Add quest handlers for city-based final maps for royalty quests

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13185 282e977c-c81d-0410-88c4-b93c2d0d6712
master
cavesomething 2010-05-13 19:20:58 +00:00
parent d6550db2b7
commit 3e4a0e6a18
2 changed files with 27 additions and 2 deletions

View File

@ -9,7 +9,7 @@ enter_x 33
enter_y 33
msg
Created: 2000-06-08
Modified: 2008-09-17 Rick Tanner
Modified: 2010-05-05 Cavesomething
endmsg
maplore
@quest Scorn Royalty Quest
@ -4426,6 +4426,16 @@ arch key2
name broken gateway
slaying broken gateway
face penta.111
arch event_pickup
name scorn/DemonPit 30>40
title Python
slaying /python/quests/QuestAdvance.py
end
arch event_drop
name scorn/DemonPit 50
title Python
slaying /python/quests/QuestEssentialUntil.py
end
end
end
arch medium_stones

View File

@ -8,7 +8,7 @@ enter_x 23
enter_y 19
msg
Created: 2000-06-05
Modified: 2008-09-28 Rick Tanner
Modified: 2010-05-05 Cavesomething
endmsg
maplore
@quest Scorn Royalty Quest
@ -202,6 +202,21 @@ arch ring_nodrain
name Animator's Ring
material 0
value 1000
arch event_pickup
name scorn/Animator 30>40
title Python
slaying /python/quests/QuestAdvance.py
end
arch event_drop
name scorn/Animator 50
title Python
slaying /python/quests/QuestEssentialUntil.py
end
end
arch event_death
name scorn/Animator 20>30
title Python
slaying /python/quests/QuestAdvance.py
end
end
arch pstone_1