Use 'Cast' instead of 'CastAbility'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21604 282e977c-c81d-0410-88c4-b93c2d0d6712master
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4318122384
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8d8bbdcb39
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@ -15,5 +15,5 @@ if spells and victim:
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spellob = Crossfire.CreateObjectByName(archetype)
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spellob = Crossfire.CreateObjectByName(archetype)
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if spellob:
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if spellob:
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for r in range(0, int(quantity)):
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for r in range(0, int(quantity)):
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victim.CastAbility(spellob, 0, "")
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victim.Cast(spellob, 0, "")
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spellob.Remove()
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spellob.Remove()
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