From 78f5c1102ecff8ec3b240ace38fb0f63ad549155 Mon Sep 17 00:00:00 2001 From: rjtanner Date: Sun, 4 Nov 2007 06:28:09 +0000 Subject: [PATCH] Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7465 282e977c-c81d-0410-88c4-b93c2d0d6712 --- pup_land/rainbow/Lv1/cage | 118 +++++++++++++++++++++++++++----------- 1 file changed, 86 insertions(+), 32 deletions(-) diff --git a/pup_land/rainbow/Lv1/cage b/pup_land/rainbow/Lv1/cage index 2b0110cea..4d154f240 100644 --- a/pup_land/rainbow/Lv1/cage +++ b/pup_land/rainbow/Lv1/cage @@ -10,12 +10,12 @@ endmsg end arch dungeon_floor end -arch blocked +arch goblin end arch dungeon_floor y 1 end -arch generate_goblin +arch goblin y 1 end arch dungeon_floor @@ -29,13 +29,13 @@ end arch dungeon_floor y 3 end -arch blocked +arch goblin y 3 end arch dungeon_floor y 4 end -arch blocked +arch goblin y 4 end arch dungeon_floor @@ -70,30 +70,40 @@ end arch dungeon_floor y 11 end -arch generate_goblin +arch goblin y 11 end arch dungeon_floor y 12 end -arch blocked +arch goblin +y 12 +end +arch dungeon_floor +y 13 +end +arch goblin y 13 end arch dungeon_floor x 1 end -arch generate_goblin +arch goblin x 1 end arch dungeon_floor x 1 y 1 end +arch goblin +x 1 +y 1 +end arch dungeon_floor x 1 y 2 end -arch generate_goblin +arch goblin x 1 y 2 end @@ -101,7 +111,7 @@ arch dungeon_floor x 1 y 3 end -arch blocked +arch goblin x 1 y 3 end @@ -109,7 +119,7 @@ arch dungeon_floor x 1 y 4 end -arch blocked +arch goblin x 1 y 4 end @@ -160,7 +170,7 @@ arch dungeon_floor x 1 y 10 end -arch generate_goblin +arch goblin x 1 y 10 end @@ -168,15 +178,23 @@ arch dungeon_floor x 1 y 11 end +arch goblin +x 1 +y 11 +end arch dungeon_floor x 1 y 12 end -arch generate_goblin +arch goblin x 1 y 12 end -arch blocked +arch dungeon_floor +x 1 +y 13 +end +arch goblin x 1 y 13 end @@ -192,7 +210,7 @@ arch dungeon_floor x 2 y 1 end -arch generate_goblin +arch goblin x 2 y 1 end @@ -272,7 +290,7 @@ arch dungeon_floor x 2 y 11 end -arch generate_goblin +arch goblin x 2 y 11 end @@ -286,14 +304,18 @@ sp 10 x 2 y 12 end -arch blocked +arch dungeon_floor +x 2 +y 13 +end +arch goblin x 2 y 13 end arch dungeon_floor x 3 end -arch blocked +arch goblin x 3 end arch dungeon_floor @@ -370,18 +392,22 @@ arch dungeon_floor x 3 y 12 end -arch blocked +arch goblin x 3 y 12 end -arch blocked +arch dungeon_floor +x 3 +y 13 +end +arch goblin x 3 y 13 end arch dungeon_floor x 4 end -arch blocked +arch goblin x 4 end arch dungeon_floor @@ -537,9 +563,8 @@ y 13 weight 1000 connected 2 end -arch creator -name 1 -other_arch boulder +arch gateTrg1 +hp 5 x 5 y 13 connected 1 @@ -633,9 +658,23 @@ arch blocked x 6 y 12 end -arch blocked +arch button_small +face button_sma.112 x 6 y 13 +value 1 +connected 20 +end +arch spikes_open +x 6 +y 13 +speed 0.500000 +connected 20 +end +arch boulder +x 6 +y 13 +weight 1000 end arch dungeon_floor x 7 @@ -688,7 +727,7 @@ arch pit_closed name floor face dung_floor.111 hp 12 -sp 13 +sp 12 x 7 y 6 connected 2 @@ -847,7 +886,7 @@ end arch dungeon_floor x 9 end -arch blocked +arch goblin x 9 end arch dungeon_floor @@ -915,7 +954,7 @@ end arch dungeon_floor x 10 end -arch blocked +arch goblin x 10 end arch dungeon_floor @@ -1038,7 +1077,7 @@ end arch dungeon_floor x 11 end -arch generate_goblin +arch goblin x 11 end arch dungeon_floor @@ -1055,7 +1094,7 @@ arch dungeon_floor x 11 y 2 end -arch blocked +arch goblin x 11 y 2 end @@ -1132,11 +1171,15 @@ end arch dungeon_floor x 12 end +arch goblin +x 12 +y 1 +end arch dungeon_floor x 12 y 1 end -arch generate_goblin +arch goblin x 12 y 1 end @@ -1144,7 +1187,7 @@ arch dungeon_floor x 12 y 2 end -arch blocked +arch goblin x 12 y 2 end @@ -1213,14 +1256,25 @@ x 12 y 11 end arch blocked +name darkness x 12 y 12 +no_pass 0 +blocksview 0 +is_floor 1 +end +arch button_small +name reset gate +x 12 +y 12 +invisible 1 +connected 1 end arch blocked name darkness x 12 y 13 -move_block 0 +no_pass 0 blocksview 0 is_floor 1 end