From 9bffd9f9a4e0b44b208352aa05e9885fe0335c5b Mon Sep 17 00:00:00 2001 From: rjtanner Date: Mon, 22 Aug 2011 06:14:11 +0000 Subject: [PATCH] Updated ChangeLog generated using svn2cl git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14993 282e977c-c81d-0410-88c4-b93c2d0d6712 --- ChangeLog | 477 +++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 476 insertions(+), 1 deletion(-) diff --git a/ChangeLog b/ChangeLog index 6df0f081e..685096cc4 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,479 @@ -2011-05-14 06:49 rjtanner +2011-08-22 05:53 rjtanner + + * scorn/misc/prison.1: Cosmetic change with how spiked wall merges + with the nearby prison wall near the Shifty Bandit - no + functional change. + +2011-08-22 05:49 rjtanner + + * scorn/misc/prison.1: Removed line breaks in the NPC dialogue + +2011-08-22 05:46 rjtanner + + * scorn/misc/prison.1: Correct more name references in Scorn + Prison, should be Goth's Tavern instead of Gork's Tavern + +2011-08-22 05:44 rjtanner + + * scorn/misc/prison.1: Removed line breaks in the NPC dialogue + +2011-08-22 05:40 rjtanner + + * scorn/misc/prison.1: Correct name reference in Scorn Prison, + should be Goth's Tavern instead of Gork's Tavern + +2011-08-13 17:11 ryo_saeba + + * navar_city/misc/city1mermaid, navar_city/misc/navarwiz, + navar_city/misc/wizard.msg, scorn/misc/rhyz.msg, + scorn/misc/rhyz.quests, scorn/misc/wizhide, scorn/scorn.quests: + Use the quest system for the Rhyzian amulet quest. + +2011-08-12 21:08 ryo_saeba + + * navar_city/misc/city1mermaid: Merge split lines. Make Pip + correctly reply to 'rhyz'. Add hints to TCI conversation. + +2011-08-12 18:54 ryo_saeba + + * scorn/shops/magicshop: Don't give free potions. Patch courtesy + Khaleh. + +2011-08-12 18:33 ryo_saeba + + * world/world_103_127: Use new archetype 'bloodwell' for the + corresponding exit. + +2011-08-07 21:47 ryo_saeba + + * quests/peterm/CTower/Dungeon, quests/peterm/CTower/TowerTop: + Merge lines. + +2011-08-04 17:51 akirschbaum + + * brest/brest.inn: Do not provide bad food in Brest Inn. + +2011-08-01 05:11 rjtanner + + * scorn/temples/devourers: Removed random_movement setting for + priest of Devourers so that it no longer wanders all over the + map. + +2011-08-01 05:07 rjtanner + + * scorn/temples/devourers: Cosmetic changes in regards to how fence + (swall) graphics merge with nearby hedge and stone wall (stwall) + graphics. + +2011-07-24 14:15 ryo_saeba + + * python/guilds/guildboard.py: Prevent actual reading of the panel. + +2011-07-23 18:37 ryo_saeba + + * scorn/misc/drywell: Merge lines. + +2011-07-23 14:03 ryo_saeba + + * scorn/scorn.quests: Add face to quest. + +2011-07-23 10:18 ryo_saeba + + * dragonisland/house6: Misc fixes to the house, courtesy Khaleh. + +2011-07-23 10:05 ryo_saeba + + * darcap/darcap/bob.msg: Fix invalid quest step. + +2011-07-22 21:02 ryo_saeba + + * dragonisland/house4: Remove obsolete archetypes. + +2011-07-22 20:28 ryo_saeba + + * python/quests/QuestAdvance.py: Correctly advance quest when + something happened with a spell. + +2011-07-22 20:25 ryo_saeba + + * world/world_106_115: Change hole so it blends better in the + mountain. + +2011-07-22 20:17 ryo_saeba + + * scorn/misc/castle: Merge lines. + +2011-07-17 13:49 ryo_saeba + + * ., santo_dominion/blue_wizard.msg, + santo_dominion/mudman/mudman.3, + santo_dominion/santo_dominion.quests, santo_dominion/tavern, + world.quests, world/world_102_108: Make the Mudman a quest. + +2011-07-17 11:33 ryo_saeba + + * default.quests: Remove obsolete file. + +2011-07-17 10:57 ryo_saeba + + * world/world_102_108: Merge lines. Add hint on the evilness of the + church (grim reapers). + +2011-07-17 10:54 ryo_saeba + + * santo_dominion/tavern: Merge lines. Add dialog hints. + +2011-07-17 10:48 ryo_saeba + + * santo_dominion/tavern.2ndfloor: Fix broken faces. Merge lines. + Add dialog hints. + +2011-07-17 10:21 ryo_saeba + + * pup_land/nurnberg/city: Replace general shop with jewels one. + +2011-07-10 09:50 ryo_saeba + + * python/guilds/guild_dues.py: Fix Jeweler's room coordinates + preventing it from being bought. + +2011-07-08 20:24 ryo_saeba + + * darcap/darcap/bob.msg, darcap/darcap/cameron.msg: Save with CRE, + no functional change. + +2011-07-08 17:27 akirschbaum + + * editor/scripts/WorldMaker: Clean up WorldMaker script. Make it + more robust. + +2011-07-02 14:26 ryo_saeba + + * scorn/temples/valriel_treasure: Merge split lines. + +2011-07-02 14:24 ryo_saeba + + * scorn/temples/valriel_final: Merge split lines. + +2011-06-28 19:32 akirschbaum + + * editor/scripts/MapValidator: Ignore more non-map files in + MapValidator script. + +2011-06-28 19:32 akirschbaum + + * quests/peterm/FireTemple/FifthFloor, + quests/peterm/FireTemple/FourthFloor: Remove traps from floor + inventories. Places them directly on the ground. + +2011-06-28 19:30 akirschbaum + + * dragonisland/advguild: Remove stray gate from an inventory + checker's inventory. + +2011-06-28 19:29 akirschbaum + + * inn_and_outpost/nirlas_house: Remove stray exit from a floor's + inventory. + +2011-06-28 19:25 akirschbaum + + * world/world_122_117: Remove stray building from another + building's inventory. + +2011-06-28 19:24 akirschbaum + + * python/.cvsignore, scorn/guilds/mailed_fist/bigchest~, + scorn/guilds/mailed_fist/mainfloor~: Remove stray files. + +2011-06-26 20:06 akirschbaum + + * wolfsburg/magara/cellar_1: Add more earthwalls for easier + navigation on laptop keyboards. + +2011-06-26 20:03 akirschbaum + + * wolfsburg/magara/cellar_1: Replace doors with gates. Connect + gates to formerly unconnected handle. + +2011-06-26 19:49 akirschbaum + + * wolfsburg/temple/temple: Remove stray connections from altars. + +2011-06-26 19:45 akirschbaum + + * world/world_124_119: Fix broken trap. + +2011-06-26 19:35 akirschbaum + + * azumauindo/minatomachi/buildings/guildkeybuildingB2a, + azumauindo/minatomachi/buildings/guildkeybuildingB2b, + azumauindo/minatomachi/buildings/guildkeybuildingB2c: Remove + unneeded logic from map. + +2011-06-26 18:33 akirschbaum + + * python/start/dragon_attune.py, scorn/misc/dragon_guild, + start/HallsOfSelection/pl_dragon: Adapt to renamed face names. + +2011-06-26 07:14 ryo_saeba + + * pup_land/raffle/raffle2_u1: Merge lines. + +2011-06-25 18:55 akirschbaum + + * editor/scripts/WorldMaker: Whitespace changes. + +2011-06-25 13:30 ryo_saeba + + * scorn/shops/magicshop: Add shop inventory sign. + +2011-06-23 20:19 ryo_saeba + + * editor/pickmaps/NPC: Fix face. + +2011-06-21 21:11 ryo_saeba + + * python/pshop/Ice.py: Remove evil 'print'. + +2011-06-19 18:24 ryo_saeba + + * styles/misc/obscure_exits: Use hole without grass. + +2011-06-19 08:03 akirschbaum + + * lake_country/shops/Mopoon_wshop: Cosmetic changes: add floor + tiles. + +2011-06-19 07:53 akirschbaum + + * lake_country/shops/Mopoon_wshop: Remove stray doors with walls. + +2011-06-16 20:39 ryo_saeba + + * scorn/houses/terrys_wife.msg: Add some replies. + +2011-06-16 18:53 ryo_saeba + + * scorn/houses/terrys_wife.msg: Fix quest which can't be finished. + Prevent giving multiple keys. + +2011-06-15 18:02 ryo_saeba + + * scorn/misc/king_duke.msg: Fix for bug #3316426: Scorn + nobilityArchdukequest (second part). Fix quest step mistake. + +2011-06-15 18:01 ryo_saeba + + * scorn/misc/king_archduke.msg: CRE reformatting, no change. + +2011-06-15 17:59 ryo_saeba + + * scorn/misc/magistrate_duke.msg: Fix for bug #3316426: Scorn + nobilityArchdukequest (first part). Fix quest name typo. + +2011-06-15 17:54 ryo_saeba + + * scorn/houses/terrys_wife.msg: Fix for bug #3316354: Farmhouse, + can't get the key. Fix wrong letter case. + +2011-06-15 17:53 ryo_saeba + + * scorn/houses/terrys_wife.msg: File reformatted by CRE, no change. + +2011-06-13 16:58 ryo_saeba + + * scorn/houses/gramps_malone.msg: Fix for bug #3315687: Quest(#1): + Gramp's earhorn , can't get rid of it. Syntax incoherence between + item and message. + +2011-06-12 18:22 ryo_saeba + + * python/quests/QuestTriggerConnect.py: Don't cause an exception if + it is not a player triggering. + +2011-06-09 22:20 ryo_saeba + + * python/commands/autojail.py, python/events/death, + python/events/death/autojail.py, + python/events/init/autojail_command.py, + python/events/login/autojail_login.py: Add autojailing scripts + for PK, activated by DMs. + +2011-06-09 21:00 ryo_saeba + + * test/python.py: Test jail information. + +2011-06-09 19:31 ryo_saeba + + * test/python.py: Fix script. + +2011-06-09 18:57 ryo_saeba + + * python/commands/disinfect.py, + python/events/init/disinfect_command.py: Add 'disinfect' command + for DMs, removing diseases on the current map. + +2011-06-07 19:06 ryo_saeba + + * whalingoutpost/misc/icecavern1: Replace Ancient and Legendary + dragons with extracted archetype. + +2011-06-07 19:03 ryo_saeba + + * whalingoutpost/misc/icecavern2: Replace Ancient dragon with + extracted archetype. + +2011-06-07 19:01 ryo_saeba + + * whalingoutpost/misc/icecavern2: Replace Eternal dragon with + extracted archetype. + +2011-06-07 18:56 ryo_saeba + + * whalingoutpost/misc/icecavern2: Replace Legendary dragon with + extracted archetype. + +2011-06-07 18:28 ryo_saeba + + * quests/peterm/DragonQuest/IceLord: Replace modified monster with + new extracted archetype. + +2011-05-30 17:44 ryo_saeba + + * templates/guild/secondfloor: Correct probably invalid connection. + +2011-05-29 22:07 ryo_saeba + + * scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Merge + lines. + +2011-05-29 21:59 ryo_saeba + + * brest/brest.scrolls.upper.2: Use new awful_rat archetype, needs + arch revision 14503 or more. + +2011-05-29 18:28 ryo_saeba + + * python/dialog/post/takeitem.py: Ensure items were removed. + +2011-05-29 18:27 ryo_saeba + + * python/CFItemBroker.py: Correctly handle items with nrof 0. + +2011-05-29 18:05 ryo_saeba + + * test/quest_handling/checkinv.msg, test/quest_handling/quest_map: + Add one more test, related to broken gateway. + +2011-05-29 18:04 ryo_saeba + + * test/python.py: Fix script broken by NCP-related changes in + server. + +2011-05-29 17:50 ryo_saeba + + * python/dialog/pre/item.py: Quanties can be 0 for non merging, + take that into account. + +2011-05-29 16:45 ryo_saeba + + * python/guilds/guild_dues.py: Improve the 'buy' command, don't + show already bought extensions. + +2011-05-27 04:27 rjtanner + + * pup_land/nurnberg/wshop: Cosmetic wall changes to Muramasa! + (Nurnberg weapon shop) - no function changes. + +2011-05-26 04:38 rjtanner + + * pup_land/lone_town/shops/buildshop, pup_land/lone_town/town: + Cosmetic update to Lone Town's Acme Building Supply. Floor plan + matches the physical building shape. Updated world map for new + map entrance destination. + +2011-05-25 04:25 rjtanner + + * pup_land/lone_town/shops/transport.shoppe, + pup_land/lone_town/town: Updates to Lone Town's Ye Olde Shoppe of + Transport. Door or entrance now opens when a player approaches. + Map considered an outdoor map so darkness or time of day is + visible when inside; added light sources. Updated world map for + new map entrance destination. + +2011-05-24 05:40 rjtanner + + * world/world_128_109: Update (world) map entrance name to match + map name, Acme Homebuilding Inc. is now Acme Building Supply of + Wolfsburg. + +2011-05-23 04:25 rjtanner + + * pup_land/lone_town/shops/buildshop: Minor changes to Lone Town's + Acme Building Supply. Map considered an outdoor map so darkness + or time of day is visible when inside; added light sources. + +2011-05-22 05:46 rjtanner + + * wolfsburg/shops/transport.shoppe, world/world_128_109: Updates to + Wolfsburg's Ye Olde Shoppe of Transport. Door or entrance now + opens when a player approaches. Map considered an outdoor map so + darkness or time of day is visible when inside; added light + sources. Updated world map for new map entrance destination. + +2011-05-21 02:12 rjtanner + + * wolfsburg/shops/buildshop, world/world_128_109: Cosmetic updates + to Acme Building Supply of Wolfsburg. Expanded the map to include + ground outside the shop walls. Floor plan matches the physical + building shape. Shop item and decor layout changes. Map + considered an outdoor map so darkness or time of day is visible + when inside; added light sources. Updated world map for new map + entrance destination. + +2011-05-20 03:59 rjtanner + + * navar_city/misc/city1gen: Remove line breaks in NPC dialog to + Eddie's Store by the Wall in Navar. + +2011-05-19 05:05 rjtanner + + * darcap/town2/shop_b, world/world_116_104: Major cosmetic update + to Guild of Sages in Darcap mountain village. Expanded the map to + include ground outside the shop walls. Floor plan matches the + physical building shape. Door or entrance now opens when a player + approaches. Shop item and decor layout changes. Map considered an + outdoor map so darkness or time of day is visible when inside; + added light sources. Updated world map for new map entrance + destination. + +2011-05-18 04:54 rjtanner + + * darcap/town2/shop_b, darcap/town2/shop_f: Removed line breaks + from NPC dialog. + +2011-05-17 05:12 rjtanner + + * darcap/town2/shop_f, world/world_116_104: Major cosmetic update + to Bob's Bakery in Darcap mountain village. Expanded the map to + include ground outside the shop walls. Floor plan matches the + physical building shape. Door or entrance now opens when a player + approaches. Shop item and decor layout changes. Map considered an + outdoor map so darkness or time of day is visible when inside; + added light sources. Updated world map for new map entrance + destination. + +2011-05-16 05:30 rjtanner + + * darcap/darcap/shop_a: Removed line breaks in the instructional + sign text to the Darcap Armour Shop (Smith's Armour). + +2011-05-15 05:03 rjtanner + + * ChangeLog: ChangeLog update + +2011-05-14 06:49 rjtanner * darcap/darcap/shop_a: Removed line break in NPC dialog and corrected a typo (armour vs. armo) in Smith's Armour in Darcap.