Fixing python indentation

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18698 282e977c-c81d-0410-88c4-b93c2d0d6712
master
kstenger 2013-04-29 02:58:46 +00:00
parent beb58156f7
commit 5313de3438
1 changed files with 17 additions and 20 deletions

View File

@ -29,29 +29,26 @@ if activator == None or activator.Type != Crossfire.Type.PLAYER:
if (Approved != 'Access granted'):
if (ActionRequired == "A"):
if (ActionRequired == "A"):
activator.Teleport(Crossfire.ReadyMap('/scorn/misc/jail'),int(15),random.choice([1,3,5,9,11]))
elif (ActionRequired == "D"):
x4=random.randint(21, 23)
y4=random.randint(22,24)
Corpse = activator.Map.ObjectAt(int (21), int (0))
Curse = activator.Map.ObjectAt(int(x4),int(y4))
mymap = activator.Map
Corpse.Name = str("%s's body" %(activator.Name))
Corpse.Race = str("%s's Curse" %(activator.Name))
Corpse.Weight = 1
Curse.Name = str("%s's Curse" %(activator.Name))
Corpse.Teleport(mymap, activator.X, activator.Y)
Curse.InsertInto(activator)
Curse1=activator.CheckArchInventory("amulet")
#whoami.Say(str(Curse1))
#whoami.Say(str(Curse))
Curse1.Applied = 1
elif (ActionRequired == "D"):
x4=random.randint(21, 23)
y4=random.randint(22,24)
Corpse = activator.Map.ObjectAt(int (21), int (0))
Curse = activator.Map.ObjectAt(int(x4),int(y4))
mymap = activator.Map
Corpse.Name = str("%s's body" %(activator.Name))
Corpse.Race = str("%s's Curse" %(activator.Name))
Corpse.Weight = 1
Curse.Name = str("%s's Curse" %(activator.Name))
Corpse.Teleport(mymap, activator.X, activator.Y)
Curse.InsertInto(activator)
Curse1=activator.CheckArchInventory("amulet")
#whoami.Say(str(Curse1))
#whoami.Say(str(Curse))
Curse1.Applied = 1
activator.Teleport(mymap,int(23),int(0))