Multiple changes to General Store in Port Joseph. Floor plan somewhat resembles building layout. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Shop item arrangement changes. Updated world map for new map entrance destination.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14414 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2011-04-19 04:16:11 +00:00
parent 22ca683c56
commit 98d53e5f7d
2 changed files with 2033 additions and 1196 deletions

File diff suppressed because it is too large Load Diff

View File

@ -4,7 +4,7 @@ region portjoseph
width 50
height 50
msg
Modified: 2010-06-01 Kevin Bulgrien
Modified: 2011-04-18 Rick Tanner
endmsg
outdoor 1
tile_path_1 world_101_113
@ -3211,7 +3211,8 @@ end
arch store_general
name Port Joseph General Store
slaying /port_joseph/town/generalstore
hp 10
hp 18
sp 15
x 13
y 38
end