Make Rune of Sparking appear in random map traps in place of Rune of Marking, which did nothing.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21270 282e977c-c81d-0410-88c4-b93c2d0d6712
master
silvernexus 2020-08-14 15:39:19 +00:00
parent f7c5f34c40
commit a7bc3f9a75
3 changed files with 8 additions and 2 deletions

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@ -1,3 +1,7 @@
2020-08-14 Daniel Hawkins
* styles/trapstyles/traps: Replace Rune of Marking with Rune of Sparking
* styles/trapstyles/runes: Replace Rune of Marking with Rune of Sparking
2020-08-06 Daniel Hawkins
* python/items/curse_on_apply.py: Add script to allow for items to become cursed when they are applied.
* python/items/lose_buffs_on_drop.py: Add script to remove custom buffs from a weapon,

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@ -4,6 +4,7 @@ width 6
height 6
msg
Created: 1993-02-21
Modified: 2020-08-14 SilverNexus
endmsg
end
arch rune_confusion
@ -46,7 +47,7 @@ arch rune_summon_devil
x 1
y 5
end
arch rune_mark
arch rune_spark_shower
x 2
end
arch rune_medium_fireball

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@ -4,6 +4,7 @@ width 6
height 12
msg
Created: 1993-02-21
Modified: 2020-08-14 SilverNexus
endmsg
end
arch rune_confusion
@ -67,7 +68,7 @@ arch trap_spikes2
x 1
y 8
end
arch rune_mark
arch rune_spark_shower
x 2
end
arch rune_medium_fireball