Fix mixed tab/space indention in some casino python scripts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11349 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
ed4a0d2b14
commit
9461ca36e9
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@ -45,7 +45,7 @@ if (activator.PayAmount(cost*10)):#goldcoin
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pay = slotminor[slotlist.index(item)]
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else:
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break
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activator.Write("%d %ss, a minor win!" %(spinners-1,item))
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activator.Write("%d %ss, a minor win!" %(spinners-1,item))
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payoff = cost*pay
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Slots.payoff(payoff)
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id = Crossfire.CreateObjectByName(cointype)
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@ -53,8 +53,8 @@ if (activator.PayAmount(cost*10)):#goldcoin
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id.InsertInto(activator)
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if payoff == 1:
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message = "you win %d %s!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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break
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elif results.count(item) == spinners:
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#all match - pays out as percent of pot
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@ -68,10 +68,10 @@ if (activator.PayAmount(cost*10)):#goldcoin
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id = Crossfire.CreateObjectByName(cointype)
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id.Quantity = payoff
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id.InsertInto(activator)
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if payoff == 1:
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if payoff == 1:
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message = "you win %d %s!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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break
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else:
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message = "Better luck next time!"
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@ -45,16 +45,16 @@ if (activator.PayAmount(cost*50)):#platinumcoin
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pay = slotminor[slotlist.index(item)]
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else:
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break
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activator.Write("%d %ss, a minor win!" %(spinners-1,item))
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activator.Write("%d %ss, a minor win!" %(spinners-1,item))
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payoff = cost*pay
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Slots.payoff(payoff)
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id = Crossfire.CreateObjectByName(cointype)
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id.Quantity = payoff
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id.InsertInto(activator)
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id = Crossfire.CreateObjectByName(cointype)
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id.Quantity = payoff
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id.InsertInto(activator)
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if payoff == 1:
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message = "you win %d %s!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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break
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elif results.count(item) == spinners:
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#all match - pays out as percent of pot
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@ -65,13 +65,13 @@ if (activator.PayAmount(cost*50)):#platinumcoin
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break
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payoff = pot*pay
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Slots.payoff(payoff)
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id = Crossfire.CreateObjectByName(cointype)
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id.Quantity = payoff
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id.InsertInto(activator)
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id = Crossfire.CreateObjectByName(cointype)
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id.Quantity = payoff
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id.InsertInto(activator)
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if payoff == 1:
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message = "you win %d %s!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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break
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else:
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message = "Better luck next time!"
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@ -44,7 +44,7 @@ if (activator.PayAmount(cost)):#silvercoin
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pay = slotminor[slotlist.index(item)]
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else:
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break
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activator.Write("%d %ss, a minor win!" %(spinners-1,item))
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activator.Write("%d %ss, a minor win!" %(spinners-1,item))
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payoff = cost*pay
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Slots.payoff(payoff)
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id = Crossfire.CreateObjectByName(cointype)
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@ -52,8 +52,8 @@ if (activator.PayAmount(cost)):#silvercoin
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id.InsertInto(activator)
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if payoff == 1:
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message = "you win %d %s!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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break
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elif results.count(item) == spinners:
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#all match - pays out as percent of pot
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@ -69,8 +69,8 @@ if (activator.PayAmount(cost)):#silvercoin
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id.InsertInto(activator)
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if payoff == 1:
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message = "you win %d %s!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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else:
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message = "You win %d %ss!!" %(payoff,cointype)
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break
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else:
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message = "Better luck next time!"
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