Cosmetic update to Church to Valriel in Marksel. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; additional light sources were added. Updated entrance/exit coordinates in world map back to the church.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15180 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2011-10-13 04:47:00 +00:00
parent 171746ccfe
commit 61b435d5a2
2 changed files with 743 additions and 288 deletions

File diff suppressed because it is too large Load Diff

View File

@ -4,7 +4,7 @@ region marksel
width 50
height 50
msg
Modified: 2011-04-23 Rick Tanner
Modified: 2011-10-12 Rick Tanner
endmsg
outdoor 1
tile_path_1 world_120_108
@ -11599,7 +11599,7 @@ end
arch shrine
name Church to Valriel
slaying /marksel/church
hp 3
hp 5
sp 10
x 44
y 43