 10 +msg +Created: 2009-04-07 mwedel@sonic.net +This map is just to check that pickup of objects within thrown objects work properly. +The code is supposed to strip out the thrown object wrapper and just pick up the object in that wrappers inventory. +endmsg +end +arch woodfloor +end +arch woodfloor +y 1 +end +arch woodfloor +y 2 +end +arch woodfloor +y 3 +end +arch woodfloor +y 4 +end +arch woodfloor +y 5 +end +arch woodfloor +y 6 +end +arch woodfloor +y 7 +end +arch woodfloor +y 8 +end +arch woodfloor +y 9 +end +arch woodfloor +x 1 +end +arch woodfloor +x 1 +y 1 +end +arch woodfloor +x 1 +y 2 +end +arch woodfloor +x 1 +y 3 +end +arch woodfloor +x 1 +y 4 +end +arch woodfloor +x 1 +y 5 +end +arch woodfloor +x 1 +y 6 +end +arch woodfloor +x 1 +y 7 +end +arch woodfloor +x 1 +y 8 +end +arch woodfloor +x 1 +y 9 +end +arch woodfloor +x 2 +end +arch woodfloor +x 2 +y 1 +end +arch woodfloor +x 2 +y 2 +end +arch woodfloor +x 2 +y 3 +end +arch woodfloor +x 2 +y 4 +end +arch woodfloor +x 2 +y 5 +end +arch woodfloor +x 2 +y 6 +end +arch woodfloor +x 2 +y 7 +end +arch woodfloor +x 2 +y 8 +end +arch woodfloor +x 2 +y 9 +end +arch woodfloor +x 3 +end +arch woodfloor +x 3 +y 1 +end +arch axe +name axe container +name_pl axes container +x 3 +y 1 +type 48 +arch axe +end +end +arch woodfloor +x 3 +y 2 +end +arch woodfloor +x 3 +y 3 +end +arch woodfloor +x 3 +y 4 +end +arch woodfloor +x 3 +y 5 +end +arch woodfloor +x 3 +y 6 +end +arch woodfloor +x 3 +y 7 +end +arch woodfloor +x 3 +y 8 +end +arch woodfloor +x 3 +y 9 +end +arch woodfloor +x 4 +end +arch woodfloor +x 4 +y 1 +end +arch woodfloor +x 4 +y 2 +end +arch woodfloor +x 4 +y 3 +end +arch woodfloor +x 4 +y 4 +end +arch woodfloor +x 4 +y 5 +end +arch woodfloor +x 4 +y 6 +end +arch woodfloor +x 4 +y 7 +end +arch woodfloor +x 4 +y 8 +end +arch woodfloor +x 4 +y 9 +end +arch woodfloor +x 5 +end +arch woodfloor +x 5 +y 1 +end +arch woodfloor +x 5 +y 2 +end +arch woodfloor +x 5 +y 3 +end +arch woodfloor +x 5 +y 4 +end +arch woodfloor +x 5 +y 5 +end +arch woodfloor +x 5 +y 6 +end +arch woodfloor +x 5 +y 7 +end +arch battle_axe +name Battle Axe Container +x 5 +y 7 +type 48 +arch battle_axe +weight 1000000 +end +end +arch woodfloor +x 5 +y 8 +end +arch woodfloor +x 5 +y 9 +end +arch woodfloor +x 6 +end +arch woodfloor +x 6 +y 1 +end +arch woodfloor +x 6 +y 2 +end +arch woodfloor +x 6 +y 3 +end +arch woodfloor +x 6 +y 4 +end +arch woodfloor +x 6 +y 5 +end +arch woodfloor +x 6 +y 6 +end +arch woodfloor +x 6 +y 7 +end +arch woodfloor +x 6 +y 8 +end +arch woodfloor +x 6 +y 9 +end +arch woodfloor +x 7 +end +arch woodfloor +x 7 +y 1 +end +arch woodfloor +x 7 +y 2 +end +arch woodfloor +x 7 +y 3 +end +arch woodfloor +x 7 +y 4 +end +arch woodfloor +x 7 +y 5 +end +arch woodfloor +x 7 +y 6 +end +arch woodfloor +x 7 +y 7 +end +arch woodfloor +x 7 +y 8 +end +arch woodfloor +x 7 +y 9 +end +arch woodfloor +x 8 +end +arch woodfloor +x 8 +y 1 +end +arch woodfloor +x 8 +y 2 +end +arch woodfloor +x 8 +y 3 +end +arch woodfloor +x 8 +y 4 +end +arch woodfloor +x 8 +y 5 +end +arch woodfloor +x 8 +y 6 +end +arch woodfloor +x 8 +y 7 +end +arch woodfloor +x 8 +y 8 +end +arch woodfloor +x 8 +y 9 +end +arch woodfloor +x 9 +end +arch woodfloor +x 9 +y 1 +end +arch woodfloor +x 9 +y 2 +end +arch woodfloor +x 9 +y 3 +end +arch woodfloor +x 9 +y 4 +end +arch woodfloor +x 9 +y 5 +end +arch woodfloor +x 9 +y 6 +end +arch woodfloor +x 9 +y 7 +end +arch woodfloor +x 9 +y 8 +end +arch woodfloor +x 9 +y 9 +end