From 68cc28c27faa1c85bf1d7938ebd3efe523aa388d Mon Sep 17 00:00:00 2001 From: silvernexus Date: Tue, 2 Feb 2021 19:28:13 +0000 Subject: [PATCH] Prevent getting trapped on the second floor of the raffle by a reset. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21893 282e977c-c81d-0410-88c4-b93c2d0d6712 --- ChangeLog | 4 ++++ pup_land/raffle/raffle1_u2 | 7 ++++++- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/ChangeLog b/ChangeLog index 6837c880b..bd3d0e740 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,7 @@ +2021-02-02 Daniel Hawkins + * pup_land/raffle/raffle1_u2: Make sure the gate opens if you get stuck + on the zombie level. This lets you reach the emergency exit on the first floor. + 2021-02-01 Nicolas Weeger * navar_city/misc/jeweler, * scorn/houses/jeweler, diff --git a/pup_land/raffle/raffle1_u2 b/pup_land/raffle/raffle1_u2 index 7e676d65b..bc0ebeb11 100644 --- a/pup_land/raffle/raffle1_u2 +++ b/pup_land/raffle/raffle1_u2 @@ -10,7 +10,7 @@ enter_x 2 enter_y 2 msg Created: 1997-02-25 -Modified: 2008-10-25 Rick Tanner +Modified: 2021-02-02 SilverNexus endmsg end arch dungeon_magic @@ -288,6 +288,11 @@ y 5 speed 0.500000 connected 200 end +arch pedestal +x 2 +y 6 +connected 200 +end arch cobblestones2 x 2 y 6