scorn/scorn: Removed, city is world map - keeping that one around will
likely result in confusion. .emergency: New file, contains emergency map information to use for this distribution. world/world_105_115: Fix gatehouse to city to work properly - remove exits from it, and put invisible exits under the relevant portions so that players get transported to the correct place inside the gatehouse. HallOfSelection: Fix problem with monks be teleported to wrong location within the city. MSW 2002-06-15 git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1627 282e977c-c81d-0410-88c4-b93c2d0d6712master
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@ -0,0 +1,5 @@
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# Basic file that resets the emergency path.
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# syntax is very basic - one thing per line
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/world/world_105_115
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5
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37
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@ -3485,7 +3485,7 @@ end
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arch player_changer
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slaying /world/world_105_115
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hp 5
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sp 20
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sp 37
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x 11
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y 26
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arch monk_class
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10059
scorn/scorn
10059
scorn/scorn
File diff suppressed because it is too large
Load Diff
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@ -12,10 +12,10 @@ Email: gnu@foo.bar
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Date: Sun Dec 16 20:53:13 2001
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endmsg
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outdoor 1
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tile_path_1 world_105_114
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tile_path_2 world_106_115
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tile_path_3 world_105_116
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tile_path_4 world_104_115
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tile_path_1 /world/world_105_114
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tile_path_2 /world/world_106_115
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tile_path_3 /world/world_105_116
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tile_path_4 /world/world_104_115
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end
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arch sea
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end
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@ -8020,13 +8020,17 @@ arch cobblestones2
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x 20
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y 37
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end
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arch guard_house_1
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arch invis_exit
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slaying /scorn/misc/gatehouse
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hp 1
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sp 7
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x 20
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y 37
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end
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arch guard_house_1
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x 20
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y 37
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end
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arch dungeon_magic
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x 20
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y 38
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@ -8432,8 +8436,14 @@ arch cobblestones2
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x 21
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y 37
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end
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arch guard_house_2
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arch invis_exit
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slaying /scorn/misc/gatehouse
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hp 26
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sp 7
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x 21
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y 37
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end
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arch guard_house_2
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x 21
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y 37
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end
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@ -10728,7 +10738,6 @@ name_pl Scorn City Limits
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msg
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Santo Dominion - 350 miles north
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Brest - 518 miles south
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endmsg
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x 32
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y 36
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Reference in New Issue