Redesign of the Marksel Shoppe in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14429 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
efeca04df0
commit
92bca78727
2110
marksel/shop
2110
marksel/shop
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@ -4,7 +4,7 @@ region marksel
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width 50
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height 50
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msg
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Modified: 2009-07-18 Kevin Bulgrien
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Modified: 2011-04-23 Rick Tanner
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endmsg
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outdoor 1
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tile_path_1 world_120_108
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@ -11348,7 +11348,8 @@ elevation 1791
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end
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arch s_shop2
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slaying /marksel/shop
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hp 3
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hp 10
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sp 11
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x 43
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y 45
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end
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