Updated ChangeLog file using svn2cl.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19293 282e977c-c81d-0410-88c4-b93c2d0d6712master
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ChangeLog
406
ChangeLog
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@ -1,3 +1,409 @@
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2014-03-30 14:25 partmedia
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* world/world_105_115: Add default entry coordinate for emergency
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map.
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2014-03-30 14:25 partmedia
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* quests/peterm/quests/dragonquest2, scorn/houses/tyl,
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scorn/houses/tyl_attic, scorn/houses/woodhouse: Fix
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capitalization and improve map names.
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2014-03-30 14:25 partmedia
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* scorn/misc/battle_arena/entrance, scorn/taverns/goths,
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world/world_111_117: Fix invalid object attributes.
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While around, fix text capitalization and a few dialogs.
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2014-03-23 16:03 kstenger
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* scorn/misc/castle_kitchen: Simple Fix to prevent farnass from
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leaving the kitchen area.
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2014-02-19 20:22 rjtanner
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* scorn/misc/beginners: Added a short wall section near the rolling
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boulder to help reduce the chance of it getting stuck or give
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players a second chance to move the boulder on to the button in
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the real combat test to Beginners (scorn/misc/beginners) in
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Scorn.
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2014-02-19 20:04 rjtanner
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* lake_country/small_buildings/hut_Galmorus: Comsetic change with
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how the fence (swall) merges with nearby walls in Galmorus' Hut
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(lake_country/small_buildings/hut_Galmorus) in Lake Country. No
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functional changes.
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2014-02-19 20:02 rjtanner
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* navar_city/misc/highcourt: Moved the message board in High Court
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Building (navar_city/misc/highcourt) in Navar so it doesn't
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conflict with nearby NPC dialogue.
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2013-12-19 08:24 rjtanner
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* Info/land.c: Spelling corrections in the comments. No functional
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changes.
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2013-12-15 21:41 partmedia
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* scorn/temples/devourers_lower: Remove inaccessible tiles from the
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map.
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2013-12-15 21:41 partmedia
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* scorn/mansion/garden, scorn/mansion/muriskunes: Fix a few exits
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in the Scorn Mansion.
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Remove a portal to a random map that leads to no final
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destination.
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Replace the Wishing Well exit with stairs going up.
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2013-11-25 02:48 silvernexus
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* unlinked/forgotten_town/city,
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unlinked/forgotten_town/quests/ft_quest_3: Created third quest
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for set of 40 in Forgotten Town. Linked it to the Forgotten Town
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city map for further testing.
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2013-11-24 21:50 silvernexus
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* dungeons/dark-cave/dark-cave: Fixed a few nonexistant river
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archetypes in dark-cave.
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2013-11-24 20:56 silvernexus
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* unlinked/forgotten_town/inn,
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unlinked/forgotten_town/quests/ft_quest_40: Fixed doors in
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Forgotten Town inn and quest map 40.
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2013-11-24 20:54 silvernexus
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* unlinked/forgotten_town/city: Capitalization changes on Forgotten
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Town city map.
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2013-11-24 15:44 silvernexus
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* unlinked/forgotten_town/quests/ft_quest_1: Fixed exit path on
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teleporters in quest dungeon #1 in Forgotten Town.
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2013-11-24 15:37 silvernexus
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* unlinked/forgotten_town/ft_dragonslib: Fixed exit perspective and
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shop fence appearance in Forgotten Town Dragon Library.
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2013-11-24 15:21 silvernexus
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* unlinked/forgotten_town/palace: Replace flat exit door with
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in-perspective equivalent. Fix the absolute map path on the exit,
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too.
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2013-11-24 15:14 silvernexus
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* unlinked/forgotten_town/shops/armour,
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unlinked/forgotten_town/shops/general,
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unlinked/forgotten_town/shops/magic,
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unlinked/forgotten_town/shops/weapon: Fixed absolute (and
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outdated) exit paths in forgotten town shops.
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2013-11-24 15:06 silvernexus
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* unlinked/forgotten_town/shops/potion: Fixed absolute (and
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outdated) exit path in forgotten town potion shop.
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2013-11-23 19:41 silvernexus
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* unlinked/kandora/cave/m_inn, unlinked/kandora/circus/mp_church,
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unlinked/kandora/circus/mp_start,
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unlinked/kandora/circus/mp_tavern,
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unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
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unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
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unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
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unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
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unlinked/kandora/dd_keep, unlinked/kandora/dd_shop,
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unlinked/kandora/dd_tavern, unlinked/kandora/dm_cellar,
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unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
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unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
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unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
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unlinked/kandora/dun_marksel,
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unlinked/kandora/elcyon/elcyon_start,
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unlinked/kandora/elcyon/g_store,
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unlinked/kandora/elcyon/gnome_hut,
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unlinked/kandora/elcyon/merchant, unlinked/kandora/elcyon/palace,
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unlinked/kandora/elcyon/plaza,
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unlinked/kandora/elcyon/witch_house, unlinked/kandora/ship_dog,
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unlinked/kandora/signal, unlinked/kandora/signal2: Tweaks to most
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of Kandora's maps, mainly fixing outdated wall endings and exits.
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2013-11-22 21:17 silvernexus
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* unlinked/kandora/dd_baron, unlinked/kandora/denray: Replaced a
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few arches in kandora with up-to-date equivalents.
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2013-11-21 13:44 silvernexus
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* world/world_116_102: Make the chicken outside the pet shop
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appear, since the message it provides acknowledges the chicken.
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2013-11-21 07:12 rjtanner
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* navar_city/colosseum: Changes with various wall sections for
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nicer merging to Colosseum (navar_city/colosseum) in Navar.
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Cosmetic change only, no functional changes.
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2013-11-21 07:08 rjtanner
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* navar_city/colosseum: Fixed the teleporter in the Navar City
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Colosseum (navar_city/colosseum). It was still set to the old and
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wrongly spelled map name.
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2013-11-21 07:03 rjtanner
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* world/world_121_116: Fix broken map path in Navar City world map
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(world/world_121_116) to the Colosseum.
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2013-11-16 18:02 silvernexus
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* lake_country/RETower/tower2: Fixing parallel strucure of
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comma-separated list on a sign in Butakis' Tower.
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2013-11-15 02:46 silvernexus
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* lake_country/RETower/tower0: Pronoun agreement and clarity tweaks
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to Butakis' Tower signs.
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2013-11-15 02:14 silvernexus
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* dungeons/train/gobl_zomb_train: Make the goblin statues face the
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aisle. The same should be done to the orc, gnoll, and zombie
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statues when they have extra facings.
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2013-11-15 02:03 silvernexus
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* unlinked/chadfire/towns/port/apartment: Fixed broken exit in
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unlinked chadfire apartment.
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2013-10-14 19:46 kstenger
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* quests/peterm/Demonology/Demon3: Fix typo as pointed out by H. S.
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Teoh in patch #341. Thanks for reporting.
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2013-10-03 22:42 rjtanner
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* navar_city/smugglers_cove/sc_warehouse2: Removed extra space in
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message text to The Old Warehouse, Cellar
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(navar_city/smugglers_cove/sc_warehouse2) in Navar. No functional
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changes.
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2013-10-03 22:32 rjtanner
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* darcap/darcap/circus/bigtop: Punctuation in sign text to Darcap
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Circus Bigtop (darcap/darcap/circus/bigtop). No functional
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changes.
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2013-10-03 22:05 rjtanner
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* world/world_106_122: Grammar correction (distant -> distance) in
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message text to world map, world_106_122. No functional changes.
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2013-10-03 22:02 rjtanner
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* world/world_100_116, world/world_106_122: Removed forced line
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breaks in message text to world maps (world_106_122,
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world_100_116). No functional changes.
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2013-10-03 21:39 rjtanner
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* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
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brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
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brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
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brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
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brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
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brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
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brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
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brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
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brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
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brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
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brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
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brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
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brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
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brest/pshops/pshop9/floor2: Removed forced line breaks in message
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text to Brest Private Shop maps (pshop*/floor2). No functional
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changes.
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2013-09-28 16:42 rjtanner
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* quests/todd/aljwaf/crypt4: Removed forced line breaks in message
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text to Barren Crypt (quests/todd/aljwaf/crypt4). No functional
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changes.
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2013-09-28 16:35 rjtanner
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* world/world_109_125: Removed forced line breaks in message text
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to world map (world/world_109_125). No functional changes.
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2013-09-28 07:06 rjtanner
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* mlab/mlabscrntrdb1: Removed forced line breaks in message text to
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West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1). No
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functional changes.
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2013-09-28 06:11 rjtanner
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* darcap/darcap/circus/wurfbude: Magic mouth text clarification to
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Darcap Circus Throwing Gallery (darcap/darcap/circus/wurfbude).
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No functional changes.
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2013-09-14 01:12 partmedia
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* darcap/darcap/library_ground, world/world_116_102: Improvements
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to Darcap Library.
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2013-09-13 23:03 partmedia
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* santo_dominion/city_hall, santo_dominion/ship_scorn,
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scorn/port/ship_santo_dominion, scorn/port/ship_stoneville,
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scorn/port/ticket_office: Improve ship boarding passes.
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2013-08-18 21:12 partmedia
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* darcap/darcap/church, darcap/darcap/random_house: Minor textual
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changes to Darcap.
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2013-08-18 21:12 partmedia
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* navar_city/collosium, navar_city/colosseum, world/world_121_116:
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Cosmetic fixes to Navar Colosseum.
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Big spelling fix, drop invalid fields in archtype.
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2013-08-18 21:12 partmedia
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* navar_city/temples/mostrai, navar_city/temples/sorig,
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navar_city/temples/valriel, world/world_121_117,
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world/world_122_117: Cosmetic changes to temples in Navar.
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Bring back old Valkyrie Church, adjust map name properties of a
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few
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maps, and overhaul the temple->church of Sorig.
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2013-08-18 21:12 partmedia
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* world/world_121_116, world/world_121_117, world/world_122_116,
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world/world_122_117: Cosmetic changes to Navar City.
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Improve pixmaps on several churches/temples, as well as fix some
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text on
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some buildings. Also move the well so that it's not in the middle
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of the
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road. Building changes to reflect the new pixmaps are coming.
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2013-08-18 01:14 partmedia
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* darcap/darcap/airhouse, darcap/darcap/earthhouse,
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darcap/darcap/firehouse, darcap/darcap/house_tunnels,
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darcap/darcap/waterhouse, world/world_116_102: Cosmetic
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improvements to Elemental Houses.
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2013-08-18 01:14 partmedia
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* world/world_116_102: Various textual changes to Darcap.
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2013-08-18 01:14 partmedia
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* world.quests: Sort global quest 'include' statements.
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2013-08-18 01:14 partmedia
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* scorn/README: Remove legacy, outdated README file.
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2013-08-18 01:14 partmedia
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* world.quests: Improve documentation in header for quest
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description files.
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2013-08-12 15:49 partmedia
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* scorn/towers/tower.mad0, scorn/towers/tower.mad1,
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scorn/towers/tower.mad2, scorn/towers/tower.mad3: Make Mad Mage's
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Tower look more like a tower.
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2013-08-12 15:49 partmedia
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* world/world_105_116: Fix bad properties.
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2013-08-12 15:49 partmedia
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* world/world_104_116: Rename "hovels" to "Cornerbrook Estates".
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2013-08-12 15:49 partmedia
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* scorn/houses/riverside_manor, scorn/houses/riverside_under:
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Prevent dimension dooring into Esmerelda.
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2013-08-12 15:49 partmedia
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* scorn/houses/cornerbrook, scorn/houses/riverside_manor,
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scorn/taverns/barking_mule: Rename non-cauldron stoves to
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"cooking stove".
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Also mark map as outdoor and improve NPC messages.
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2013-08-11 13:23 partmedia
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* world/world_107_123: Correct capitalization for street lamps.
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2013-08-10 13:57 partmedia
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* python/pshop/rent.py: Remove empty file.
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2013-08-10 13:57 partmedia
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* python/pshop/Ice.py, templates/guild/convert.py,
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templates/keep/grounds.tpl, templates/keep/keep1.tpl,
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templates/keep/keep2.tpl, templates/keep/keep3.tpl,
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templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl: Fix
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executable flags.
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2013-08-10 12:34 partmedia
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* unlinked/black_knight, unlinked/black_knight_cellar: Import Black
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Knight's Cellar from Invidious.
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2013-08-10 12:22 partmedia
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* unlinked/tutorial, unlinked/tutorial/tutorialdungeon,
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unlinked/tutorial/tutorialhouse,
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unlinked/tutorial/tutorialisland, unlinked/tutorial/tutorialshop:
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Import new tutorial from Patch #235.
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An earlier version also existed on Invidious; the newer version
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from the
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bug tracker was used instead.
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2013-08-10 03:16 partmedia
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* scorn/mansion/entrance, scorn/mansion/garden,
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scorn/mansion/muriskunes, scorn/mansion/subbasement1: Expand
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Scorn's Old Mansion deeper underground.
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This is part of the stuff left in the working directory of
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Invidious,
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with some changes. Attribution for this map goes to either
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"neodeno" or
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"chris", from the "Modified" line in the original map.
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2013-08-08 23:03 rjtanner
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* world/world_105_115: Removed forced line breaks in sign text to
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Scorn (world/world_105_115).
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2013-08-08 19:51 rjtanner
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* ChangeLog: Updated ChangeLog file using svn2cl.
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2013-08-08 18:19 rjtanner
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* unlinked/chadfire/towns/castle/inn,
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