Fix issue when message is not defined.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14106 282e977c-c81d-0410-88c4-b93c2d0d6712
master
ryo_saeba 2010-11-20 11:16:44 +00:00
parent 49fe321395
commit 5eb8d7a926
1 changed files with 6 additions and 2 deletions

View File

@ -17,7 +17,7 @@ def find_player(object):
whoami=Crossfire.WhoAmI()
texta=string.split(Crossfire.WhatIsMessage())
def CheckClearance(lParams,oActivator):
ClearanceLevels={"Initiate":1,"Novice":2,"Guildman":3,"Journeyman":4,"Master":5,"GuildMaster":6}
@ -44,7 +44,11 @@ def CheckClearance(lParams,oActivator):
if __name__=='__builtin__':
texta = [ '' ]
if Crossfire.WhatIsMessage():
texta=string.split(Crossfire.WhatIsMessage())
if (texta[0].upper() == 'ENTER'):
Params=string.split(Crossfire.ScriptParameters())
if CheckClearance(Params,activator):