Updated ChangeLog file using svn2cl.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19293 282e977c-c81d-0410-88c4-b93c2d0d6712
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rjtanner 2014-03-31 21:04:50 +00:00
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ChangeLog
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2014-03-30 14:25 partmedia
* world/world_105_115: Add default entry coordinate for emergency
map.
2014-03-30 14:25 partmedia
* quests/peterm/quests/dragonquest2, scorn/houses/tyl,
scorn/houses/tyl_attic, scorn/houses/woodhouse: Fix
capitalization and improve map names.
2014-03-30 14:25 partmedia
* scorn/misc/battle_arena/entrance, scorn/taverns/goths,
world/world_111_117: Fix invalid object attributes.
While around, fix text capitalization and a few dialogs.
2014-03-23 16:03 kstenger
* scorn/misc/castle_kitchen: Simple Fix to prevent farnass from
leaving the kitchen area.
2014-02-19 20:22 rjtanner
* scorn/misc/beginners: Added a short wall section near the rolling
boulder to help reduce the chance of it getting stuck or give
players a second chance to move the boulder on to the button in
the real combat test to Beginners (scorn/misc/beginners) in
Scorn.
2014-02-19 20:04 rjtanner
* lake_country/small_buildings/hut_Galmorus: Comsetic change with
how the fence (swall) merges with nearby walls in Galmorus' Hut
(lake_country/small_buildings/hut_Galmorus) in Lake Country. No
functional changes.
2014-02-19 20:02 rjtanner
* navar_city/misc/highcourt: Moved the message board in High Court
Building (navar_city/misc/highcourt) in Navar so it doesn't
conflict with nearby NPC dialogue.
2013-12-19 08:24 rjtanner
* Info/land.c: Spelling corrections in the comments. No functional
changes.
2013-12-15 21:41 partmedia
* scorn/temples/devourers_lower: Remove inaccessible tiles from the
map.
2013-12-15 21:41 partmedia
* scorn/mansion/garden, scorn/mansion/muriskunes: Fix a few exits
in the Scorn Mansion.
Remove a portal to a random map that leads to no final
destination.
Replace the Wishing Well exit with stairs going up.
2013-11-25 02:48 silvernexus
* unlinked/forgotten_town/city,
unlinked/forgotten_town/quests/ft_quest_3: Created third quest
for set of 40 in Forgotten Town. Linked it to the Forgotten Town
city map for further testing.
2013-11-24 21:50 silvernexus
* dungeons/dark-cave/dark-cave: Fixed a few nonexistant river
archetypes in dark-cave.
2013-11-24 20:56 silvernexus
* unlinked/forgotten_town/inn,
unlinked/forgotten_town/quests/ft_quest_40: Fixed doors in
Forgotten Town inn and quest map 40.
2013-11-24 20:54 silvernexus
* unlinked/forgotten_town/city: Capitalization changes on Forgotten
Town city map.
2013-11-24 15:44 silvernexus
* unlinked/forgotten_town/quests/ft_quest_1: Fixed exit path on
teleporters in quest dungeon #1 in Forgotten Town.
2013-11-24 15:37 silvernexus
* unlinked/forgotten_town/ft_dragonslib: Fixed exit perspective and
shop fence appearance in Forgotten Town Dragon Library.
2013-11-24 15:21 silvernexus
* unlinked/forgotten_town/palace: Replace flat exit door with
in-perspective equivalent. Fix the absolute map path on the exit,
too.
2013-11-24 15:14 silvernexus
* unlinked/forgotten_town/shops/armour,
unlinked/forgotten_town/shops/general,
unlinked/forgotten_town/shops/magic,
unlinked/forgotten_town/shops/weapon: Fixed absolute (and
outdated) exit paths in forgotten town shops.
2013-11-24 15:06 silvernexus
* unlinked/forgotten_town/shops/potion: Fixed absolute (and
outdated) exit path in forgotten town potion shop.
2013-11-23 19:41 silvernexus
* unlinked/kandora/cave/m_inn, unlinked/kandora/circus/mp_church,
unlinked/kandora/circus/mp_start,
unlinked/kandora/circus/mp_tavern,
unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
unlinked/kandora/dd_keep, unlinked/kandora/dd_shop,
unlinked/kandora/dd_tavern, unlinked/kandora/dm_cellar,
unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
unlinked/kandora/dun_marksel,
unlinked/kandora/elcyon/elcyon_start,
unlinked/kandora/elcyon/g_store,
unlinked/kandora/elcyon/gnome_hut,
unlinked/kandora/elcyon/merchant, unlinked/kandora/elcyon/palace,
unlinked/kandora/elcyon/plaza,
unlinked/kandora/elcyon/witch_house, unlinked/kandora/ship_dog,
unlinked/kandora/signal, unlinked/kandora/signal2: Tweaks to most
of Kandora's maps, mainly fixing outdated wall endings and exits.
2013-11-22 21:17 silvernexus
* unlinked/kandora/dd_baron, unlinked/kandora/denray: Replaced a
few arches in kandora with up-to-date equivalents.
2013-11-21 13:44 silvernexus
* world/world_116_102: Make the chicken outside the pet shop
appear, since the message it provides acknowledges the chicken.
2013-11-21 07:12 rjtanner
* navar_city/colosseum: Changes with various wall sections for
nicer merging to Colosseum (navar_city/colosseum) in Navar.
Cosmetic change only, no functional changes.
2013-11-21 07:08 rjtanner
* navar_city/colosseum: Fixed the teleporter in the Navar City
Colosseum (navar_city/colosseum). It was still set to the old and
wrongly spelled map name.
2013-11-21 07:03 rjtanner
* world/world_121_116: Fix broken map path in Navar City world map
(world/world_121_116) to the Colosseum.
2013-11-16 18:02 silvernexus
* lake_country/RETower/tower2: Fixing parallel strucure of
comma-separated list on a sign in Butakis' Tower.
2013-11-15 02:46 silvernexus
* lake_country/RETower/tower0: Pronoun agreement and clarity tweaks
to Butakis' Tower signs.
2013-11-15 02:14 silvernexus
* dungeons/train/gobl_zomb_train: Make the goblin statues face the
aisle. The same should be done to the orc, gnoll, and zombie
statues when they have extra facings.
2013-11-15 02:03 silvernexus
* unlinked/chadfire/towns/port/apartment: Fixed broken exit in
unlinked chadfire apartment.
2013-10-14 19:46 kstenger
* quests/peterm/Demonology/Demon3: Fix typo as pointed out by H. S.
Teoh in patch #341. Thanks for reporting.
2013-10-03 22:42 rjtanner
* navar_city/smugglers_cove/sc_warehouse2: Removed extra space in
message text to The Old Warehouse, Cellar
(navar_city/smugglers_cove/sc_warehouse2) in Navar. No functional
changes.
2013-10-03 22:32 rjtanner
* darcap/darcap/circus/bigtop: Punctuation in sign text to Darcap
Circus Bigtop (darcap/darcap/circus/bigtop). No functional
changes.
2013-10-03 22:05 rjtanner
* world/world_106_122: Grammar correction (distant -> distance) in
message text to world map, world_106_122. No functional changes.
2013-10-03 22:02 rjtanner
* world/world_100_116, world/world_106_122: Removed forced line
breaks in message text to world maps (world_106_122,
world_100_116). No functional changes.
2013-10-03 21:39 rjtanner
* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
brest/pshops/pshop9/floor2: Removed forced line breaks in message
text to Brest Private Shop maps (pshop*/floor2). No functional
changes.
2013-09-28 16:42 rjtanner
* quests/todd/aljwaf/crypt4: Removed forced line breaks in message
text to Barren Crypt (quests/todd/aljwaf/crypt4). No functional
changes.
2013-09-28 16:35 rjtanner
* world/world_109_125: Removed forced line breaks in message text
to world map (world/world_109_125). No functional changes.
2013-09-28 07:06 rjtanner
* mlab/mlabscrntrdb1: Removed forced line breaks in message text to
West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1). No
functional changes.
2013-09-28 06:11 rjtanner
* darcap/darcap/circus/wurfbude: Magic mouth text clarification to
Darcap Circus Throwing Gallery (darcap/darcap/circus/wurfbude).
No functional changes.
2013-09-14 01:12 partmedia
* darcap/darcap/library_ground, world/world_116_102: Improvements
to Darcap Library.
2013-09-13 23:03 partmedia
* santo_dominion/city_hall, santo_dominion/ship_scorn,
scorn/port/ship_santo_dominion, scorn/port/ship_stoneville,
scorn/port/ticket_office: Improve ship boarding passes.
2013-08-18 21:12 partmedia
* darcap/darcap/church, darcap/darcap/random_house: Minor textual
changes to Darcap.
2013-08-18 21:12 partmedia
* navar_city/collosium, navar_city/colosseum, world/world_121_116:
Cosmetic fixes to Navar Colosseum.
Big spelling fix, drop invalid fields in archtype.
2013-08-18 21:12 partmedia
* navar_city/temples/mostrai, navar_city/temples/sorig,
navar_city/temples/valriel, world/world_121_117,
world/world_122_117: Cosmetic changes to temples in Navar.
Bring back old Valkyrie Church, adjust map name properties of a
few
maps, and overhaul the temple->church of Sorig.
2013-08-18 21:12 partmedia
* world/world_121_116, world/world_121_117, world/world_122_116,
world/world_122_117: Cosmetic changes to Navar City.
Improve pixmaps on several churches/temples, as well as fix some
text on
some buildings. Also move the well so that it's not in the middle
of the
road. Building changes to reflect the new pixmaps are coming.
2013-08-18 01:14 partmedia
* darcap/darcap/airhouse, darcap/darcap/earthhouse,
darcap/darcap/firehouse, darcap/darcap/house_tunnels,
darcap/darcap/waterhouse, world/world_116_102: Cosmetic
improvements to Elemental Houses.
2013-08-18 01:14 partmedia
* world/world_116_102: Various textual changes to Darcap.
2013-08-18 01:14 partmedia
* world.quests: Sort global quest 'include' statements.
2013-08-18 01:14 partmedia
* scorn/README: Remove legacy, outdated README file.
2013-08-18 01:14 partmedia
* world.quests: Improve documentation in header for quest
description files.
2013-08-12 15:49 partmedia
* scorn/towers/tower.mad0, scorn/towers/tower.mad1,
scorn/towers/tower.mad2, scorn/towers/tower.mad3: Make Mad Mage's
Tower look more like a tower.
2013-08-12 15:49 partmedia
* world/world_105_116: Fix bad properties.
2013-08-12 15:49 partmedia
* world/world_104_116: Rename "hovels" to "Cornerbrook Estates".
2013-08-12 15:49 partmedia
* scorn/houses/riverside_manor, scorn/houses/riverside_under:
Prevent dimension dooring into Esmerelda.
2013-08-12 15:49 partmedia
* scorn/houses/cornerbrook, scorn/houses/riverside_manor,
scorn/taverns/barking_mule: Rename non-cauldron stoves to
"cooking stove".
Also mark map as outdoor and improve NPC messages.
2013-08-11 13:23 partmedia
* world/world_107_123: Correct capitalization for street lamps.
2013-08-10 13:57 partmedia
* python/pshop/rent.py: Remove empty file.
2013-08-10 13:57 partmedia
* python/pshop/Ice.py, templates/guild/convert.py,
templates/keep/grounds.tpl, templates/keep/keep1.tpl,
templates/keep/keep2.tpl, templates/keep/keep3.tpl,
templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl: Fix
executable flags.
2013-08-10 12:34 partmedia
* unlinked/black_knight, unlinked/black_knight_cellar: Import Black
Knight's Cellar from Invidious.
2013-08-10 12:22 partmedia
* unlinked/tutorial, unlinked/tutorial/tutorialdungeon,
unlinked/tutorial/tutorialhouse,
unlinked/tutorial/tutorialisland, unlinked/tutorial/tutorialshop:
Import new tutorial from Patch #235.
An earlier version also existed on Invidious; the newer version
from the
bug tracker was used instead.
2013-08-10 03:16 partmedia
* scorn/mansion/entrance, scorn/mansion/garden,
scorn/mansion/muriskunes, scorn/mansion/subbasement1: Expand
Scorn's Old Mansion deeper underground.
This is part of the stuff left in the working directory of
Invidious,
with some changes. Attribution for this map goes to either
"neodeno" or
"chris", from the "Modified" line in the original map.
2013-08-08 23:03 rjtanner
* world/world_105_115: Removed forced line breaks in sign text to
Scorn (world/world_105_115).
2013-08-08 19:51 rjtanner
* ChangeLog: Updated ChangeLog file using svn2cl.
2013-08-08 18:19 rjtanner
* unlinked/chadfire/towns/castle/inn,