Redesign of the Marksel Shoppe in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14429 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2011-04-24 03:13:07 +00:00
parent efeca04df0
commit 92bca78727
2 changed files with 1491 additions and 624 deletions

File diff suppressed because it is too large Load Diff

View File

@ -4,7 +4,7 @@ region marksel
width 50
height 50
msg
Modified: 2009-07-18 Kevin Bulgrien
Modified: 2011-04-23 Rick Tanner
endmsg
outdoor 1
tile_path_1 world_120_108
@ -11348,7 +11348,8 @@ elevation 1791
end
arch s_shop2
slaying /marksel/shop
hp 3
hp 10
sp 11
x 43
y 45
end