Update and layout changes to The Drunken Shark of Port Joseph. Expanded the map to include ground outside the tavern walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15967 282e977c-c81d-0410-88c4-b93c2d0d6712master
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@ -4,7 +4,7 @@ region portjoseph
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width 50
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height 50
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msg
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Modified: 2011-11-26 Rick Tanner
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Modified: 2011-11-30 Rick Tanner
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endmsg
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outdoor 1
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tile_path_1 world_101_113
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@ -2980,8 +2980,8 @@ slaying /port_joseph/town/dshark
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msg
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A dangerous looking crowd . .
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endmsg
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hp 17
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sp 5
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hp 14
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sp 14
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x 12
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y 43
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end
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