Some changes to Ali's Cave near Navar
- No_spells area is expanded a little, and has a new floor to indicate something might be different. - Unholy_ground area no longer covers the whole cave, instead only the same area as the no_spells. - A little more treasure in the intermediate room - Reworked entrance area to look nicer, and move exits to the edge of the map. - Swapped positions of the rats and tigers, to scale difficulty correctly as you push further into the cave This should help deter low-level characters without instantly killing them when they encounter tigers - The djinn is now a vanilla major djinn, and no longer has special buffs. Submitted by: DraugTheWhopper (patch #389) git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712master
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navar_city/misc/aliscave
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navar_city/misc/aliscave
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@ -9,7 +9,7 @@ enter_x 1
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enter_y 1
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msg
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Created: 2002-06-02
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Modified: 2019-01-01 Jason Zheng
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Modified: 2021-03-15 DraugTheWhopper
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endmsg
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outdoor 1
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tile_path_1 world_122_115
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@ -732,8 +732,8 @@ end
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arch mountain_cave
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name Ali's Cave
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slaying /navar_city/misc/aliscave
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hp 55
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sp 56
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hp 61
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sp 61
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x 2
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y 6
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end
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