diff --git a/scorn/shops/buildshop b/scorn/shops/buildshop index c59009572..10f0b9bf3 100644 --- a/scorn/shops/buildshop +++ b/scorn/shops/buildshop @@ -2890,6 +2890,7 @@ Buildable items will display 'this is a buildable item' when examined. The only exception is that you can build on marking runes, as they are used for making gates and buttons work together. You can not build on the border of maps. Don't worry, you should have some clear messages on why you can't build. endmsg +material 0 no_pick 1 identified 1 x 18 @@ -2907,6 +2908,7 @@ Simply apply it, and fire in the desired direction. It will remove the first bui Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor. Note that the destroyer will not remove walls or floors. endmsg +material 0 no_pick 1 identified 1 x 18 @@ -2923,6 +2925,7 @@ All items not requiring any special handling are built simply by marking the app Note that, to avoid any issue, those items can not be picked up. Note also that you can build an item on another. endmsg +material 0 no_pick 1 identified 1 x 18 @@ -2947,6 +2950,7 @@ Note that you can link together as many gates, buttons, pedestals, as you want. As long as you use the same text on the marking rune, they will all work together. To build gates activated by other buttons, just use another text. endmsg +material 0 no_pick 1 identified 1 x 18 @@ -2964,6 +2968,7 @@ Building a floor lets you remove walls. This is the only way to remove them. You can change an existing floor by building another on top. Same goes for walls. All created floors are magic, and will preserve items you put on them. endmsg +material 0 no_pick 1 identified 1 x 18 @@ -2986,6 +2991,7 @@ To build an item: * fire the builder in the desired direction Of course, the material is used when you build, so you need to buy quite a few. endmsg +material 0 no_pick 1 identified 1 x 18