Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11018 282e977c-c81d-0410-88c4-b93c2d0d6712master
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ChangeLog
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ChangeLog
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@ -1,3 +1,63 @@
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2008-12-19 08:13 rjtanner
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* pup_land/terminal: Add more no_spells tiles around the dragon
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landing pads and under the fence to prevent players from using
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dimension door to access areas they shouldn't be able to
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2008-12-19 08:06 rjtanner
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* pup_land/terminal: Cosmetic change - added more cobblestone tiles
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around the dragon transports so it looks like they are standing
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on ground and to reduce how the clouds obscure the dragons
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2008-12-19 07:24 rjtanner
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* world/world_112_100: Remove some stray land tiles from the top
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(middle) of the sea
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2008-12-18 21:26 rjtanner
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* pup_land/terminal, pup_land/terminal_u1: Per player feedback,
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covered the entire sky area with clouds (floor vs wall archetype
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so it does not block the player's view)
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2008-12-18 07:39 rjtanner
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* brest/brittany/enigme.6: Add no_spells tile under the spike walls
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to block the use of dimension door
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2008-12-18 07:11 rjtanner
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* world/world_112_100, world/world_113_100, world/world_114_100,
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world/world_117_100: Add more shallow_sea around the shoreline
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2008-12-18 07:10 rjtanner
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* world/world_108_100: Make very small island all sand (beach)
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2008-12-18 07:03 rjtanner
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* world/world_105_100, world/world_106_100: Add more shallow_sea
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around the shoreline
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2008-12-18 03:24 rjtanner
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* world/world_100_100, world/world_101_100, world/world_102_100,
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world/world_103_100, world/world_104_100, world/world_105_100,
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world/world_106_100, world/world_107_100, world/world_108_100,
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world/world_109_100, world/world_110_100, world/world_111_100,
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world/world_112_100, world/world_113_100, world/world_114_100,
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world/world_115_100, world/world_116_100, world/world_117_100,
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world/world_118_100, world/world_119_100, world/world_120_100,
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world/world_121_100, world/world_122_100, world/world_123_100,
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world/world_124_100, world/world_125_100, world/world_127_100,
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world/world_128_100, world/world_129_100: Modified world_*_100
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maps (first row) so they have an actual shoreline agaist the sea
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2008-12-17 07:16 rjtanner
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* ChangeLog: Updated ChangeLog file using svn2cl
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2008-12-17 06:57 rjtanner
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* world/world_102_102, world/world_103_102, world/world_104_102,
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