git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14089 282e977c-c81d-0410-88c4-b93c2d0d6712
master
ryo_saeba 2010-11-14 14:21:37 +00:00
parent 4279b270a4
commit 6763e0722f
1 changed files with 277 additions and 147 deletions

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@ -1,5 +1,5 @@
"""
Script for paying Guild Dues
Script for paying Guild Dues, and to handle Jack in the mainfloor.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@ -16,27 +16,40 @@ Script for paying Guild Dues
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
# author:Avion temitchell@sourceforge.net
#
# Heavily modified by Nicolas Weeger, 2010-11-14
"""
import Crossfire,CFGuilds,CFItemBroker,random,string,sys,CFBank,CFMail,CFLog
import Crossfire
import CFGuilds
import CFItemBroker
import random
import CFBank
import CFLog
from CFGuildClearance import CheckClearance
log = CFLog.CFLog()
CoinTypes={"SILVER":1,"GOLD":10,"PLATINUM":50,"JADE":5000,"AMBERIUM":500000, "IMPERIAL NOTE":10000,"TEN IMPERIAL NOTE":100000,"ONE HUNDRED IMPERIAL NOTE":1000000}
# List of amounts a player can pay
CoinTypes={
"SILVER":1,
"GOLD":10,
"PLATINUM":50,
"JADE":5000,
"AMBERIUM":500000,
"IMPERIAL NOTE":10000,
"TEN IMPERIAL NOTE":100000,
"ONE HUNDRED IMPERIAL NOTE":1000000 }
# Archetypes for the 'withdraw' command
ArchType={"SILVER":"silvercoin","GOLD":"goldcoin","PLATINUM":"platinacoin","JADE":"jadecoin","AMBERIUM":"ambercoin", "IMPERIAL NOTE":"imperial","TEN IMPERIAL NOTE":"imperial10","ONE HUNDRED IMPERIAL NOTE":"imperial100"}
# Filename for the bank
bankdatabase = "ImperialBank_DB"
Items={'BBQ':200*30000, 'Stove':200*30000, 'AlchemyLab':400*30000, 'Cauldron':200*30000, "CrystalRoom":100,"Tannery":200*30000,"ThaumaturgyRoom":200*30000,"JewelrsRoom":400*30000,"ThaumaturgyDesk":200*30000,"TanningDesk":200*30000,"JewelrsBench":400*30000,"Bowyer":200*30000,"BowyerBench":200*25000,"Smithy":200*30000,"Forge":200*25000}
Cards=["Stove","Cauldron","TanningDesk","ThaymaturgyDesk","JewelrsBench","BowyerBench","Forge"]
remarklist = ['Excellent','Thank You','Thank You','Thank You', 'Thank You', 'Great', 'OK', 'Wonderful', 'Swell', 'Dude', 'Big Spender']
exclaimlist = ['Hey','Hey','Hey','Hey', 'Now just a minute', 'AHEM', 'OK...Wait a minute', 'Look chowderhead']
buddylist = ['buddy','buddy','buddy','buddy','pal','friend','friend','friend','friend','dude','chum', 'sweetie']
whoami=Crossfire.WhoAmI()
mymap=whoami.Map
path=mymap.Path
path=path.replace("mainfloor","")
SecondFloor=Crossfire.ReadyMap(path+'secondfloor')
ToolShed=Crossfire.ReadyMap(path+"guild_toolshed")
Rooms={"BBQ":(mymap,40,25),"AlchemyLab":(SecondFloor,22,12),"CrystalRoom":(SecondFloor,22,13),"Tannery":(SecondFloor,22,14),"ThaumaturgyRoom":(SecondFloor,21,13),"JewelrsRoom":(SecondFloor,22,14),"Bowyer":(ToolShed,22,16),"Smithy":(ToolShed,23,16)}
activator = Crossfire.WhoIsActivator()
def formatted_amount(amount):
""" Format a price as a string, giving full coin descriptions. Returns 'no money' if amount is 0. """
@ -57,140 +70,257 @@ def FindCoin(object):
if not object:
return 0
return object
guildname=Crossfire.ScriptParameters()
bank = CFBank.CFBank(bankdatabase)
accountname=guildname+str(guildname.__hash__())
if (guildname):
if whoami.Name=='Jack':
guild = CFGuilds.CFGuild(guildname)
activator=Crossfire.WhoIsActivator()
X=activator.X
Y=activator.Y
bank = CFBank.CFBank(bankdatabase)
in_guild=CFGuilds.SearchGuilds(activator.Name)
text = Crossfire.WhatIsMessage().split()
if text[0].upper() == 'HELP' or text[0].upper() == 'YES':
message=('Let me know how much you want to pay. Say pay <amount> <cointype>\n\tValid coin types are '+', '.join(CoinTypes)+'.\nYou can also check the balance by saying "balance".\nGuild Masters can also purchase items with the "buy" command.\nI also provide mailscrolls at 10 plat each.')
elif text[0].upper()=="BUY":
try:
Item=text[1]
except:
Item=None
message="Syntax: Buy <item>\n Valid items are: \n"+'\n'.join([' - ' + i +': '+ formatted_amount(Items[i]) for i in Items])+'.'
if Item!=None:
if ( not CheckClearance([guildname, "GuildMaster"],activator)):
message="Only guild masters and GMs can buy expansions for the guild."
else:
try:
Price=Items.get(Item)
except:
Item=None
Price=None
message="Syntax: Buy <item>\n Valid items are: "+', '.join(Items)+'.'
if Price!=None:
balance=bank.getbalance(accountname)
if Price<=balance:
Card=Cards.__contains__(Item)
if Card==True:
pack=activator.Map.CreateObject('package', 40, 29)
pack.Name = 'IPO-package F: ACME T: ' + guildname
card=mymap.CreateObject('diploma',40,29)
card.Name=Item
message = "Your card has been ordered and should arrive in the mail shortly."
mailbox=mymap.ObjectAt(12,21)
mailbox=find_mailbox(mailbox)
if mailbox==0:
mailbox=mymap.ObjectAt(30,5)
mailbox=find_mailbox(mailbox)
if mailbox==0:
message+=" The postman couldn't find the mailbox. Please contact a DM to install your mailbox."
else:
cardnew=card.InsertInto(pack)
packnew=pack.InsertInto(mailbox)
bank.withdraw(accountname, Price)
else:
Loc=Rooms.get(Item)
coin=Loc[0].ObjectAt(Loc[1],Loc[2])
coin=FindCoin(coin)
message="The guild already has this expansion!"
if (coin==0):
coin=mymap.CreateObject('silvercoin',40,29)
coin.Teleport(Loc[0],Loc[1],Loc[2])
#activator.Teleport(mymap,X,Y)
bank.withdraw(accountname, Price)
message="The new room has been unlocked.\n"
message+="The guild now has a balance of "
message+=str(bank.getbalance(accountname))+" silver coins."
else:
message="The guild does not have sufficient funds."
elif text[0] == 'mailscroll':
if len(text) == 2:
if log.info(text[1]):
if activator.PayAmount(priceMailScroll*priceFactor*2):
whoami.Say('Here is your mailscroll')
id = activator.Map.CreateObject('scroll', X, Y)
id.Name = 'mailscroll T: '+text[1]+' F: '+activator.Name
id.NamePl = 'mailscrolls T: '+text[1]+' F: '+activator.Name
id.Value = 0
else:
whoami.Say('You need %s platinum for a mailscroll'%priceMailScroll)
else:
whoami.Say('I don\'t know %s'%text[1])
else:
whoami.Say('Usage "mailscroll <friend>"')
elif text[0].upper()=='WITHDRAW':
if (not activator.DungeonMaster==1 and not CheckClearance([guildname,"Master"],activator)):
message="Only guild masters, masters, and DMs can withdraw funds from the guild."
else:
try:
Amount=int(text[1])
except:
message = "Useage: withdraw <quantity> {cointype=Silver}"
Amount=None
if Amount!=None:
balance=bank.getbalance(accountname)
try:
Type=' '.join(text[2:])
except:
Type="Silver"
Value=CoinTypes.get(Type.upper(),1)
if Value==1:
Type="SILVER"
if Amount*Value <= balance:
message=(str(Amount))
message+=" "+Type+" withdrawn.\nYour new present balance is "
id = activator.Map.CreateObject(ArchType.get(Type.upper()), activator.X, activator.Y)
bank.withdraw(accountname, Amount*Value)
CFItemBroker.Item(id).add(Amount)
activator.Take(id)
message+=str(bank.getbalance(accountname))+"."
else:
message="You only have "+formatted_amount(bank.getbalance(accountname))+" on account."
elif text[0].upper()=='BALANCE':
balance=bank.getbalance(accountname)
message="The guild currently has %s on account." %(formatted_amount(balance))
elif text[0].upper() == 'PAY':
if len(text)>2:
cost = text[1]
conversionfactor = CoinTypes.get(' '.join(text[2:]).upper())
total=int(cost)*conversionfactor
if activator.PayAmount(total):
guild.pay_dues(activator.Name,total)
message = "%s, %s %s paid to the guild." %(random.choice(remarklist),cost, ' '.join(text[2:]))
bank.deposit(accountname, total)
else:
if cost > 1:
message ="%s, you don't have %s %ss." %(random.choice(exclaimlist),cost,' '.join(text[2:]))
else:
message ="You don't have any %s, %s." %(' '.join(text[2:]),random.choice(buddylist))
else:
message = "How much ya wanna pay %s?" %(random.choice(buddylist))
else:
message = "Howdy %s, paying some guild dues today?" %(random.choice(buddylist))
class GuildDues:
def __init__(self):
'''Standard constructor'''
self.guildname = Crossfire.ScriptParameters()
def do_help(self):
'''Handle the 'help' and 'yes' commands.'''
gm = ''
if CheckClearance([self.guildname, "GuildMaster"], activator):
gm = 'You can purchase guild extensions or new desks with the "buy" word.\n'
whoami.Say('Let me know how much you want to pay. Say pay <amount> <cointype>'
+ '\n\tValid coin types are '
+ ', '.join(CoinTypes)
+ '.\nYou can check the balance by saying "balance".\n'
+ gm
+ 'I also provide mailscrolls at 10 platinum each, use "mailscroll".')
def do_buy(self, text):
'''Handles buying a guild extension'''
if (not CheckClearance([self.guildname, "GuildMaster"], activator)):
whoami.Say("Only guild masters and GMs can buy extensions or new desks for the guild.")
return
# This lists all items that can be bought, extensions or new desks
Items = {
'BBQ':200*30000,
'Stove':200*30000,
'AlchemyLab':400*30000,
'Cauldron':200*30000,
"CrystalRoom":100,
"Tannery":200*30000,
"ThaumaturgyRoom":200*30000,
"JewelersRoom":400*30000,
"ThaumaturgyDesk":200*30000,
"TanningDesk":200*30000,
"JewelersBench":400*30000,
"Bowyer":200*30000,
"BowyerBench":200*25000,
"Smithy":200*30000,
"Forge":200*25000}
if len(text) == 1:
whoami.Say('Buy what extension or desk?\n'
+ "Valid items are: \n"+'\n'.join([' - ' + i +': '+ formatted_amount(Items[i]) for i in Items])+'.')
return
# This is the list of cards to buy new desks
Cards = ["Stove", "Cauldron", "TanningDesk", "ThaumaturgyDesk", "JewelersBench", "BowyerBench", "Forge"]
mymap=whoami.Map
path=mymap.Path
path=path.replace("mainfloor","")
SecondFloor=Crossfire.ReadyMap(path+'secondfloor')
ToolShed=Crossfire.ReadyMap(path+"guild_toolshed")
# This is the list of guild extensions, and the coordinates of the activation button
Rooms = {
"BBQ":(mymap,40,25),
"AlchemyLab":(SecondFloor,22,12),
"CrystalRoom":(SecondFloor,22,13),
"Tannery":(SecondFloor,22,14),
"ThaumaturgyRoom":(SecondFloor,21,13),
"JewelersRoom":(SecondFloor,22,14),
"Bowyer":(ToolShed,22,16),
"Smithy":(ToolShed,23,16) }
item = text[1]
if not item in Items.keys():
whoami.Say("I don't know that item, sorry")
return
Price = Items.get(item)
bank = CFBank.CFBank(bankdatabase)
balance = bank.getbalance(self.accountname)
if Price > balance:
whoami.Say("The guild does not have sufficient funds.")
return
if item in Cards:
card = activator.CreateObject('diploma')
card.Name = item
card.Message = 'This enables you to buy a new ' + item + ' for your guild.'
card.Value = 0
bank.withdraw(self.accountname, Price)
whoami.Say("Here is your card\nThe guild now has %s on account." %(formatted_amount(bank.getbalance(self.accountname))))
return
Loc = Rooms.get(item)
coin = Loc[0].ObjectAt(Loc[1], Loc[2])
coin = FindCoin(coin)
if coin != 0:
whoami.Say("The guild already has this expansion!")
return
coin = mymap.CreateObject('silvercoin',40,29)
coin.Teleport(Loc[0] ,Loc[1], Loc[2])
bank.withdraw(self.accountname, Price)
whoami.Say("The new room has been unlocked.\n"
+ "The guild now has %s on account." %(formatted_amount(bank.getbalance(self.accountname))))
def do_mailscroll(self, text):
'''Handle getting a mailscroll for a friend.'''
if len(text) == 1:
whoami.Say('Usage "mailscroll <friend>"')
return
log = CFLog.CFLog()
if not log.info(text[1]):
whoami.Say('I don\'t know %s'%text[1])
return
priceMailScroll = 5
priceFactor = 50 # platinum to silver conversion
if activator.PayAmount(priceMailScroll*priceFactor):
whoami.Say('Here is your mailscroll to %s'%text[1])
id = activator.CreateObject('scroll')
id.Name = 'mailscroll T: '+text[1]+' F: '+activator.Name
id.NamePl = 'mailscrolls T: '+text[1]+' F: '+activator.Name
id.Value = 0
else:
whoami.Say('You need %s platinum for a mailscroll'%priceMailScroll)
def do_balance(self):
'''Handle the display of the guild's balance.'''
bank = CFBank.CFBank(bankdatabase)
balance = bank.getbalance(self.accountname)
whoami.Say("The guild currently has %s on account." %(formatted_amount(balance)))
def do_pay(self, text):
'''Handle player paying dues to the guild.'''
if len(text) < 2:
whoami.Say("How much ya wanna pay %s?\nYou can specify amounts in "%(random.choice(buddylist)) +
', '.join(i.lower() for i in CoinTypes.keys()))
return
cost = text[1]
type = ' '.join(text[2:])
utype = type.upper()
if not utype in CoinTypes.keys():
whoami.Say("Sorry, I don't know what are %s"%type)
return
conversionfactor = CoinTypes.get(utype)
total = int(cost)*conversionfactor
if activator.PayAmount(total):
guild = CFGuilds.CFGuild(self.guildname)
guild.pay_dues(activator.Name,total)
whoami.Say("%s, %s %s paid to the guild." %(random.choice(remarklist), cost, type))
bank = CFBank.CFBank(bankdatabase)
bank.deposit(self.accountname, total)
else:
if cost > 1:
whoami.Say("%s, you don't have %s %ss." %(random.choice(exclaimlist), cost, type))
else:
whoami.Say("You don't have any %s, %s." %(type, random.choice(buddylist)))
def do_withdraw(self, text):
if (not activator.DungeonMaster==1 and not CheckClearance([self.guildname,"Master"],activator)):
whoami.Say("Only guild masters, masters, and DMs can withdraw funds from the guild.")
return
try:
Amount=int(text[1])
except:
whoami.Say("Usage: withdraw <quantity> {cointype=silver}")
return
bank = CFBank.CFBank(bankdatabase)
balance = bank.getbalance(self.accountname)
if len(text) > 2:
Type = ' '.join(text[2:])
else:
Type = "silver"
if not Type.upper() in CoinTypes.keys():
whoami.Say("Sorry, I have no clue what %s are"%Type)
return
Value = CoinTypes.get(Type.upper())
if Amount*Value <= balance:
message = (str(Amount))
message +=" " + Type + " withdrawn.\nYour new present balance is "
id = activator.CreateObject(ArchType.get(Type.upper()))
CFItemBroker.Item(id).add(Amount)
bank.withdraw(self.accountname, Amount*Value)
message += formatted_amount(bank.getbalance(self.accountname))+"."
whoami.Say(message)
else:
bank.deposit(accountname, 5000)
else:
activator.Write('dues Error, please notify a DM')
message="You only have " + formatted_amount(bank.getbalance(self.accountname))+" on your account."
whoami.Say(message)
def handle_jack(self):
'''Handle Jack, the guild helper'''
text = Crossfire.WhatIsMessage().split()
command = text[0].lower()
if command == 'buy':
self.do_buy(text)
return
if command == 'mailscroll':
self.do_mailscroll(text)
return
if command == 'balance':
self.do_balance()
return
if command == 'pay':
self.do_pay(text)
return
if command == 'withdraw':
self.do_withdraw(text)
return
if command == 'help' or command == 'yes':
self.do_help()
return
message = "Howdy %s, paying some guild dues today?" %(random.choice(buddylist))
whoami.Say(message)
def handle(self):
'''Main handling function'''
if not self.guildname:
activator.Write('dues error, please notify a DM')
return
bank = CFBank.CFBank(bankdatabase)
self.accountname = self.guildname + str(self.guildname.__hash__())
if whoami.Name == 'Jack':
self.handle_jack()
return
# todo: don't hardcode
bank.deposit(self.accountname, 5000)
dues = GuildDues()
dues.handle()