From 895370d5a63e286edc4298dc83aa5ce765689511 Mon Sep 17 00:00:00 2001 From: rjtanner Date: Fri, 4 Nov 2011 05:19:30 +0000 Subject: [PATCH] Cosmetic change with how fence (swall) sections merge with nearby walls in City de Clouds Castle Keep, Level 3. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15419 282e977c-c81d-0410-88c4-b93c2d0d6712 --- mlab/citydeclouds/cdccastlekeep/cdccastlekeep3 | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/mlab/citydeclouds/cdccastlekeep/cdccastlekeep3 b/mlab/citydeclouds/cdccastlekeep/cdccastlekeep3 index ac1b0ee5d..383df5adc 100644 --- a/mlab/citydeclouds/cdccastlekeep/cdccastlekeep3 +++ b/mlab/citydeclouds/cdccastlekeep/cdccastlekeep3 @@ -730,14 +730,14 @@ arch flagstone x 4 y 8 end -arch swall_1_1 -x 4 -y 8 -end arch mine5 x 4 y 8 end +arch swall_1_1_half +x 4 +y 8 +end arch dungeon_magic x 4 y 9 @@ -758,7 +758,7 @@ arch flagstone x 4 y 10 end -arch swall_2_1_1 +arch swall_1_2_half x 4 y 10 end @@ -766,6 +766,10 @@ arch mine0 x 4 y 10 end +arch swall_1_1_half +x 4 +y 10 +end arch dungeon_magic x 4 y 11