Some changes to Ali's Cave near Navar

- No_spells area is expanded a little, and has a new floor to indicate
  something might be different.

- Unholy_ground area no longer covers the whole cave, instead only the
  same area as the no_spells.

- A little more treasure in the intermediate room

- Reworked entrance area to look nicer, and move exits to the edge of
  the map.

- Swapped positions of the rats and tigers, to scale difficulty
  correctly as you push further into the cave This should help deter
  low-level characters without instantly killing them when they
  encounter tigers

- The djinn is now a vanilla major djinn, and no longer has special
  buffs.

Submitted by:   DraugTheWhopper (patch #389)

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712
master
partmedia 2021-03-17 17:27:45 +00:00
parent d99a4b5444
commit 7c91e0c617
2 changed files with 2833 additions and 18747 deletions

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@ -9,7 +9,7 @@ enter_x 1
enter_y 1
msg
Created: 2002-06-02
Modified: 2019-01-01 Jason Zheng
Modified: 2021-03-15 DraugTheWhopper
endmsg
outdoor 1
tile_path_1 world_122_115
@ -732,8 +732,8 @@ end
arch mountain_cave
name Ali's Cave
slaying /navar_city/misc/aliscave
hp 55
sp 56
hp 61
sp 61
x 2
y 6
end