Add a sage to scorn castle who will record the rank and title of the players who pass by.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13373 282e977c-c81d-0410-88c4-b93c2d0d6712master
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@ -0,0 +1,40 @@
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# -*- coding: utf-8 -*-
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#
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# Copyright (C) 2010 The Crossfire Development Team
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#
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import Crossfire
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import CFDataFile
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player = Crossfire.WhoIsActivator()
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nobledata = CFDataFile.CFData('scorn_nobility', ['rank', 'title'])
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currentstep = player.QuestGetState("scorn/Aristocracy")
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currentrecord = { '#' : player.Name, 'rank' : currentstep, 'title' : player.Title }
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lastrecord = nobledata.get_record(player.Name)
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Crossfire.Log(Crossfire.LogDebug, "castle_write: previous record %s, new record %s." % (lastrecord, currentrecord))
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if lastrecord == 0:
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lastrecord = { '#' : player.Name, 'rank' : -10, 'title' : 'The Default' }
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if currentrecord['rank'] > 0 and currentrecord['rank'] == int(lastrecord['rank']) and currentrecord['title'] == lastrecord['title']:
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Crossfire.Log(Crossfire.LogDebug, "castle_write, no update needed for player %s." % player.Name)
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else:
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Crossfire.Log(Crossfire.LogDebug, "castle_write, updating player %s, old state %s, new state %d" %(player.Name, lastrecord['rank'], currentstep))
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nobledata.put_record(currentrecord)
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player.Message("The castle sage scribbles as you walk past")
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@ -8,7 +8,7 @@ enter_x 11
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enter_y 20
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msg
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Created: 1997-04-27
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Modified: 2010-05-04 Cavesomething
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Modified: 2010-06-07 Cavesomething
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endmsg
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maplore
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@quest Lursendis
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@ -1691,6 +1691,15 @@ title Python
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slaying python/quests/QuestTriggerConnect.py
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end
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end
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arch check_floor
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hp 1
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x 11
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y 15
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arch event_trigger
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title Python
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slaying python/maps/scorn/castle_write.py
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end
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end
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arch cobblestones2
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x 11
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y 16
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@ -1937,6 +1946,15 @@ title Python
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slaying python/quests/QuestTriggerConnect.py
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end
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end
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arch check_floor
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hp 1
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x 12
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y 15
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arch event_trigger
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title Python
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slaying python/maps/scorn/castle_write.py
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end
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end
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arch cobblestones2
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x 12
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y 16
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@ -2107,6 +2125,13 @@ arch cobblestones2
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x 13
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y 14
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end
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arch sage
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name castle scribe
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x 13
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y 14
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type 0
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stand_still 1
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end
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arch magic_mouth
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msg
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The guards bow to the Noble of Scorn
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