From 6571131b4c1172e4bd7b5163ee41a5ab75fa8217 Mon Sep 17 00:00:00 2001 From: anmaster Date: Wed, 4 Feb 2009 17:08:57 +0000 Subject: [PATCH] Fix part 1 of bug 2369423 ("occidental mages weapons bugs"). Part 1 is weapon speed going the wrong way. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11337 282e977c-c81d-0410-88c4-b93c2d0d6712 --- python/items/weapon_occidental_mages.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/python/items/weapon_occidental_mages.py b/python/items/weapon_occidental_mages.py index cec9e6808..3ec27c1d5 100644 --- a/python/items/weapon_occidental_mages.py +++ b/python/items/weapon_occidental_mages.py @@ -18,9 +18,9 @@ elif (r <= 0.02): me.Weight = me.Archetype.Clone.Weight me.LastSP = me.Archetype.Clone.LastSP elif (r <= 0.03): - if me.LastSP == me.Archetype.Clone.LastSP: + if me.LastSP == me.Archetype.Clone.LastSP and me.LastSP != 0: ac.Write("Your weapon suddenly seems easier to handle!") - me.LastSP = me.Archetype.Clone.LastSP + 1 + me.LastSP = me.Archetype.Clone.LastSP - 1 me.Dam = me.Archetype.Clone.Dam me.Weight = me.Archetype.Clone.Weight elif (r <= 0.04):