Correct spacing after punctuation in msg text
parent
4bcc839d6f
commit
ab2e1c7a06
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@ -20,17 +20,17 @@
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"match" : ["name"],
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"pre" : [],
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"post" : [],
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"msg" : ["My name is Bob. I own this place."]
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"msg" : ["My name is Bob. I own this place."]
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}, {
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"match" : ["sage"],
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"pre" : [],
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"post" : [],
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"msg" : ["I don't know. Go ask them!"]
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"msg" : ["I don't know. Go ask them!"]
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}, {
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"match" : ["order", "tower"],
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"pre" : [],
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"post" : [],
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"msg" : ["To open the Tower, you must uses each part in order of the sage's names. Good Luck."]
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"msg" : ["To open the Tower, you must uses each part in order of the sage's names. Good Luck."]
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}, {
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"match" : ["*"],
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"pre" : [["quest", "darcap/Spike", "=20"]],
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@ -6,7 +6,7 @@ width 20
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height 16
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msg
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Created: 1999-03-10 Cater & Wade (john_cater@yahoo.com)
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Modified: 2008-11-20 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch pstone_1
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@ -1376,8 +1376,7 @@ arch merchant
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name Sideshow Attendant
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msg
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@match *
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Chess is a battle of intellect.
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Nothing for the likes of you!
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Chess is a battle of intellect. Nothing for the likes of you!
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endmsg
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hp 1000
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x 10
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@ -8,7 +8,7 @@ enter_x 1
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enter_y 8
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msg
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Created: 2008-09-28 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2023-02-16 Kevin Zheng
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch stonefloor2
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@ -318,7 +318,7 @@ end
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arch sign
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name Boat Racing Explanation
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msg
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The objective of this game is to be the first one to the finish line. To play, have every racer position themself at the starting gate and then someone say 'start'. This causes the gate to open. After it opens, go to the right towards the finish line as fast as you can, but watch out for the jagged rocks and randomly generated 'strange water' which slows you down. In order to tell who won, look at the order of the 'Racer x has finished!' and see who was first.
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The objective of this game is to be the first one to the finish line. To play, have every racer position themself at the starting gate and then someone say 'start'. This causes the gate to open. After it opens, go to the right towards the finish line as fast as you can, but watch out for the jagged rocks and randomly generated 'strange water' which slows you down. In order to tell who won, look at the order of the 'Racer x has finished!' and see who was first.
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endmsg
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x 3
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y 8
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@ -4027,7 +4027,7 @@ arch merchant
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name Boat Racing Fan
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msg
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@match *
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Out of my way...I can't see the race!
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Out of my way... I can't see the race!
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endmsg
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face elf_lad.111
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animation elf_man
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@ -29767,7 +29767,7 @@ arch merchant
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name Boat Racing Fan
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msg
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@match *
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Pschhh...I could sail this blindfolded.
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Pschhh... I could sail this blindfolded.
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endmsg
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face sailor.111
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x 113
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@ -8,7 +8,7 @@ enter_x 46
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enter_y 11
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msg
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Created: 2008-06-19 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2011-12-14 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch altar_trigger
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@ -13060,7 +13060,7 @@ end
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arch sign_w
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name Team 1 Starting Box
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msg
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This is the Team 1 starting box. If you are Team 1, your opponents' goal is on the left side of the court.
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This is the Team 1 starting box. If you are Team 1, your opponents' goal is on the left side of the court.
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endmsg
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x 39
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y 8
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@ -13092,7 +13092,7 @@ end
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arch sign_w
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name Team 2 Starting Box
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msg
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This is the Team 2 starting box. If you are Team 2, your opponents' goal is on the right side of the court.
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This is the Team 2 starting box. If you are Team 2, your opponents' goal is on the right side of the court.
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endmsg
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x 39
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y 14
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@ -13577,7 +13577,7 @@ end
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arch sign
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name Boulderball Explanation
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msg
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To play boulderball, form two teams (a team can be 1-4 players) and have one team gather on one group of pentagrams, and the other team on the other, then say 'start' to be teleported in. The goal of this game is to push the Boulderball into the opposing team's goal (reference the signs by the starting boxes for location information). The game is won at 1 point, so upon a team scoring a goal, both teams are teleported out, and the winning team is declared. (Warning: no tiles anywhere on this map are arena tiles, meaning that any kills anywhere on this map will be a PK with the usual penalties, so please do not do that.) (Note: do not worry about accidentally pushing the boulder against a wall rendering it stuck--the wall lining denies boulders. Also, players cannot stand inside the goal, to prevent them from just sitting right in there to block it.) (Note: the teams start in a line in between the ball and their goal to prevent one team from just drilling the Boulderball into the opponent's goal right off the start.)
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To play boulderball, form two teams (a team can be 1-4 players) and have one team gather on one group of pentagrams, and the other team on the other, then say 'start' to be teleported in. The goal of this game is to push the Boulderball into the opposing team's goal (reference the signs by the starting boxes for location information). The game is won at 1 point, so upon a team scoring a goal, both teams are teleported out, and the winning team is declared. (Warning: no tiles anywhere on this map are arena tiles, meaning that any kills anywhere on this map will be a PK with the usual penalties, so please do not do that.) (Note: do not worry about accidentally pushing the boulder against a wall rendering it stuck--the wall lining denies boulders. Also, players cannot stand inside the goal, to prevent them from just sitting right in there to block it.) (Note: the teams start in a line in between the ball and their goal to prevent one team from just drilling the Boulderball into the opponent's goal right off the start.)
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endmsg
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x 44
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y 11
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@ -8,7 +8,7 @@ enter_x 61
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enter_y 30
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msg
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Created: 2008-07-26 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2012-03-14 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch altar_trigger
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@ -59848,7 +59848,7 @@ y 30
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end
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arch sign
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msg
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There are multiple entrances to the Deathmatch area, but only one exit (near the center). This is to help fight against entrance/exit camping/popping in and out while casting. Also note that the entrances are laid out in this room similar to how they are in the Deathmatch area, location wise.
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There are multiple entrances to the Deathmatch area, but only one exit (near the center). This is to help fight against entrance/exit camping/popping in and out while casting. Also note that the entrances are laid out in this room similar to how they are in the Deathmatch area, location wise.
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endmsg
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x 59
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y 30
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@ -8,7 +8,7 @@ enter_x 8
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enter_y 5
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msg
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Created: 2008-07-24 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2008-10-06 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch stonefloor2
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@ -410,7 +410,7 @@ end
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arch sign
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name Deathmatch Explanation
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msg
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This is the Deathmatch lobby. Deathmatch is similar to arena dueling, except it is really laid back. It is not restricted to 2 people at once... any number of people can play. Also, it is open, meaning anyone can enter and leave whenever they want. There are no trophies for killing either, since it is so unofficial and laid back. Also, the fighting areas are much larger than the traditional arena, and offer varying circumstances to fight under.
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This is the Deathmatch lobby. Deathmatch is similar to arena dueling, except it is really laid back. It is not restricted to 2 people at once... any number of people can play. Also, it is open, meaning anyone can enter and leave whenever they want. There are no trophies for killing either, since it is so unofficial and laid back. Also, the fighting areas are much larger than the traditional arena, and offer varying circumstances to fight under.
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endmsg
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x 6
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y 5
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@ -11,7 +11,7 @@ enter_x 11
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enter_y 12
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msg
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Created: 2008-07-31 Raphaël Quinet & Chad Opperman
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Modified: 2012-03-18 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch dungeon_magic
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@ -1351,7 +1351,7 @@ end
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arch trigger_marker
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slaying fun_zone
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msg
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The guard puts a stamp on your arm. You can enjoy the fun zone for a day.
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The guard puts a stamp on your arm. You can enjoy the fun zone for a day.
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endmsg
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food 504
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x 11
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@ -1423,7 +1423,7 @@ msg
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@match pending
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That just means we haven't connected a game to that portal yet.
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@match *
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Welcome to the fun zone! We have many games here, both single and multiplayer, in which to experience fun! If you seek description about any of the games, simply read their respective explanation sign through the portal.
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Welcome to the fun zone! We have many games here, both single and multiplayer, in which to experience fun! If you seek description about any of the games, simply read their respective explanation sign through the portal.
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endmsg
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x 12
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y 1
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@ -2843,7 +2843,7 @@ x 23
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end
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arch magic_mouth
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msg
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You hear angry muttering coming from inside this slot machine. Perhaps it is broken.
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You hear angry muttering coming from inside this slot machine. Perhaps it is broken.
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endmsg
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food 1
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x 23
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@ -2856,7 +2856,7 @@ end
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arch slotmachine2
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name Moria
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msg
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You hear angry muttering coming from inside this slot machine. Perhaps it is broken.
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You hear angry muttering coming from inside this slot machine. Perhaps it is broken.
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endmsg
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face slotmachine1.111
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food 0
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@ -8,7 +8,7 @@ enter_x 1
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enter_y 5
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msg
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Created: 2008-07-24 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2008-10-06 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch stonefloor2
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@ -212,7 +212,7 @@ end
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arch sign
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name Obstacle Course Explanation
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msg
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This is the obstacle course lobby. Each obstacle course here is a 1-player course, filled with dangerous traps and obstacles meant to stop you from making it to the end. To enter an obstacle course, stand on the teleporter and say 'start'.
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This is the obstacle course lobby. Each obstacle course here is a 1-player course, filled with dangerous traps and obstacles meant to stop you from making it to the end. To enter an obstacle course, stand on the teleporter and say 'start'.
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endmsg
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x 3
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y 5
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@ -8,7 +8,7 @@ enter_x 40
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enter_y 27
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msg
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Created: 2008-07-30 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2008-10-06 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch stonefloor2
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@ -30267,7 +30267,7 @@ end
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arch sign
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name Sphere Racing Explanation
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msg
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To play Sphere Racing, have 1 player enter Sphere 1, and another player enter Sphere 2, then maneuver both spheres to their respective starting positions (Sphere 1 on left, Sphere 2 on right). A few moments after that is achieved, the starting gate will open. The objective is to race the other person to the finish line. When a player passes over the finish line, it will be declared to all on this map that he has finished. In order to tell who won, see which player's message came first in the message box. Also note that there are randomly generated obstacles to hinder you and to prevent scripts from being effective.
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To play Sphere Racing, have 1 player enter Sphere 1, and another player enter Sphere 2, then maneuver both spheres to their respective starting positions (Sphere 1 on left, Sphere 2 on right). A few moments after that is achieved, the starting gate will open. The objective is to race the other person to the finish line. When a player passes over the finish line, it will be declared to all on this map that he has finished. In order to tell who won, see which player's message came first in the message box. Also note that there are randomly generated obstacles to hinder you and to prevent scripts from being effective.
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endmsg
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x 38
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y 27
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@ -8,7 +8,7 @@ enter_x 26
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enter_y 8
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msg
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Created: 2008-06-17 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2009-03-12 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch stonefloor2
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@ -4296,7 +4296,7 @@ arch charwoman
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name Cleaning Woman
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msg
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@match *
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I wrestle...trash.
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I wrestle... trash.
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endmsg
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x 12
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y 1
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@ -6853,7 +6853,7 @@ end
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arch sign
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name Sumo Wrestling Explanation
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msg
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To play Sumo Wrestling, have one player stand on one pentagram, and another player on the other, and then wait a few moments. Once that is achieved, both players will be teleported into the wrestling area. The goal of this game is to push your opponent outside of the wrestling area (onto the 'battleground' tiles) which will cause them to lose, and die (there is no death penalty though). The remaining player will be teleported out upon victory. (WARNING: the only way this map can work is to have *only* the fatal/out-of-boundary area as arena tiles, that means if you use magic or go hostile and end up killing someone in the wrestling area or outside the safety fence, it will be a PK with the usual penalty, so please do not do that.
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To play Sumo Wrestling, have one player stand on one pentagram, and another player on the other, and then wait a few moments. Once that is achieved, both players will be teleported into the wrestling area. The goal of this game is to push your opponent outside of the wrestling area (onto the 'battleground' tiles) which will cause them to lose, and die (there is no death penalty though). The remaining player will be teleported out upon victory. (WARNING: the only way this map can work is to have *only* the fatal/out-of-boundary area as arena tiles, that means if you use magic or go hostile and end up killing someone in the wrestling area or outside the safety fence, it will be a PK with the usual penalty, so please do not do that.
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endmsg
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x 24
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y 8
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@ -6,7 +6,7 @@ width 16
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height 8
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msg
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Created: 1999-01-29 Cater & Wade & Fouras (john_cater@yahoo.com)
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Modified: 2012-03-14 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch pstone_1
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@ -146,8 +146,7 @@ y 1
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end
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arch magic_mouth
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msg
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Kiddies must be at least as tall Bert
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or Ernie to go on rollercoaster.
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Kiddies must be at least as tall Bert or Ernie to go on rollercoaster.
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endmsg
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x 2
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y 2
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@ -158,8 +157,7 @@ y 2
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end
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arch magic_mouth
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msg
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Kiddies must be at least as tall Bert
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or Ernie to go on rollercoaster.
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Kiddies must be at least as tall Bert or Ernie to go on rollercoaster.
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endmsg
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x 2
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y 3
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@ -11,7 +11,7 @@ enter_x 8
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enter_y 24
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msg
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Created: 2002-04-02 Bernd Edler (edler@heydernet.de)
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Modified: 2021-10-02 Rick Tanner
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch dungeon_magic
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@ -286,7 +286,7 @@ end
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arch magic_mouth
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name zombie hit
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msg
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O.K. ,zombie has been hit.
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Okay, zombie has been hit.
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endmsg
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x 1
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y 6
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arch orcchop
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name cheap bonbons (exhibit)
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msg
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Just hit any one target and you have
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already won this.
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Just hit any one target and you have already won this.
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endmsg
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face pearl.111
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food 1
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@ -2922,8 +2921,7 @@ name cloth rose (exhibit)
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race none
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slaying wurfb2
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msg
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At least two different targets have to
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be hit to win one of these.
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At least two different targets have to be hit to win one of these.
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endmsg
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face rose_red.111
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x 8
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@ -3318,8 +3316,7 @@ name Teddy (exhibit)
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race none
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slaying wurfb3
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msg
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All 3 different targets must be hit to
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win one of these.
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All 3 different targets must be hit to win one of these.
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endmsg
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face elem_earth.112
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x 9
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@ -3378,8 +3375,7 @@ arch sage
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name Assistant
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msg
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@match yes
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Then you only have to hit each different
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target with just one try.
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Then you only have to hit each different target with just one try.
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@match *
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Would you like to win a teddy?
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endmsg
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@ -12,7 +12,7 @@ Creator: CF Java Map Editor
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Date: 4/8/2007
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2021-08-01 Andreas Kirschbaum
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Modified: 2023-05-29 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -691,7 +691,7 @@ arch altar_trigger
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name New Cauldron
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slaying Cauldron
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msg
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Removing your old cauldron. Please wait.
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Removing your old cauldron. Please wait.
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endmsg
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exp 60
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food 1
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@ -13,7 +13,7 @@ Editor: CrossfireEditor
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Date: 3/15/2007
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2021-08-01 Andreas Kirschbaum
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Modified: 2023-05-29 Rick Tanner
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endmsg
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outdoor 1
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end
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@ -293,7 +293,7 @@ arch altar_trigger
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name New Stove
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slaying Stove
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msg
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Removing your old stove. Please wait.
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Removing your old stove. Please wait.
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endmsg
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exp 60
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food 1
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@ -13,7 +13,7 @@ Creator: Avion
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Date: 6/14/2003
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch flagstone
|
||||
|
|
@ -4760,7 +4760,7 @@ move_on all
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
The Oracle points at you and curses. Your brain is on fire! The Oracle zaps a wand. The bolt hits you. You feel a wrenching sensation. Something is wrong!
|
||||
The Oracle points at you and curses. Your brain is on fire! The Oracle zaps a wand. The bolt hits you. You feel a wrenching sensation. Something is wrong!
|
||||
endmsg
|
||||
x 23
|
||||
end
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Editor: CrossfireEditor
|
|||
Date: 3/19/2007
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -624,7 +624,7 @@ arch altar_trigger
|
|||
name New Jeweler's Workbench
|
||||
slaying JewelersBench
|
||||
msg
|
||||
Removing your old workbench. Please wait.
|
||||
Removing your old workbench. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ height 11
|
|||
msg
|
||||
Creator: Default
|
||||
Date: 2008-06-24
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -187,7 +187,7 @@ arch altar_trigger
|
|||
name New Tanning Bench
|
||||
slaying TanningDesk
|
||||
msg
|
||||
Removing your old tanning bench. Please wait.
|
||||
Removing your old tanning bench. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Editor: CrossfireEditor
|
|||
Date: 3/19/2007
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -156,7 +156,7 @@ arch altar_trigger
|
|||
name New Thaumaturge Desk
|
||||
slaying ThaumaturgyDesk
|
||||
msg
|
||||
Removing your old thaumaturgy desk. Please wait.
|
||||
Removing your old thaumaturgy desk. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Editor: CrossfireEditor
|
|||
Date: 3/17/2007
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch grass
|
||||
|
|
@ -524,7 +524,7 @@ arch altar_trigger
|
|||
name New Forge
|
||||
slaying Forge
|
||||
msg
|
||||
Removing your old forge. Please wait.
|
||||
Removing your old forge. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
@ -2130,7 +2130,7 @@ arch altar_trigger
|
|||
name New Workbench
|
||||
slaying BowyerBench
|
||||
msg
|
||||
Removing your old bowyer bench. Please wait.
|
||||
Removing your old bowyer bench. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -759,7 +759,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -789,7 +789,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -759,7 +759,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ Avion
|
|||
Date: 11/19/2004
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2022-02-16 Kevin Zheng
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -2267,7 +2267,7 @@ end
|
|||
arch sign_w
|
||||
name Guild HQ
|
||||
msg
|
||||
Guild Masters Only. Keep out.
|
||||
Guild Masters Only. Keep out.
|
||||
endmsg
|
||||
x 8
|
||||
y 3
|
||||
|
|
@ -3619,13 +3619,13 @@ name Owners Guide
|
|||
msg
|
||||
Welcome to your new Guild House!
|
||||
A few things to note, bugs should be reported to alestan@meflin.com.
|
||||
In the upper left corner, there are two levers, the left one pays out fees and dues, fees are dropped onto the floor and dues go straight into your inventory. The one on the right sets what happens if a non member tries to enter. In the left position, they are held in a prison and must wait for the guild master, get a DM to help, or step into chaos long enough to word of recall out. In the right position, it simply throws them out of the entry portal. The work rooms are not player unique maps, so multiple people can enter the same work room. The maps also do not reset, there is a small fee for using the maps, that the guild masters collect, use the funds from it to replace broken equipment. To control who has access to the rooms, in the basement there are tokens, one of each kind is free, further ones must be purchased at ten gold apiece. Once in a while the mechanism malfunctions and eats your money, just like a real vending machine, if this happens, sorry, just put more in and it should work. You may buy four additional tokens per map reset, if you buy a fifth, it will refund your money and tell you it is sold out, putting more money in is simply eaten by the machine. Questions or comments, please send them to alestan@meflin.com
|
||||
In the upper left corner, there are two levers, the left one pays out fees and dues, fees are dropped onto the floor and dues go straight into your inventory. The one on the right sets what happens if a non member tries to enter. In the left position, they are held in a prison and must wait for the guild master, get a DM to help, or step into chaos long enough to word of recall out. In the right position, it simply throws them out of the entry portal. The work rooms are not player unique maps, so multiple people can enter the same work room. The maps also do not reset, there is a small fee for using the maps, that the guild masters collect, use the funds from it to replace broken equipment. To control who has access to the rooms, in the basement there are tokens, one of each kind is free, further ones must be purchased at ten gold apiece. Once in a while the mechanism malfunctions and eats your money, just like a real vending machine, if this happens, sorry, just put more in and it should work. You may buy four additional tokens per map reset, if you buy a fifth, it will refund your money and tell you it is sold out, putting more money in is simply eaten by the machine. Questions or comments, please send them to alestan@meflin.com
|
||||
|
||||
New in this update: Security system for the guild. It's not perfect yet, but it catches most people trying to sneak into the guild. Guild Storage room, the old storage hall is set up, thanks to Chad, to be a sorting/staging room. It is not secure, so it is suggested that valuable items are not left unattended in it. Also, if the gates are up in front of the stairs and you jump down one of the holes, a guildmaster will have to come rescue you because there is no way out. New guild storage area is added under the guild. The entrance is through the basement to the north. This one splits up whose allowed to enter by guild rank. Play around with it, most of the bugs should have been fixed already.
|
||||
New in this update: Security system for the guild. It's not perfect yet, but it catches most people trying to sneak into the guild. Guild Storage room, the old storage hall is set up, thanks to Chad, to be a sorting/staging room. It is not secure, so it is suggested that valuable items are not left unattended in it. Also, if the gates are up in front of the stairs and you jump down one of the holes, a guildmaster will have to come rescue you because there is no way out. New guild storage area is added under the guild. The entrance is through the basement to the north. This one splits up whose allowed to enter by guild rank. Play around with it, most of the bugs should have been fixed already.
|
||||
|
||||
Known bugs: Some areas may be accessible by dimension door that should not be accessible. Some of the floor in the storage rooms beneath the guild hall may not be buildable. Those are the major ones.
|
||||
Known bugs: Some areas may be accessible by dimension door that should not be accessible. Some of the floor in the storage rooms beneath the guild hall may not be buildable. Those are the major ones.
|
||||
|
||||
P.S. This latest version now includes a security system. Anyone caught on the mainfloor who does not belong is jailed for a random length of time between 15 minutes and four hours, or life. Anyone caught entering the GM only area in the guild_hq, will be given one of 9 random curses. At present, they must see a DM to have it removed.
|
||||
P.S. This latest version now includes a security system. Anyone caught on the mainfloor who does not belong is jailed for a random length of time between 15 minutes and four hours, or life. Anyone caught entering the GM only area in the guild_hq, will be given one of 9 random curses. At present, they must see a DM to have it removed.
|
||||
|
||||
Alestan
|
||||
endmsg
|
||||
|
|
@ -4717,8 +4717,7 @@ end
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Guardian says: If you are worthy to enter here, say enter.
|
||||
Be warned - if you are not welcome here you will suffer my wrath.
|
||||
Guardian says: If you are worthy to enter here, say enter. Be warned - if you are not welcome here you will suffer my wrath.
|
||||
endmsg
|
||||
x 15
|
||||
y 25
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -728,7 +728,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -727,7 +727,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ Creator: majorwoo josh@woosworld.net
|
|||
Date: 11/19/2004
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch dungeon_magic
|
||||
|
|
@ -951,7 +951,7 @@ unique 1
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
This crystal glows brighter than anything you've ever seen. You wonder if touching it might be a bad idea.
|
||||
This crystal glows brighter than anything you've ever seen. You wonder if touching it might be a bad idea.
|
||||
endmsg
|
||||
x 2
|
||||
y 2
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 28
|
|||
enter_y 14
|
||||
msg
|
||||
Created: 2008-10-10 Chad Opperman | cromagic@sbcglobal.net
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch blocked
|
||||
|
|
@ -6518,7 +6518,7 @@ end
|
|||
arch book_clasp
|
||||
name Owner's Guide
|
||||
msg
|
||||
Welcome to your storage building. This fine facility has a auto-storing feature, so that you can store all your items into their respective areas faster than normal. Also, there are powerful anti magic fields all through this facility, to make it impossible to have your loot destroyed. To use the auto sort feature, place items on the pits above, then pull the lever. That causes the items to fall through tubes and end up in different rooms to your sorting delight. Enjoy!
|
||||
Welcome to your storage building. This fine facility has a auto-storing feature, so that you can store all your items into their respective areas faster than normal. Also, there are powerful anti magic fields all through this facility, to make it impossible to have your loot destroyed. To use the auto sort feature, place items on the pits above, then pull the lever. That causes the items to fall through tubes and end up in different rooms to your sorting delight. Enjoy!
|
||||
endmsg
|
||||
x 27
|
||||
y 9
|
||||
|
|
@ -6571,8 +6571,7 @@ end
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Guardian says: If you are worthy to enter here, say enter.
|
||||
Be warned - if you are not welcome here you will suffer my wrath.
|
||||
Guardian says: If you are worthy to enter here, say enter. Be warned - if you are not welcome here you will suffer my wrath.
|
||||
endmsg
|
||||
x 27
|
||||
y 13
|
||||
|
|
@ -6917,8 +6916,7 @@ y 13
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Guardian says: If you are worthy to enter here, say enter.
|
||||
Be warned - if you are not welcome here you will suffer my wrath.
|
||||
Guardian says: If you are worthy to enter here, say enter. Be warned - if you are not welcome here you will suffer my wrath.
|
||||
endmsg
|
||||
x 28
|
||||
y 13
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ enter_x 12
|
|||
enter_y 11
|
||||
msg
|
||||
Created: 2002-01-11
|
||||
Modified: 2009-10-22 Andreas Kirschbaum
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -858,7 +858,7 @@ end
|
|||
arch locked_door1
|
||||
slaying chargingroom
|
||||
msg
|
||||
You need the Charging Room key to open this door.
|
||||
You need the Charging Room key to open this door.
|
||||
endmsg
|
||||
x 4
|
||||
y 7
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ Creator: CF Java Map Editor
|
|||
Date: 4/8/2007
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2021-08-01 Andreas Kirschbaum
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -691,7 +691,7 @@ arch altar_trigger
|
|||
name New Cauldron
|
||||
slaying Cauldron
|
||||
msg
|
||||
Removing your old cauldron. Please wait.
|
||||
Removing your old cauldron. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Editor: CrossfireEditor
|
|||
Date: 3/15/2007
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2021-08-01 Andreas Kirschbaum
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -293,7 +293,7 @@ arch altar_trigger
|
|||
name New Stove
|
||||
slaying Stove
|
||||
msg
|
||||
Removing your old stove. Please wait.
|
||||
Removing your old stove. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Creator: Avion
|
|||
Date: 6/14/2003
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch flagstone
|
||||
|
|
@ -4760,7 +4760,7 @@ move_on all
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
The Oracle points at you and curses. Your brain is on fire! The Oracle zaps a wand. The bolt hits you. You feel a wrenching sensation. Something is wrong!
|
||||
The Oracle points at you and curses. Your brain is on fire! The Oracle zaps a wand. The bolt hits you. You feel a wrenching sensation. Something is wrong!
|
||||
endmsg
|
||||
x 23
|
||||
end
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Editor: CrossfireEditor
|
|||
Date: 3/19/2007
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -624,7 +624,7 @@ arch altar_trigger
|
|||
name New Jeweler's Workbench
|
||||
slaying JewelersBench
|
||||
msg
|
||||
Removing your old workbench. Please wait.
|
||||
Removing your old workbench. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ height 11
|
|||
msg
|
||||
Creator: Default
|
||||
Date: 2008-06-24
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -187,7 +187,7 @@ arch altar_trigger
|
|||
name New Tanning Bench
|
||||
slaying TanningDesk
|
||||
msg
|
||||
Removing your old tanning bench. Please wait.
|
||||
Removing your old tanning bench. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Editor: CrossfireEditor
|
|||
Date: 3/19/2007
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -156,7 +156,7 @@ arch altar_trigger
|
|||
name New Thaumaturge Desk
|
||||
slaying ThaumaturgyDesk
|
||||
msg
|
||||
Removing your old thaumaturgy desk. Please wait.
|
||||
Removing your old thaumaturgy desk. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ Editor: CrossfireEditor
|
|||
Date: 3/17/2007
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch grass
|
||||
|
|
@ -524,7 +524,7 @@ arch altar_trigger
|
|||
name New Forge
|
||||
slaying Forge
|
||||
msg
|
||||
Removing your old forge. Please wait.
|
||||
Removing your old forge. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
@ -2130,7 +2130,7 @@ arch altar_trigger
|
|||
name New Workbench
|
||||
slaying BowyerBench
|
||||
msg
|
||||
Removing your old bowyer bench. Please wait.
|
||||
Removing your old bowyer bench. Please wait.
|
||||
endmsg
|
||||
exp 60
|
||||
food 1
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -759,7 +759,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -789,7 +789,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -759,7 +759,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ Avion
|
|||
Date: 11/19/2004
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2022-02-16 Kevin Zheng
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -1328,7 +1328,7 @@ y 3
|
|||
unique 1
|
||||
end
|
||||
arch button_lever
|
||||
name Left allows guildmen into mainfloor crafting areas. Right denies.
|
||||
name Left allows guildmen into mainfloor crafting areas. Right denies.
|
||||
msg
|
||||
Pull to let unwanted guests out.
|
||||
endmsg
|
||||
|
|
@ -2267,7 +2267,7 @@ end
|
|||
arch sign_w
|
||||
name Guild HQ
|
||||
msg
|
||||
Guild Masters Only. Keep out.
|
||||
Guild Masters Only. Keep out.
|
||||
endmsg
|
||||
x 8
|
||||
y 3
|
||||
|
|
@ -3619,13 +3619,13 @@ name Owners Guide
|
|||
msg
|
||||
Welcome to your new Guild House!
|
||||
A few things to note, bugs should be reported to alestan@meflin.com.
|
||||
In the upper left corner, there are two levers, the left one pays out fees and dues, fees are dropped onto the floor and dues go straight into your inventory. The one on the right sets what happens if a non member tries to enter. In the left position, they are held in a prison and must wait for the guild master, get a DM to help, or step into chaos long enough to word of recall out. In the right position, it simply throws them out of the entry portal. The work rooms are not player unique maps, so multiple people can enter the same work room. The maps also do not reset, there is a small fee for using the maps, that the guild masters collect, use the funds from it to replace broken equipment. To control who has access to the rooms, in the basement there are tokens, one of each kind is free, further ones must be purchased at ten gold apiece. Once in a while the mechanism malfunctions and eats your money, just like a real vending machine, if this happens, sorry, just put more in and it should work. You may buy four additional tokens per map reset, if you buy a fifth, it will refund your money and tell you it is sold out, putting more money in is simply eaten by the machine. Questions or comments, please send them to alestan@meflin.com
|
||||
In the upper left corner, there are two levers, the left one pays out fees and dues, fees are dropped onto the floor and dues go straight into your inventory. The one on the right sets what happens if a non member tries to enter. In the left position, they are held in a prison and must wait for the guild master, get a DM to help, or step into chaos long enough to word of recall out. In the right position, it simply throws them out of the entry portal. The work rooms are not player unique maps, so multiple people can enter the same work room. The maps also do not reset, there is a small fee for using the maps, that the guild masters collect, use the funds from it to replace broken equipment. To control who has access to the rooms, in the basement there are tokens, one of each kind is free, further ones must be purchased at ten gold apiece. Once in a while the mechanism malfunctions and eats your money, just like a real vending machine, if this happens, sorry, just put more in and it should work. You may buy four additional tokens per map reset, if you buy a fifth, it will refund your money and tell you it is sold out, putting more money in is simply eaten by the machine. Questions or comments, please send them to alestan@meflin.com
|
||||
|
||||
New in this update: Security system for the guild. It's not perfect yet, but it catches most people trying to sneak into the guild. Guild Storage room, the old storage hall is set up, thanks to Chad, to be a sorting/staging room. It is not secure, so it is suggested that valuable items are not left unattended in it. Also, if the gates are up in front of the stairs and you jump down one of the holes, a guildmaster will have to come rescue you because there is no way out. New guild storage area is added under the guild. The entrance is through the basement to the north. This one splits up whose allowed to enter by guild rank. Play around with it, most of the bugs should have been fixed already.
|
||||
New in this update: Security system for the guild. It's not perfect yet, but it catches most people trying to sneak into the guild. Guild Storage room, the old storage hall is set up, thanks to Chad, to be a sorting/staging room. It is not secure, so it is suggested that valuable items are not left unattended in it. Also, if the gates are up in front of the stairs and you jump down one of the holes, a guildmaster will have to come rescue you because there is no way out. New guild storage area is added under the guild. The entrance is through the basement to the north. This one splits up whose allowed to enter by guild rank. Play around with it, most of the bugs should have been fixed already.
|
||||
|
||||
Known bugs: Some areas may be accessible by dimension door that should not be accessible. Some of the floor in the storage rooms beneath the guild hall may not be buildable. Those are the major ones.
|
||||
Known bugs: Some areas may be accessible by dimension door that should not be accessible. Some of the floor in the storage rooms beneath the guild hall may not be buildable. Those are the major ones.
|
||||
|
||||
P.S. This latest version now includes a security system. Anyone caught on the mainfloor who does not belong is jailed for a random length of time between 15 minutes and four hours, or life. Anyone caught entering the GM only area in the guild_hq, will be given one of 9 random curses. At present, they must see a DM to have it removed.
|
||||
P.S. This latest version now includes a security system. Anyone caught on the mainfloor who does not belong is jailed for a random length of time between 15 minutes and four hours, or life. Anyone caught entering the GM only area in the guild_hq, will be given one of 9 random curses. At present, they must see a DM to have it removed.
|
||||
|
||||
Alestan
|
||||
endmsg
|
||||
|
|
@ -4717,8 +4717,7 @@ end
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Guardian says: If you are worthy to enter here, say enter.
|
||||
Be warned - if you are not welcome here you will suffer my wrath.
|
||||
Guardian says: If you are worthy to enter here, say enter. Be warned - if you are not welcome here you will suffer my wrath.
|
||||
endmsg
|
||||
x 15
|
||||
y 25
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -728,7 +728,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 8
|
||||
msg
|
||||
Created: 2004-05-12
|
||||
Modified: 2012-03-30 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -727,7 +727,7 @@ msg
|
|||
As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
|
||||
Unfortunately this is not the case of all our suppliers.
|
||||
Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
|
||||
We hope you will enjoy building this place!
|
||||
endmsg
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ Creator: majorwoo josh@woosworld.net
|
|||
Date: 11/19/2004
|
||||
Map finised by: Alestan jehloq@yahoo.com
|
||||
Date: 8/27/2007
|
||||
Modified: 2013-05-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch dungeon_magic
|
||||
|
|
@ -951,7 +951,7 @@ unique 1
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
This crystal glows brighter than anything you've ever seen. You wonder if touching it might be a bad idea.
|
||||
This crystal glows brighter than anything you've ever seen. You wonder if touching it might be a bad idea.
|
||||
endmsg
|
||||
x 2
|
||||
y 2
|
||||
|
|
|
|||
|
|
@ -6518,7 +6518,7 @@ end
|
|||
arch book_clasp
|
||||
name Owner's Guide
|
||||
msg
|
||||
Welcome to your storage building. This fine facility has a auto-storing feature, so that you can store all your items into their respective areas faster than normal. Also, there are powerful anti magic fields all through this facility, to make it impossible to have your loot destroyed. To use the auto sort feature, place items on the pits above, then pull the lever. That causes the items to fall through tubes and end up in different rooms to your sorting delight. Enjoy!
|
||||
Welcome to your storage building. This fine facility has a auto-storing feature, so that you can store all your items into their respective areas faster than normal. Also, there are powerful anti magic fields all through this facility, to make it impossible to have your loot destroyed. To use the auto sort feature, place items on the pits above, then pull the lever. That causes the items to fall through tubes and end up in different rooms to your sorting delight. Enjoy!
|
||||
endmsg
|
||||
x 27
|
||||
y 9
|
||||
|
|
@ -6571,8 +6571,7 @@ end
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Guardian says: If you are worthy to enter here, say enter.
|
||||
Be warned - if you are not welcome here you will suffer my wrath.
|
||||
Guardian says: If you are worthy to enter here, say enter. Be warned - if you are not welcome here you will suffer my wrath.
|
||||
endmsg
|
||||
x 27
|
||||
y 13
|
||||
|
|
@ -6917,8 +6916,7 @@ y 13
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Guardian says: If you are worthy to enter here, say enter.
|
||||
Be warned - if you are not welcome here you will suffer my wrath.
|
||||
Guardian says: If you are worthy to enter here, say enter. Be warned - if you are not welcome here you will suffer my wrath.
|
||||
endmsg
|
||||
x 28
|
||||
y 13
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ enter_x 12
|
|||
enter_y 11
|
||||
msg
|
||||
Created: 2002-01-11
|
||||
Modified: 2009-10-22 Andreas Kirschbaum
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
|
@ -858,7 +858,7 @@ end
|
|||
arch locked_door1
|
||||
slaying chargingroom
|
||||
msg
|
||||
You need the Charging Room key to open this door.
|
||||
You need the Charging Room key to open this door.
|
||||
endmsg
|
||||
x 4
|
||||
y 7
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ width 30
|
|||
height 30
|
||||
msg
|
||||
Created: 2010-10-17 Nicolas Weeger
|
||||
Modified: 2012-01-29 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch afloor_left
|
||||
|
|
@ -6647,7 +6647,7 @@ connected 11
|
|||
end
|
||||
arch sign
|
||||
msg
|
||||
Note to mapmakers: the connection 11 will be activated by the death script of Kaptel. The button on this spot is here to clear Gridarta's warning, and ensure that if you change the number for any reason, you'll check this spot.
|
||||
Note to mapmakers: the connection 11 will be activated by the death script of Kaptel. The button on this spot is here to clear Gridarta's warning, and ensure that if you change the number for any reason, you'll check this spot.
|
||||
endmsg
|
||||
x 23
|
||||
y 9
|
||||
|
|
@ -7087,7 +7087,7 @@ y 24
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Defeated, you have no choice but leave this place. Maybe come back when you're stronger?
|
||||
Defeated, you have no choice but leave this place. Maybe come back when you're stronger?
|
||||
endmsg
|
||||
x 25
|
||||
y 25
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ enter_x 4
|
|||
enter_y 1
|
||||
msg
|
||||
Created: 2010-10-10 Nicolas Weeger
|
||||
Modified: 2022-11-07 DraugTheWhopper
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch tile_shop
|
||||
|
|
@ -501,7 +501,7 @@ arch lead
|
|||
name potion from Darcap's Manor
|
||||
name_pl strange potions from Darcap's Manor
|
||||
msg
|
||||
This potion is from Darcap's Manor. You wonder what it is used for. Maybe you can ask Politos about it.
|
||||
This potion is from Darcap's Manor. You wonder what it is used for. Maybe you can ask Politos about it.
|
||||
endmsg
|
||||
face potionwis.111
|
||||
x 3
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 28
|
|||
enter_y 28
|
||||
msg
|
||||
Created: 2010-10-17 Nicolas Weeger
|
||||
Modified: 2021-02-12 Nicolas Weeger
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch tile_shop
|
||||
|
|
@ -5360,7 +5360,7 @@ end
|
|||
arch sign
|
||||
name note to map makers
|
||||
msg
|
||||
Note to mapmakers: This button is here to ensure you don't change the 60 connection value for the final gate. This value is used in the Python script of this map.
|
||||
Note to mapmakers: This button is here to ensure you don't change the 60 connection value for the final gate. This value is used in the Python script of this map.
|
||||
|
||||
So if you really want to change the value, change the final grate, the button AND the value in the script, please!
|
||||
endmsg
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 17
|
|||
enter_y 7
|
||||
msg
|
||||
Created: 1998-12-21
|
||||
Modified: 2011-01-29 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch dungeon_magic
|
||||
|
|
@ -729,7 +729,7 @@ y 1
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
You have been magically transported somewhere vaguely familiar ...
|
||||
You have been magically transported somewhere vaguely familiar...
|
||||
endmsg
|
||||
x 5
|
||||
y 1
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 5
|
|||
enter_y 1
|
||||
msg
|
||||
Created: 2010-03-13 Nicolas Weeger
|
||||
Modified: 2013-08-18 Kevin Zheng
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ enter_x 7
|
|||
enter_y 23
|
||||
msg
|
||||
Created: 2010-09-28 neodeno
|
||||
Modified: 2012-10-01 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -1083,7 +1083,7 @@ end
|
|||
arch magic_mouth
|
||||
msg
|
||||
Isn't she the finest animal you've ever seen!?
|
||||
Only 150 platinum buys her, just drop it in my hand and you can go home with this gorgeous beast today. Mind you, she's too wild to ride, and got a bad temper, but she'll stand right by you in a fight. Watch her hooves heh heh...
|
||||
Only 150 platinum buys her, just drop it in my hand and you can go home with this gorgeous beast today. Mind you, she's too wild to ride, and got a bad temper, but she'll stand right by you in a fight. Watch her hooves heh heh...
|
||||
endmsg
|
||||
food 1
|
||||
x 6
|
||||
|
|
@ -1658,7 +1658,7 @@ y 6
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
This vicious monster is trained to do one thing only, kill, and kill on command. Well, he may not fit through every door you find, but for only 1200 platinum that's your problem not mine.
|
||||
This vicious monster is trained to do one thing only, kill, and kill on command. Well, he may not fit through every door you find, but for only 1200 platinum that's your problem not mine.
|
||||
endmsg
|
||||
food 1
|
||||
x 10
|
||||
|
|
@ -1807,7 +1807,7 @@ end
|
|||
arch magic_mouth
|
||||
msg
|
||||
Isn't this a fine pack of wolves?
|
||||
Observe the sheen of their coats, the strong teeth and jaws. They are well trained and will follow you for the modest sum of 2000 platinum.
|
||||
Observe the sheen of their coats, the strong teeth and jaws. They are well trained and will follow you for the modest sum of 2000 platinum.
|
||||
endmsg
|
||||
food 1
|
||||
x 11
|
||||
|
|
@ -1835,7 +1835,7 @@ y 8
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
A fire serpent! Just think of the things you could do if you had a fire serpent of your very own... Only 400 platinum.
|
||||
A fire serpent! Just think of the things you could do if you had a fire serpent of your very own... Only 400 platinum.
|
||||
endmsg
|
||||
food 1
|
||||
x 11
|
||||
|
|
@ -2162,7 +2162,7 @@ y 3
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Not your average troll, no, not at all. He's big, he's fierce, he'll fight for you, for only 1000 platinum. Of his own free will of course, we would never harm such a fine upstanding humanoidish beast.
|
||||
Not your average troll, no, not at all. He's big, he's fierce, he'll fight for you, for only 1000 platinum. Of his own free will of course, we would never harm such a fine upstanding humanoidish beast.
|
||||
endmsg
|
||||
food 1
|
||||
x 14
|
||||
|
|
@ -2210,7 +2210,7 @@ y 8
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Just look at this fine animal. He sings, he dances, he loads ammunition. He's eating me out of house and home. Pleeeease take him for only 200 platinum.
|
||||
Just look at this fine animal. He sings, he dances, he loads ammunition. He's eating me out of house and home. Pleeeease take him for only 200 platinum.
|
||||
endmsg
|
||||
food 1
|
||||
x 14
|
||||
|
|
@ -3189,7 +3189,7 @@ connected 10
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
This fool tried to rob from us, we still can't find our bracers of dexterity that he took. If you give us a pair we'll set him free and maybe he'll be grateful and rob for you.
|
||||
This fool tried to rob from us, we still can't find our bracers of dexterity that he took. If you give us a pair we'll set him free and maybe he'll be grateful and rob for you.
|
||||
endmsg
|
||||
x 20
|
||||
y 5
|
||||
|
|
@ -3250,9 +3250,9 @@ reflect_spell 1
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Welcome to my store! We purchase containers and food. Our special packages contain a ready to use pet, though some of them can be kind of wild when you let them out of the box. It's best to turn the box upside down and just shake it to let them out, and also prepare to be very charming.
|
||||
Welcome to my store! We purchase containers and food. Our special packages contain a ready to use pet, though some of them can be kind of wild when you let them out of the box. It's best to turn the box upside down and just shake it to let them out, and also prepare to be very charming.
|
||||
|
||||
As it is sometimes difficult to tame these magical pets, I have had my wife, who is a wizard, prepare a special pentagram. Open your pet box above the pentagram and the pets you purchase here will be automatically charmed for you. Opening them elsewhere may have unpredictable results.
|
||||
As it is sometimes difficult to tame these magical pets, I have had my wife, who is a wizard, prepare a special pentagram. Open your pet box above the pentagram and the pets you purchase here will be automatically charmed for you. Opening them elsewhere may have unpredictable results.
|
||||
|
||||
All sales are final.
|
||||
endmsg
|
||||
|
|
@ -3295,7 +3295,7 @@ arch neko
|
|||
name My Favorite Neko Chan
|
||||
msg
|
||||
Ain't that the cutest darn cat you've ever seen!?
|
||||
Wait, she's got claws! No kitty, don't eat me...
|
||||
Wait, she's got claws! No kitty, don't eat me...
|
||||
endmsg
|
||||
Con 7
|
||||
Int 20
|
||||
|
|
@ -3782,7 +3782,7 @@ race elf
|
|||
msg
|
||||
@match *
|
||||
Have you ever heard of Idlewood?
|
||||
I'm a princess there you know. But I don't know how to get home.
|
||||
I'm a princess there you know. But I don't know how to get home.
|
||||
endmsg
|
||||
Con 15
|
||||
Wis 6
|
||||
|
|
@ -3920,7 +3920,7 @@ connected 3
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Elven Princess is a long way from home. For 1 elven boots you can try to take her there.
|
||||
Elven Princess is a long way from home. For 1 elven boots you can try to take her there.
|
||||
endmsg
|
||||
x 23
|
||||
y 5
|
||||
|
|
@ -4260,7 +4260,7 @@ arch pirate
|
|||
name Bob the Undead Pirate
|
||||
msg
|
||||
@match *
|
||||
Yarrr! Just show me what to kill.
|
||||
Yarrr! Just show me what to kill.
|
||||
endmsg
|
||||
Con 18
|
||||
Int 20
|
||||
|
|
@ -4527,7 +4527,7 @@ connected 12
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Undead Pirate is more trouble than he's worth, and that's about a Girdle of Fighting. I'll hand him over to you for that.
|
||||
Undead Pirate is more trouble than he's worth, and that's about a Girdle of Fighting. I'll hand him over to you for that.
|
||||
endmsg
|
||||
food 1
|
||||
x 26
|
||||
|
|
@ -5030,7 +5030,7 @@ y 6
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Above the door is a sign carved in wood that reads "DUTY". You notice on the other side of the door there is a sign above it that reads "RESPECT".
|
||||
Above the door is a sign carved in wood that reads "DUTY". You notice on the other side of the door there is a sign above it that reads "RESPECT".
|
||||
endmsg
|
||||
food 1
|
||||
x 29
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ enter_x 4
|
|||
enter_y 17
|
||||
msg
|
||||
Created: 1996-05-02 bt (thomas@astro.psu.edu)
|
||||
Modified: 2023-02-20 Daniel Hawkins
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -434,7 +434,7 @@ msg
|
|||
@match *
|
||||
I'm too busy to help you.
|
||||
@match note
|
||||
The actual dialogs are in the various dlg_xxx scrolls in the inventory of this NPC. They vary based on the quest currently being done. Please don't change the @match and @reply unless you know what you are doing :)
|
||||
The actual dialogs are in the various dlg_xxx scrolls in the inventory of this NPC. They vary based on the quest currently being done. Please don't change the @match and @reply unless you know what you are doing :)
|
||||
endmsg
|
||||
face wizard.151
|
||||
hp 100
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ enter_x 4
|
|||
enter_y 15
|
||||
msg
|
||||
Created: 1994-11-19
|
||||
Modified: 2012-05-21 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -1480,7 +1480,7 @@ y 4
|
|||
end
|
||||
arch sign_e
|
||||
msg
|
||||
If you have killed any large dragons or large beholders, you can bring your dragonscales and beholder eyes here. Just drop the items at the appropriate anvil besides the smith, and he will turn them into shields and armours for a small fee.
|
||||
If you have killed any large dragons or large beholders, you can bring your dragonscales and beholder eyes here. Just drop the items at the appropriate anvil besides the smith, and he will turn them into shields and armours for a small fee.
|
||||
endmsg
|
||||
x 14
|
||||
y 4
|
||||
|
|
@ -1794,7 +1794,7 @@ arch smith
|
|||
name Smith
|
||||
msg
|
||||
@match *
|
||||
Bring me Dragon scales. I like making dragon armour.
|
||||
Bring me Dragon scales. I like making dragon armour.
|
||||
endmsg
|
||||
x 17
|
||||
y 4
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ height 20
|
|||
enter_x 16
|
||||
enter_y 15
|
||||
msg
|
||||
Modified: 2012-05-22 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -1815,15 +1815,15 @@ msg
|
|||
@match hello
|
||||
Hello. Would you like to buy some fish?
|
||||
@match order|tower
|
||||
To open the Tower, you must uses each part in order of the sage's names. Good Luck.
|
||||
To open the Tower, you must uses each part in order of the sage's names. Good Luck.
|
||||
@match sage
|
||||
I don't know. Go ask them!
|
||||
I don't know. Go ask them!
|
||||
@match name
|
||||
My name is Bob. I own this place.
|
||||
My name is Bob. I own this place.
|
||||
@match bakery|food
|
||||
Yep, I get fresh fish every day.
|
||||
@match day
|
||||
Yes, every day. Now either buy something or leave. I'm busy.
|
||||
Yes, every day. Now either buy something or leave. I'm busy.
|
||||
@match *
|
||||
Sorry, I don't understand you.
|
||||
endmsg
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ height 30
|
|||
enter_x 10
|
||||
enter_y 25
|
||||
msg
|
||||
Modified: 2012-05-22 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -1621,7 +1621,7 @@ arch sage
|
|||
name Mirkland
|
||||
msg
|
||||
@match *
|
||||
I'm too busy to answer your queries. If I have it, it's in the store some where.
|
||||
I'm too busy to answer your queries. If I have it, it's in the store some where.
|
||||
endmsg
|
||||
x 10
|
||||
y 19
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 19
|
|||
enter_y 13
|
||||
msg
|
||||
Created: 1999-01-15 Cater/Wade (john_cater@yahoo.com)
|
||||
Modified: 2021-10-02 Rick Tanner
|
||||
Modified: 2023-05-29 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch cobblestones2
|
||||
|
|
@ -1071,9 +1071,9 @@ arch elf_man
|
|||
name Frightened Elf Man
|
||||
msg
|
||||
@match nightmares
|
||||
Yes, I keep having a nightmare where the Pygmys slaughter me and then eat me..like what I saw them doing to their prisoners when I stumbled upon that forest...
|
||||
Yes, I keep having a nightmare where the Pygmys slaughter me and then eat me... like what I saw them doing to their prisoners when I stumbled upon that forest...
|
||||
@match pygmy|forest
|
||||
The Pygmys are these evil little creatures that live in a forest on an island north and slightly east of this town...I had to use dimension door to get there...they are really dangerous and I'm sure they are guarding something in that forest...
|
||||
The Pygmys are these evil little creatures that live in a forest on an island north and slightly east of this town... I had to use dimension door to get there... they are really dangerous and I'm sure they are guarding something in that forest...
|
||||
@match *
|
||||
I still have nightmares about my visit to the Pygmy Forest.
|
||||
endmsg
|
||||
|
|
@ -1407,13 +1407,13 @@ arch fighter
|
|||
name TCI Representative
|
||||
msg
|
||||
@match tci
|
||||
Training Centers Incorporated is the best dang training you'll ever get. We have locations all over the world in exotic settings. Come fight with us! (Heh, they tell us we have to say all that.)
|
||||
Training Centers Incorporated is the best dang training you'll ever get. We have locations all over the world in exotic settings. Come fight with us! (Heh, they tell us we have to say all that.)
|
||||
@match location
|
||||
Well, I don't know about all of them. But our local TCI is off the road south of here. Just look for one of our signs!
|
||||
Well, I don't know about all of them. But our local TCI is off the road south of here. Just look for one of our signs!
|
||||
@match hello|hi
|
||||
Well, hello there! Sit down and chat with me a bit. I am always looking for new people to tell about TCI.
|
||||
Well, hello there! Sit down and chat with me a bit. I am always looking for new people to tell about TCI.
|
||||
@match *
|
||||
Hi there young'un. Wanna join TCI?
|
||||
Hi there young'un. Wanna join TCI?
|
||||
endmsg
|
||||
x 11
|
||||
y 13
|
||||
|
|
@ -1802,7 +1802,7 @@ end
|
|||
arch fighter
|
||||
msg
|
||||
@match element|quest
|
||||
Water, earth, air, and fire... It's a big task but the rewards are great! Enter the courthouse and you will understand me. The major difficulty is finding the places that are involved in this quest. E.g. I suspect the high volcano poses the fire-part...
|
||||
Water, earth, air, and fire... It's a big task but the rewards are great! Enter the courthouse and you will understand me. The major difficulty is finding the places that are involved in this quest. E.g. I suspect the high volcano poses the fire-part...
|
||||
@match *
|
||||
I've devoted myself to the elemental quest.
|
||||
endmsg
|
||||
|
|
@ -2097,9 +2097,9 @@ We're all doomed! Doomed I tell ye! *Saromok* the Master Sorceror has began crea
|
|||
@match saromok
|
||||
He is an incredibly powerful sorceror who plans to destroy everything with his orc army! He needs to be *stopped*!
|
||||
@match stopped
|
||||
Well, many have tried to stop him already, but none have succeeded. But you seem different, I sense an aura about you. Perhaps you will attempt to *save* us?
|
||||
Well, many have tried to stop him already, but none have succeeded. But you seem different, I sense an aura about you. Perhaps you will attempt to *save* us?
|
||||
@match save
|
||||
If you would try and stop him, look for his fortress northwest of here. The best way to find it is to hug the northern shore west--you can't miss it, its a giant fortress with a lava motte and its surrounded by mountains. But heed my warning, his fortress is an extremely dangerous place, not meant for the weak.
|
||||
If you would try and stop him, look for his fortress northwest of here. The best way to find it is to hug the northern shore west--you can't miss it, its a giant fortress with a lava motte and its surrounded by mountains. But heed my warning, his fortress is an extremely dangerous place, not meant for the weak.
|
||||
endmsg
|
||||
face a_townsman2.111
|
||||
x 16
|
||||
|
|
@ -2154,7 +2154,7 @@ arch guildmaster
|
|||
name Old Man
|
||||
msg
|
||||
@match apartment
|
||||
Yes, you should buy an apartment. There you can store some food and equipment.
|
||||
Yes, you should buy an apartment. There you can store some food and equipment.
|
||||
@match caterham
|
||||
Ha sorry, that's the old name of the town, I sometimes use it without paying attention.
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ enter_x 6
|
|||
enter_y 18
|
||||
msg
|
||||
Created: 2010-02-14 Nicolas Weeger
|
||||
Modified: 2022-07-16 Rick Tanner
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch grass_only
|
||||
|
|
@ -910,7 +910,7 @@ name Thilgar
|
|||
msg
|
||||
@match armors
|
||||
Isn't it?
|
||||
Those are all very rare and valuable armors, it took me years and much effort to manage to collect them. Be my guest, feel free to look at them.
|
||||
Those are all very rare and valuable armors, it took me years and much effort to manage to collect them. Be my guest, feel free to look at them.
|
||||
@match *
|
||||
@question armors You got a really impressive armor collection.
|
||||
Hello, stranger, what are you doing in my house?
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 27
|
|||
enter_y 27
|
||||
msg
|
||||
Created: 2007-12-18 Chad Opperman
|
||||
Modified: 2023-02-16 Kevin Zheng
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
reset_group darcap_pygmy-forest
|
||||
end
|
||||
|
|
@ -11901,7 +11901,7 @@ arch ytree
|
|||
name Magic Tree
|
||||
slaying pygmy_saw4
|
||||
msg
|
||||
You can't seem to manage to hack this tree down....perhaps the Pygmys have some special tool for doing so? You should search around more.....
|
||||
You can't seem to manage to hack this tree down.... perhaps the Pygmys have some special tool for doing so? You should search around more.....
|
||||
endmsg
|
||||
x 27
|
||||
y 3
|
||||
|
|
@ -11918,7 +11918,7 @@ arch ytree
|
|||
name Magic Tree
|
||||
slaying pygmy_saw3
|
||||
msg
|
||||
You can't seem to manage to hack this tree down....perhaps the Pygmys have some special tool for doing so? You should search around more.....
|
||||
You can't seem to manage to hack this tree down.... perhaps the Pygmys have some special tool for doing so? You should search around more.....
|
||||
endmsg
|
||||
x 27
|
||||
y 4
|
||||
|
|
@ -11935,7 +11935,7 @@ arch ytree
|
|||
name Magic Tree
|
||||
slaying pygmy_saw2
|
||||
msg
|
||||
You can't seem to manage to hack this tree down....perhaps the Pygmys have some special tool for doing so? You should search around more.....
|
||||
You can't seem to manage to hack this tree down.... perhaps the Pygmys have some special tool for doing so? You should search around more.....
|
||||
endmsg
|
||||
x 27
|
||||
y 5
|
||||
|
|
@ -11952,7 +11952,7 @@ arch ytree
|
|||
name Magic Tree
|
||||
slaying pygmy_saw1
|
||||
msg
|
||||
You can't seem to manage to hack this tree down....perhaps the Pygmys have some special tool for doing so? You should search around more.....
|
||||
You can't seem to manage to hack this tree down.... perhaps the Pygmys have some special tool for doing so? You should search around more.....
|
||||
endmsg
|
||||
x 27
|
||||
y 6
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 19
|
|||
enter_y 31
|
||||
msg
|
||||
Created: 1993-10-15 dtabb (dtabb@ecst.csuchico.edu)
|
||||
Modified: 2012-01-31 Rick Tanner
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch dirtfloor
|
||||
|
|
@ -3838,7 +3838,7 @@ end
|
|||
arch sign
|
||||
name NOTE!
|
||||
msg
|
||||
NOTE: Many wyverns on level. Multiple players required to get through gates.
|
||||
NOTE: Many wyverns on level. Multiple players required to get through gates.
|
||||
endmsg
|
||||
x 17
|
||||
y 33
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ height 32
|
|||
enter_x 29
|
||||
enter_y 29
|
||||
msg
|
||||
Modified: 20112-01-31 Rick Tanner
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch sea
|
||||
|
|
@ -7426,7 +7426,7 @@ msg
|
|||
Part of Darcap elemental quest
|
||||
WARNING:
|
||||
Level 8+ Adventurers.
|
||||
Pull the lever to go swimming ...
|
||||
Pull the lever to go swimming...
|
||||
endmsg
|
||||
x 26
|
||||
y 24
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ height 32
|
|||
enter_y 7
|
||||
msg
|
||||
Created: 2008-02-29
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
reset_group darcap-raffle1
|
||||
|
|
@ -2082,7 +2082,7 @@ end
|
|||
arch locked_door2
|
||||
slaying darcap_raffle_key_No1
|
||||
msg
|
||||
You need the raffle key No. 1 to open this door. If you have it, you can draw the raffle a second time!
|
||||
You need the raffle key No. 1 to open this door. If you have it, you can draw the raffle a second time!
|
||||
endmsg
|
||||
x 6
|
||||
y 24
|
||||
|
|
@ -2568,8 +2568,7 @@ arch key2
|
|||
name raffle key
|
||||
slaying darcap_raffle_key_No1
|
||||
msg
|
||||
This key was won from the Darcap Raffle.
|
||||
It gives you a second draw.
|
||||
This key was won from the Darcap Raffle. It gives you a second draw.
|
||||
endmsg
|
||||
x 8
|
||||
y 2
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 9
|
|||
enter_y 29
|
||||
msg
|
||||
Created: 2007-02-03 Brad Reilly
|
||||
Modified: 2022-07-17 Rick Tanner
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
reset_group darcap_temple-justice
|
||||
end
|
||||
|
|
@ -2205,8 +2205,7 @@ y 25
|
|||
end
|
||||
arch sign
|
||||
msg
|
||||
Sword and Shield starts the pursuit,
|
||||
Hammer the keyhole to get the loot.
|
||||
Sword and Shield starts the pursuit, Hammer the keyhole to get the loot.
|
||||
endmsg
|
||||
x 15
|
||||
y 25
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 6
|
|||
enter_y 10
|
||||
msg
|
||||
Created: 2008-11-23 Rick Tanner
|
||||
Modified: 2012-01-31 Rick Tanner
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch medium_stones
|
||||
|
|
@ -482,7 +482,7 @@ I have discovered part of the rune of opening.
|
|||
@match rune|open
|
||||
My part is 'Hum', but I don't know the right order.
|
||||
@match order
|
||||
I'm not sure of the order. I'll keep studying.
|
||||
I'm not sure of the order. I'll keep studying.
|
||||
@match *
|
||||
I don't know any thing about that.
|
||||
endmsg
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 16
|
|||
enter_y 32
|
||||
msg
|
||||
Created: 1993-10-21 Cater & Wade (john_cater@yahoo.com)
|
||||
Modified: 2021-08-04 Nicolas Weeger
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -1861,7 +1861,7 @@ arch man
|
|||
name Very Old sage
|
||||
msg
|
||||
@match *
|
||||
Drop 1000 gold coins to see my book collection. I have over 400 and I am willing to sell.
|
||||
Drop 1000 gold coins to see my book collection. I have over 400 and I am willing to sell.
|
||||
endmsg
|
||||
face sage.151
|
||||
animation sage
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ enter_x 18
|
|||
enter_y 16
|
||||
msg
|
||||
Created: 2008-11-24 Rick Tanner
|
||||
Modified: 2021-07-25 Andreas Kirschbaum
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
|
@ -1671,11 +1671,11 @@ Hello. Would you like to buy some food?
|
|||
@match bob
|
||||
Oh, you must be thinking of the Bob in town.
|
||||
@match name
|
||||
My name is Bob. I own this bakery.
|
||||
My name is Bob. I own this bakery.
|
||||
@match bakery|food
|
||||
Yep, I make this food each and every day.
|
||||
@match day
|
||||
Yes, every day. Now either buy something or leave. I'm busy.
|
||||
Yes, every day. Now either buy something or leave. I'm busy.
|
||||
@match *
|
||||
Sorry, I don't understand you.
|
||||
endmsg
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ enter_x 6
|
|||
enter_y 10
|
||||
msg
|
||||
Created: 2008-11-23 Rick Tanner
|
||||
Modified: 2021-07-25 Andreas Kirschbaum
|
||||
Modified: 2023-05-30 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch medium_stones
|
||||
|
|
@ -472,7 +472,7 @@ arch guildmaster
|
|||
name Sage
|
||||
msg
|
||||
@match hello|hi
|
||||
Hello. I'm busy studying.
|
||||
Hello. I'm busy studying.
|
||||
@match name
|
||||
I go by the name, Joe the Sage.
|
||||
@match job|study
|
||||
|
|
@ -482,9 +482,9 @@ I have discovered part of the rune of opening.
|
|||
@match rune|open
|
||||
My part is 'Ra'.
|
||||
@match order
|
||||
I'm not sure of the order. Ask Bob.
|
||||
I'm not sure of the order. Ask Bob.
|
||||
@match bob
|
||||
Bob? He owns Bob's Fish & Chips in town.
|
||||
Bob? He owns Bob's Fish & Chips in town.
|
||||
@match *
|
||||
I don't know any thing about that.
|
||||
endmsg
|
||||
|
|
|
|||
Loading…
Reference in New Issue