Major updates to Portia's House in Port Joseph. Expanded the map to include ground outside the house walls. Layout changes to match the world graphic archeytpe. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stair coordinates for Second Floor of Portia's House.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15930 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2011-11-27 02:04:00 +00:00
parent cdcef4c4ac
commit 5e096f75a1
3 changed files with 4395 additions and 2027 deletions

File diff suppressed because it is too large Load Diff

View File

@ -8,7 +8,7 @@ enter_x 13
enter_y 5
msg
Created: 1994-05-26 langley
Modified: 2009-04-29 Kevin Bulgrien
Modified: 2011-11-26 Rick Tanner
endmsg
end
arch woodfloor
@ -1188,8 +1188,8 @@ y 4
end
arch stair_down
slaying portia
hp 21
sp 4
hp 17
sp 7
x 13
y 4
end
@ -1199,8 +1199,8 @@ y 5
end
arch stair_down
slaying portia
hp 21
sp 5
hp 17
sp 8
x 13
y 5
end

View File

@ -4,7 +4,7 @@ region portjoseph
width 50
height 50
msg
Modified: 2011-11-24 Rick Tanner
Modified: 2011-11-26 Rick Tanner
endmsg
outdoor 1
tile_path_1 world_101_113
@ -3192,7 +3192,8 @@ end
arch inn
name Portia's house
slaying /port_joseph/town/portia
hp 2
hp 16
sp 26
x 13
y 35
end