From 3bfe4cc009f2ab3b648ec025a885bf5d080a8333 Mon Sep 17 00:00:00 2001 From: rjtanner Date: Fri, 7 Sep 2007 05:01:01 +0000 Subject: [PATCH] Fixed a coordinate problem with the exit/entrance to the top floor map in pshop21 - now the stairs line up properly and no longer trap a player on the other side of the fence. Thanks to Meflin for pointing this out. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7122 282e977c-c81d-0410-88c4-b93c2d0d6712 --- brest/pshops/pshop21/floor1 | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/brest/pshops/pshop21/floor1 b/brest/pshops/pshop21/floor1 index 664962b8a..c1b2ce25f 100644 --- a/brest/pshops/pshop21/floor1 +++ b/brest/pshops/pshop21/floor1 @@ -2738,8 +2738,8 @@ y 7 end arch stair_3_up slaying floor2 -hp 12 -sp 7 +hp 15 +sp 11 x 12 y 7 end