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@ -1,7 +1,7 @@
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2023-04-10 Rebecca Kelly
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* Info/map-digraphs: add tool to generate GraphViz files describing the interconnections between maps and regions.
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2023-03-15 Daniel Hawkins
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2023-03-15 Neila Hawkins
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* scorn/country/farmland_1,
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world/world_105_116: New map for one of the huts in the fields outside Scorn.
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@ -73,18 +73,18 @@
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* wolfsburg/guilds/damned_heretics/mainfloor,
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* wolfsburg/shops/IPO_wolfsburg: Use new message board archetypes
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2021-08-12 Daniel Hawkins
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2021-08-12 Neila Hawkins
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* pup_land/hq_ud: Convert custom tear-down garden gate into an arch and fix the tear-down animation
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to open the gate instead of close it as it is torn down.
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2021-08-01 Andreas Kirschbaum
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* Remove attributes which have the same value as the archetype.
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2021-07-23 Daniel Hawkins
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2021-07-23 Neila Hawkins
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* wolfsburg/tt/tta1: Make princess's dialogue more discoverable by making a @match * message.
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* styles/misc/fountains: Add a much wider variety of spells available from random map fountains.
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2021-07-17 Daniel Hawkins
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2021-07-17 Neila Hawkins
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* world/world_122_116: Clean up the flames on the random maps outside Navar.
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2021-06-05 Nicolas Weeger
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@ -96,7 +96,7 @@
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2021-05-30 Nicolas Weeger
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* start/newbieshouse: Add zone with information on potions of life, slightly change layout
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2021-05-04 Daniel Hawkins
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2021-05-04 Neila Hawkins
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* quests/greyshield/Finish: Change Greyshield item power (6 -> 30).
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2021-04-23 DraugTheWhopper
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@ -113,7 +113,7 @@
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2021-04-12 Nicolas Weeger
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* navar_city/apartments/apartment_upstairs: Move teleporter and stairs to attic one square to the right so x-ray won't show them.
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2021-04-10 Daniel Hawkins
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2021-04-10 Neila Hawkins
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* scorn/misc/battle_arena/entrance: Rework the arena ticket purchase spot so that it can dispense a ticket to any number of patrons.
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2021-04-10 Nicolas Weeger
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@ -150,7 +150,7 @@
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2021-02-18 Nicolas Weeger
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* python/items/death_punisher.py: Let monsters be killed.
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2021-02-16 Daniel Hawkins
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2021-02-16 Neila Hawkins
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* mavar_city/troll_canyon/troll_canyon.7: Apply damage boost to large club of Troll Canyon to reflect improvements
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to the regular large club. Damage 25 -> 35.
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@ -189,7 +189,7 @@
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* navar_city/shops/armino_alchemy,
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* world/world_121_116: New alchemy shop in Navar, 'Armino fine alchemy supplies'.
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2021-02-02 Daniel Hawkins
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2021-02-02 Neila Hawkins
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* pup_land/raffle/raffle1_u2: Make sure the gate opens if you get stuck
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on the zombie level. This lets you reach the emergency exit on the first floor.
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@ -255,7 +255,7 @@
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* quests/peterm/DragonQuest/IceLord: Change locked doors for colored ones.
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2021-01-17 Daniel Hawkins
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2021-01-17 Neila Hawkins
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* lake_country/RETower/tower1: Fix teleporters and prevent accidental player capture.
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* lake_country/RETower/tower2: Fix teleporters and prevent accidental player capture.
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* lake_country/RETower/tower3: Fix teleporter from end to start.
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@ -263,7 +263,7 @@
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2021-01-17 Nicolas Weeger
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* quests/peterm/FireTemple/FifthFloor: List potion of fire resistance ingredients, and give knowledge too.
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2021-01-16 Daniel Hawkins
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2021-01-16 Neila Hawkins
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* pup_land/raffle/raffle2,
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pup_land/raffle/raffle3: Fix tissue paper on raffles 2 and 3 in pupland as well.
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* world/world_128_109: Update Wolfburg Provisions to be new food shop barn arch.
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@ -284,7 +284,7 @@
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2021-01-03 Nicolas Weeger
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* navar_city/slums/Iggys_house_upper: Add lever to avoid being trapped if the gates close.
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2020-12-19 Daniel Hawkins:
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2020-12-19 Neila Hawkins:
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* python/quests/QuestAdvance.py: Bail from method if non-player activator has no owner.
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2020-12-17 Nicolas Weeger
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@ -298,20 +298,20 @@
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2020-12-02 Nicolas Weeger
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* styles/cheststyles: Add map with available chests for random maps. This will allow removing hardcoded list in the server code.
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2020-10-20 Daniel Hawkins
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2020-10-20 Neila Hawkins
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* scorn/houses/tannery: Fix flagstone tile in entrance area that doesn't prevent casting.
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* maps/python/quests/QuestAdvance.py: Bail when no player is provided. Avoids a core dump from the attempt to run the script in some scenarios.
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* maps/python/events/death/autojail.py: Handle player deaths without a killer (e.g. from starvation)
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2020-10-12 Daniel Hawkins
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2020-10-12 Neila Hawkins
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* pup_land/begin/adv: Utilize the randomized item generation for the creator arch rather than separate
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creator arches for the eight non-amulet cases.
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2020-10-11 Daniel Hawkins
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2020-10-11 Neila Hawkins
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* pup_land/begin/adv: Begin to modernize the mechanisms for producing the hints from the semi-gods.
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While at it, make the last option produce both the amulet/ring and the note, instead of just one.
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2020-10-05 Daniel Hawkins
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2020-10-05 Neila Hawkins
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* navar_city/magara/houses/museum: Fix misplaced magic_mouth text on a shield, and correct arches for white and black leather cloaks.
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* styles/floorstyles/indoor,
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styles/floorstyles/lightwood,
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@ -321,7 +321,7 @@
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styles/floorstyles/woodfloor,
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styles/floorstyles/woodfloor1: Add some more recent floor arches to the style pickmaps.
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2020-10-01 Daniel Hawkins
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2020-10-01 Neila Hawkins
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* pup_land/world: Add map tiling with rainbow/islands. Remove redundant tiles at south.
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* pup_land/rainbow/islands: Add map tiling with pup_land/world. Remove redundant tiles at north and add sea tiles to west to align tiling.
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* pup_land/jk/heads,
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@ -335,7 +335,7 @@
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pup_land/s_f/to-jyo: Update map exit references to rainbow/islands to reflect
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map repositioning.
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2020-09-01 Daniel Hawkins
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2020-09-01 Neila Hawkins
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* python/items/lose_buffs_on_drop.py,
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python/events/gkill/sword_of_souls.py: Update to use TotalExp field over PermExp.
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Requires server r21326 to properly function.
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@ -345,7 +345,7 @@
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Astral Vault (planes/astral-vault)
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to prevent players from using the map as free transportation
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2020-08-22 Daniel Hawkins
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2020-08-22 Neila Hawkins
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* python/commands/dip.py: Make the water identified to avoid infinite identify xp.
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* python/items/lose_buffs_on_drop.py: Add condition to make the calculation only
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if the item has been used since last time it was dropped.
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@ -355,11 +355,11 @@
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* world/world_120_110: Added the world map tile (world_120_110)
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south of Hamlet of Lord Marksel to the Marksel region
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2020-08-14 Daniel Hawkins
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2020-08-14 Neila Hawkins
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* styles/trapstyles/traps: Replace Rune of Marking with Rune of Sparking
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* styles/trapstyles/runes: Replace Rune of Marking with Rune of Sparking
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2020-08-06 Daniel Hawkins
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2020-08-06 Neila Hawkins
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* python/items/curse_on_apply.py: Add script to allow for items to become cursed when they are applied.
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* python/items/lose_buffs_on_drop.py: Add script to remove custom buffs from a weapon,
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|
e.g. for a weapon that gets stronger with a specific user over time.
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@ -665,25 +665,25 @@
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Update Scorn world map (world/world_105_115) for entrance
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|
coordinate changes to Barracks.
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2019-12-01 Daniel Hawkins
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2019-12-01 Neila Hawkins
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* scorn/houses/alfalfa_ground: Update two exit coordinates to exit at Alfalfa's House.
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Prior behavior had them exit over to Easy House.
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2018-12-24 Daniel Hawkins
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2018-12-24 Neila Hawkins
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* python/events/clock/bell.py: Comment out to reflect port to separate plugin.
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2017-09-04 Daniel Hawkins
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2017-09-04 Neila Hawkins
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* styles/decorstyles/alchemy: Remove unpaid flag from diamond of exceptional beauty,
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since it isn't spawning in a shop.
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2017-08-11 Daniel Hawkins
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2017-08-11 Neila Hawkins
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* darcap/darcap/circus/wurfbude: Add player movers to prevent players from flying past barrier.
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* darcap/darcap/circus/shooting: Modify player movers to also move flying players behind the line.
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2017-08-06 Daniel Hawkins
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2017-08-06 Neila Hawkins
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* lake_country/RETower/tower3: Fix teleporter to first floor coordinates.
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2017-08-05 Daniel Hawkins
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2017-08-05 Neila Hawkins
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* azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
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azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
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azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
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@ -956,23 +956,23 @@
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* test/newmaps/madness_maze/scripts/madnessmaze1.py: Fix syntax
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|
error.
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2016-05-24 12:29 Daniel Hawkins
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2016-05-24 12:29 Neila Hawkins
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* Info/land.c: Updated to solve some compiler warnings, use impassable
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|
|
mountains instead of wastelands, and generate beaches.
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|
Also, generate very high mountains at extreme altitude and make the old
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highest mountains a different color on the output map.
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2016-05-22 15:59 Daniel Hawkins
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2016-05-22 15:59 Neila Hawkins
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* scorn/misc/battle_arena/entrance: Made the information books start identified.
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2016-05-20 23:45 Daniel Hawkins
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2016-05-20 23:45 Neila Hawkins
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* python/dialog/npc_dialog.py: Replace deprecated call to dict.has_key()
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* python/CFDialog.py: Replace deprecated call to dict.has_key()
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2016-05-17 17:26 Daniel Hawkins
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2016-05-17 17:26 Neila Hawkins
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* scorn/misc/HouseofHealing: Made the information books start identified.
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* scorn/misc/PowerHouse: Made the information books start identified.
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@ -981,35 +981,35 @@
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* scorn/shops/IPO_scorn: Made the IPO books on the table start identified.
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* scorn/taverns/inn: Made the Guestbook start identified.
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2015-12-06 13:39 Daniel Hawkins
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2015-12-06 13:39 Neila Hawkins
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* scorn/shops/weaponshop: Remove duplicate shop_weapon tile in back of shop.
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2015-05-24 16:32 Daniel Hawkins
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2015-05-24 16:32 Neila Hawkins
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* brest/sow/sow: Spelling corrections to the Strange Old Wizard's dialogue.
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2015-05-22 22:56 Daniel Hawkins
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2015-05-22 22:56 Neila Hawkins
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* navar_city/houses/mouse_house: Made cauldron unpickable.
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Fighting off a few mice is not enough to warrant a free cauldron.
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2015-05-20 19:11 Daniel Hawkins
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2015-05-20 19:11 Neila Hawkins
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* world/world_105_115: Fixed sea spaces under sailing galleons that
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|
remained walkable after the ship left.
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2015-05-17 16:25 Daniel Hawkins (SilverNexus)
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2015-05-17 16:25 Neila Hawkins (SilverNexus)
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* world/world_102_108: Adjusted Santo Dominion's bank to match Scorn's
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bank.
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2015-05-17 15:00 Daniel Hawkins (SilverNexus)
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2015-05-17 15:00 Neila Hawkins (SilverNexus)
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* python/tod/replace_in_map.py: Adjusted error messages that appeared
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|
|
to refer to an old name for the script.
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2015-05-17 13:01 Daniel Hawkins (SilverNexus)
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2015-05-17 13:01 Neila Hawkins (SilverNexus)
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* scorn/houses/resir: Spelling change for stairwell message and
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|
ground-floor note.
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