Fix some texts, and punctuation tweaks.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21741 282e977c-c81d-0410-88c4-b93c2d0d6712
master
ryo_saeba 2021-01-08 14:20:14 +00:00
parent 4967dcedae
commit a371df04a4
1 changed files with 9 additions and 7 deletions

View File

@ -13,7 +13,7 @@ enter_x 8
enter_y 12
msg
Created: 2004-01-25 Ryo Saeba
Modified: 2012-05-20 Rick Tanner
Modified: 2021-01-08 Nicolas Weeger
endmsg
outdoor 1
end
@ -800,10 +800,10 @@ name Building gates and buttons/pedestals
msg
Some items, like gates, require buttons, pedestals, ..., something to be opened and closed.
To build a gate with its associated button:
* put a marking rune at the spot where you wish to build the door. The text can be whatever you want, make sure to remember it.
* put a marking rune at the spot where you wish to build the door. The text can be whatever you want, make sure to remember it
* build the gate on this spot
* put a marking rune at the spot where you with to put the button. Use the same text as for the door.
* build the button
* put a marking rune at the spot where you wish to put the button. Use the same text as for the door
* build the button.
Your button will now activate the gate when you apply it.
Note that you can link together as many gates, buttons, pedestals, as you want.
As long as you use the same text on the marking rune, they will all work together.
@ -812,7 +812,7 @@ Normally all gates with a single marking rune text are either all up or all down
Also, it is possible to make buttons, levers, and pedestals underneath gates, however it requires things to be made in a specific order.
* make 2 marking runes on the square that you want to build the button and gate on
* build the gate first
* then build the button underneath it
* then build the button underneath it.
This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it.
endmsg
x 7
@ -1089,7 +1089,7 @@ name Signs and talking books
msg
When making signs and talking (or listening) books, you need to place a book or scroll with the text you want on the square you're building on just like a marking rune.
With the talking/listening books, they will take the name and picture of the book used to create them as well.
For the talking and listening books, you also need to connect them with a marking rune just like gates buttons and levers, which in the case of the talking books, makes the book say it's message when activated, and in the case of listening books, it causes saying the phrase that the book looks for to act like pulling a lever.
For the talking and listening books, you also need to connect them with a marking rune just like gates buttons and levers, which, in the case of the talking books, makes the book say its message when activated, and in the case of listening books, it causes saying the phrase that the book looks for to act like pulling a lever.
For the listening books, the message must be in this format:
@match blah
@ -1112,7 +1112,9 @@ name Building restrictions
msg
To build on a spot, all items on this spot must be 'buildable'.
Buildable items will display 'this is a buildable item' when examined.
There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. Also you can build signs and talking books on of books and or scrolls, because they are needed for specifying the message. Also, buttons, levers and pedestals can be built underneath gates. Don't worry, you should have some clear messages on why you can't build.
There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. You can build signs and talking books on top of books or scrolls, because they are needed for specifying the message. Also buttons, levers and pedestals can be built underneath gates.
Don't worry, you should have some clear messages on why you can't build.
endmsg
x 9
y 9