Make Rune of Sparking appear in random map traps in place of Rune of Marking, which did nothing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21270 282e977c-c81d-0410-88c4-b93c2d0d6712master
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@ -1,3 +1,7 @@
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2020-08-14 Daniel Hawkins
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* styles/trapstyles/traps: Replace Rune of Marking with Rune of Sparking
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* styles/trapstyles/runes: Replace Rune of Marking with Rune of Sparking
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2020-08-06 Daniel Hawkins
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* python/items/curse_on_apply.py: Add script to allow for items to become cursed when they are applied.
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* python/items/lose_buffs_on_drop.py: Add script to remove custom buffs from a weapon,
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@ -4,6 +4,7 @@ width 6
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height 6
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msg
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Created: 1993-02-21
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Modified: 2020-08-14 SilverNexus
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endmsg
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end
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arch rune_confusion
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@ -46,7 +47,7 @@ arch rune_summon_devil
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x 1
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y 5
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end
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arch rune_mark
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arch rune_spark_shower
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x 2
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end
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arch rune_medium_fireball
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@ -4,6 +4,7 @@ width 6
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height 12
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msg
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Created: 1993-02-21
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Modified: 2020-08-14 SilverNexus
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endmsg
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end
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arch rune_confusion
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@ -67,7 +68,7 @@ arch trap_spikes2
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x 1
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y 8
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end
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arch rune_mark
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arch rune_spark_shower
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x 2
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end
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arch rune_medium_fireball
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