diff --git a/ChangeLog b/ChangeLog index 71d38fa4a..8676ac072 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,89 @@ +2007-03-20 20:59 eracc + + * maps/branches/1.x/brest/amphis, brest/amphis: Remove extra space + in some monster names. Fix all walls to look consistent. + +2007-03-20 05:01 rjtanner + + * templates/guild/guild_bbq, templates/guild/guild_jeweler, + templates/guild/guild_thaum, templates/guild/guild_toolshed, + templates/guild/secondfloor: Made the Jeweler and Thaumaturgy + areas a stand alone map. This should improve the chances of the + map actually resetting to remove any broken or cursed + workbenches or desks if they should appear during normal player + use. Also made the decoration items sitting on tables for each + map no_pickup. + +2007-03-19 23:39 eracc + + * maps/branches/1.x/pup_land/lone_town/bank, + pup_land/lone_town/bank: Update the Lone Town bank with a + slightly more bank-like look and new jade and + amberium conversion tables. + +2007-03-19 17:15 eracc + + * maps/branches/1.x/brest/shops/a_small_shop, + brest/shops/a_small_shop: It appears the mana charging crystal + would *always* cause one's head to explode + in a fireball. This is not intended. Reduced the number of + transferrence walls + to try to control this effect. + +2007-03-18 21:58 eracc + + * maps/branches/1.x/brest/zorn/castle.upper.floor.two, + brest/zorn/castle.upper.floor.two: Trying to fix my "earth to + dust" bullet wall that triggers when the alarm goes. + +2007-03-18 19:17 eracc + + * maps/branches/1.x/brest/zorn/castle.upper.floor.two, + maps/branches/1.x/dungeons/gorokh/gorokh_final, + maps/branches/1.x/dungeons/valriel/valriel_final, + brest/zorn/castle.upper.floor.two, dungeons/gorokh/gorokh_final, + dungeons/valriel/valriel_final: Reduced the level of banish to + not instantly kill devourers. + +2007-03-18 18:51 eracc + + * maps/branches/1.x/brest/zorn/castle.upper.floor.two, + maps/branches/1.x/dungeons/gorokh/gorokh_final, + maps/branches/1.x/dungeons/valriel/valriel_final, + brest/zorn/castle.upper.floor.two, dungeons/gorokh/gorokh_final, + dungeons/valriel/valriel_final: Devourer players have it too + easy with no monsters attacking them with banish. + This update should make the devourer life more ... interesting + on these maps. + +2007-03-18 00:08 ryo_saeba + + * test/python, test/python.py, test/python_exit.py: More Python + tests. + +2007-03-17 07:33 rjtanner + + * templates/guild/guild_toolshed, templates/guild/mainfloor: Made + the Guild Tool Shed a stand alone map. This should improve the + chances of the map actually resetting to remove any broken or + cursed forges or workbenches if they should appear during normal + player use. Also had to update the Guild Main Floor map to link + to the new Tool Shed map. + +2007-03-17 07:22 rjtanner + + * euthville/magic.shop: Cosmetic update in how the fence (swall) + merges with nearby walls - essentially the small gap is removed + +2007-03-17 07:18 rjtanner + + * templates/guild/guild_bbq: Updating the map header to take + credit (or blame) for this map + +2007-03-16 06:07 rjtanner + + * ChangeLog: ChangeLog updates + 2007-03-16 03:09 rjtanner * templates/guild/guild_bbq, templates/guild/mainfloor: Cosmetic