- Documentation improvements and an additional example. No functional changes.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10422 282e977c-c81d-0410-88c4-b93c2d0d6712
master
kbulgrien 2008-11-14 02:45:07 +00:00
parent 5ca76c340c
commit 7e26094865
1 changed files with 74 additions and 35 deletions

View File

@ -17,46 +17,84 @@
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
#
# This is a simple script that make use of CFDialog.py and receive it's
# parameters from a JSON inside the event message. Alternativey, the JSON
# parameters, if >= 4096 characters, can be stored in a file that will be
# loaded. Use the classical script parameter to specify relative location
# of dialog.
# exemple
#{
# "location" : "test_grandpa_01",
# "rules": [
# {
# "match" : "hello|hi",
# "pre" : [["hello","0"]],
# "post" : [["hello","1"]],
# "msg" : ["Hello, lad!","Hi, young fellow!","Howdy!"]
# },
# {
# "match": "hello|hi",
# "pre" :[["hello","1"]],
# "post" :[["hello", "*"]],
# "msg" : ["I've heard, you know, I'm not deaf *grmbl*"]
# },
# {
# "match" : "*",
# "pre" : [["hello","*"]],
# "post" : [["hello", "*"]],
# "msg" : ["What ?", "Huh ?", "What do you want ?"]
# }
#]}
# The pre and post in rule are variable to test and set depending on that dialog rule.
# For example, first rule applie if "hello" is set to "0" (default) and immediatly
# sets it to "1" when rule is used.
# the Double [ around pre and post are needed. The pre and post are
# arrays of arrays. Each item in pre and post is an array of [variable,value]
# The match is the rule to apply to what user says
# This is a simple script that makes use of CFDialog.py and that receives
# parameters from a JSON inside the event message. Alternatively, the JSON
# parameters, if >= 4096 characters, can be stored in a separate file.
# Use the classical script parameter to specify relative location of dialog.
#
# An example of a map file entry is:
#
# arch guildmaster
# name Sigmund
# msg
#
# endmsg
# x 11
# y 7
# resist_physical 100
# resist_magic 100
# weight 50000000
# friendly 1
# stand_still 1
# arch event_say
# name start/sigmund.msg
# title Python
# slaying /python/misc/npc_dialog.py
# end
# end
#
# An example of a JSON dialog similar to the one described in CFDialog.py is:
#
# {
# "location" : "test_grandpa_01",
# "rules": [
# {
# "match" : "hello|hi",
# "pre" : [["hello","0"]],
# "post" : [["hello","1"]],
# "msg" : ["Hello, lad!","Hi, young fellow!","Howdy!"]
# },
# {
# "match": "hello|hi",
# "pre" :[["hello","1"]],
# "post" :[["hello", "*"]],
# "msg" : ["I've heard, you know, I'm not deaf *grmbl*"]
# },
# {
# "match" : "*",
# "pre" : [["hello","*"]],
# "post" : [["hello", "*"]],
# "msg" : ["What ?", "Huh ?", "What do you want ?"]
# }
# ]}
#
# "match" is what CFDialog describes as a keyword, and corresponds with what
# the player/character says that the dialog will respond to.
#
# "pre" is a list of CFDialog preconditions that identifies flags that must be
# set to a particular value in order to trigger a response if a match is
# detected.
#
# "post" is a list of CFDialog postconditions that specify flags that are to be
# set if a response is triggered.
#
# Above, the first rule is applied if the player/character says "hello" or "hi"
# and if the "hello" flag is set to "0" (default). When the rule is applied,
# the "hello" flag is then set to "1".
#
# The Double square braces ([[]]) around "pre" and "post" are required. "pre"
# and "post" are arrays of arrays. Each item in "pre" and "post" is an array of
# [variable,value].
#
# "msg" defines one or more responses that will be given if the rule triggers.
# When more than one "msg" value is set up, the NPC randomly selects which one
# to say each time the rule is applied.
import Crossfire
import os
from CFDialog import DialogRule, Dialog
import cjson
def ruleConnected(character,rule):
m = character.Map
m.TriggerConnected(rule.connected,1)
@ -90,3 +128,4 @@ for jsonRule in parameters["rules"]:
if speech.speak(Crossfire.WhatIsMessage()) == 0:
Crossfire.SetReturnValue(1)